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agent_920

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About agent_920

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  1. Thanks for the reply, I'm presuming that in the following example: Trigger / flag has - this addAction ["Teleport - Airfield","teleport.sqf",["Airfield"]]; 'airfield' would be the marker that the players would be transported to. Just two questions, in the 'teleport.sqf' what is the purpose of ?And secondly, how would I make it so that there were multiple options for the player to choose, as in there were numerous markers that they could choose? Thanks again :)
  2. Hi I was playing the Dynamic Zombie Sandbox on Utes on my server (the latest version I believe). There was a problem though that whenever anyone died they would respawn in the sea, miles away from land, making the mission unplayable. I was wondering if there was any way to fix this, and, if not, how I could fix this through teleports. I was thinking of creating triggers that, if they detected a player from any faction, would teleport them to one of many markers on the island. How would I do this? Thanks very much for any help.
  3. Hello all, Recently when I opened up ArmA 2 and started playing I was greeted with this: https://docs.google.com/open?id=0B9u9SchRRkHGTkU3aWZqZVdGT2c I believe I updated my drivers a few days ago (I have an ATI Radeon HD 4300/4500 series). I've never had this problem before. Thankyou in advance for your help :) . agent_920 EDIT I reverted my graphics driver to an earlier version and it all works well no, thankyou for the reply anyway :)
  4. Firstly, does this script work for ArmA 2 standalone, and secondly, where do I put the scripts, because the demo mission doesn't work for me because I lack desert_E.pbo, thanks very much
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