Hi
I was playing the Dynamic Zombie Sandbox on Utes on my server (the latest version I believe). There was a problem though that whenever anyone died they would respawn in the sea, miles away from land, making the mission unplayable. I was wondering if there was any way to fix this, and, if not, how I could fix this through teleports. I was thinking of creating triggers that, if they detected a player from any faction, would teleport them to one of many markers on the island. How would I do this?
Thanks very much for any help.