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xtrickyxx

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About xtrickyxx

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  1. Hey, love the mod. But I am having one minor problem. I want to spawn in Ravage Zombies. There are 3 zombies with this mod: bolter, runner, walker. I cannot get any of them to spawn. I can get normal civilians to spawn. This is another mod, so I can understand why it won't work. Right now I'd like to get one zombie_walker to respawn. I have this in their init: 0 = [this] spawn jebus_fnc_main; ,<- removing that line to blank, the zombie will spawn in normally. That line in the init makes any other unit respawn just fine. If I use a transport truck, put a civilian driver in it, load it up with ravage zombies and add the init line above on the truck, it works! I use a get out command and a scripted waypoint to my position. The zombies spawn in before the truck, get deleted, then the truck spawns in full of zombies and works fine. Kinda weird. I love Jebus. I really appreciate that you have kept updating this mod. This really should be vanilla.
  2. I have opted out of the beta program on Steam for ARMA 3, and the only DLC installed is Zeus.
  3. I have beaten the first mission on my laptop, but on my desktop I can't get very far. When driving the truck towards the checkpoint, I am killed by the machinegunner every time. I have no mods installed and I have gotten past this part several times on my laptop. Why is the machinegunner killing me? I make sure not to drive fast and run over anybody. I haven't been able to get far on this campaign at all. On my laptop, I have had to restart the missions several times because checkpoints get corrupted every time I try to load back a save. On the desktop, checkpoints seem to function fine, but the AI seems to not see me as friendly.
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