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Everything posted by NeuroFunker
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f-35 was for testing pourposes only. Same as csat hunter camo, they were figuring out, what side uses what equipment, you could see panther having csat camo as well. railguns, no idea if that is railgun, but yeah, all varians of vehicles, will come sooner or later, i imagine for 3rd episode, or shortly before.
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Blastcore: Phoenix 2
NeuroFunker replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
xmas version? Shiny rainbow colored explosions ;) -
hehe thanks mate, but somehow for me it is not enough :p This kind of lighting what i mean falluja this screens i've made back in arma 3 alpha, when first versions of AiA were released, this looks like true desert lighting to me at least.
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good work cherno lighting, looks more closers to eastern europe now, but whats with the desert lighting? Still looks like arma 2 lighting on it.
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What about custom music in MANW-missions / campaigns?
NeuroFunker replied to Undeceived's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - SINGLEPLAYER GAME MODE
thanks for the reply, already got replied by Korneel in questions thread, yeah maybe i'll offer my work to any mod teams out there. after i have done some. hehe enjoy the process, making music is really one of most creative jobs out there ;) -
Arma 3 Engine - What would have been a better option and what can we learn?
NeuroFunker replied to squirrel0311's topic in ARMA 3 - GENERAL
even so, so we can expect snow, streaming water in the future. -
Arma 3 Engine - What would have been a better option and what can we learn?
NeuroFunker replied to squirrel0311's topic in ARMA 3 - GENERAL
for example, the new fog we got in arma 3 alpha, VBS got the same a bit later. So you can exchange various features from arma to vbs, so it must work vice-versa as well. -
well, the vehicles will look outdated too, compared to arma 3 vehicles, if you put it that way.
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Arma 3 Engine - What would have been a better option and what can we learn?
NeuroFunker replied to squirrel0311's topic in ARMA 3 - GENERAL
Arma 3 engine has actually a name, just saying. What can we learn? From my perspective: Dynamic soundrange engine frostbyte a like, not to meantion the sound quality, echoing, reverberation, sound occlusion. Some graphical features like better dynamic shadows, nearly every modern engine, has quality dynamic shadows, without jittering, block a like effects. HBAO, which exist since 2010? Which looks good and does it's job, compared to ssao, which only does is killing your FPS, and has nearly no visual effect. Last not least, all the new graphical features, implemented in VBS3 . Rivers, snow, quality dynamic shadows, physx based building destruction. Finally underground structures. -
Kradnostrov Map for ArmA 3
NeuroFunker replied to CommuneCode's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
well, he started it by calling cherno a royal crap lol, when it was nearly the beuatiest, biggest and detailed island at it's time. -
thats weird, have played 30 ppl before, had 40-50 at base, and 30 at AO, maybe you entered shortly before restart no idea. And since i'm in your IL, ill ignore you back, so don't bother quoting my posts anymore.
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your post didn't make much sense, since it wasn't erally about the topic. But if there is something about you disliking me personally, there is a useful ignore button, but since you are not using it yet, seems you rather like to reply to my posts, god knows why. The servers? Join any public server from www.a3rc.com, and try, but they are rather russian community oriented. We also have 2 private for our squad alliance, where we do play saturday games, with 80-100 people pvp, where it also seems to not lag for anyone, and performs pretty good at all, you can watch videos at my utube chanel, videos named as "Субботние игры", this are my recordings from our servers. Hardware, i don't exactly remember what intel xeon it was, 16gb ram, 2xSSD raid, no idea about inet. But 2xssd's doing the whole work. Also to mention, with latest 1.08 on some mission, the performance did degrade for a bit.
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the author asked to return back to topic, you starting to discuss my personality here? Jesus Christ, srsly...
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Chenarussian Defense Forces (2009-2035) (first addon)
NeuroFunker replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
cool, looking forward to this. -
Blastcore: Phoenix 2
NeuroFunker replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
very good and constructive feedback, sign nearly under everything you said. -
Not just yet. But Next Gen is Possible.
NeuroFunker replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
holy shite, this puts some top engines itno a shame out there! Btw somehow looks like far cry 4 trailer to me. Also BIS is not done with arma 3, so we can expect improvements like this next year, im sure. At last seconds of the video, you can still se washed out terrain textures at distance, oh well :-/ -
Blastcore: Phoenix 2
NeuroFunker replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nice work, one question, why all fire effects are so yellow/greenish, acid colored? Just destroy zamak at night, and you will see. I don't think thats my monitor, bis fire effects look natural. -
COD-Like Units addon - WIP.
NeuroFunker replied to g00d69's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
never played CoD games, cause i was OFP fanboi. I see nothing wrong about them, actually they look damn cool. -
well, if you claim something, you could be more specific, saying "multiplayer is not at playable state", is a bit harsh indeed, ---------- Post added at 18:18 ---------- Previous post was at 18:15 ----------
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Tonal Island for Arma 3
NeuroFunker replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
oh yeah, i do remember playing some coop missions on LOL squad back in ofp times on Tonal, really awesome island! -
because its not true, saying its unplayble with 30+ people, when im playing +100 man games every week? If your car is brokn, and you are not fixing it, that doesn't mean, the whole car market has broken cars. As it has been told a TON, it is 99% server/mission optimization dependent. Also i don't deny that multiplayer, as whole game needs fixes, optimizations. But it also doesn't mean, you can't have 100+ players matches at all.
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-totally disagree, playing 100+ games every week pvp games, which nearly all the same people.
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Chernausus is another country, but not Chernarus.
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Advanced Combat Sound Environment (A3) WiP Thread
NeuroFunker replied to tpM's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
imo, jsrs offers more hi fidelity sound, while mods like acse and sos more realistic sounds. No need to combine them. -
1.1? Nop sadly, tested with it actually, before posting in here. Also i wish to see takistan 2035 along with Cherno 2035 another day, damn :)