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carlos2912

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Everything posted by carlos2912

  1. Hi, we dont have a custumizable loadlout option so what is the class names? (like backpacks, suits, helmets, sdds, etc?) Someone knows?
  2. Hi friends, I'm doing with two other friends a Latino America modification to ArmA 3, we're starting with Brazil but we are introducing. I think It's simple to make a reskin/ retexture of an american unit (present on the alpha version) with gimp program? What do i need? may you guys give me a little teach? Thanks.
  3. Where can i download those weapons, they look pretty good, are they avaiable? Nice photos xD. I really apreciate the addon.
  4. carlos2912

    How to make reskin with GIMP?

    Error loading the PAA file, ?
  5. carlos2912

    How to make reskin with GIMP?

    Same question, Texview can't open PAA files or P3D, how should i proceed? And i cant open config.bin files to find the PAA and P3D so, i used other reskin on this forum that i downloaded the editable file.
  6. I think the title explains the trhead, if it's possible. To change the grenade to HE/Smoke we press control + g, It doesn't work with HE LAUNCHER. Someone knows?
  7. I think the title explains 100% this trhead, actually i'm using the upsomon and the taskmaster from A2, but is there any way to edit the mission and remove the third person and the crosshairs and friendly markers? That's it!
  8. Hi guys, i just want to know how can i use a backpack and an AT4 or M72A2 ( not in back or the AT into the backpack , a way that both stay visible)
  9. What is this "weapon crate" that you separated those ? Is there any script to add a crate with loadlouts/ red dots/ dots/ itens/ holographic sights / suits/ helmets? The complete classnames was released? Btw, Thank you very much mihikle and bush!! xD
  10. Hi guys, I'm editing a mission and in a video i saw this situation : How can i do it? I tried to put a backpack on a soldier then add a M72A2 light AT but the backpack stays "on back", i tried to put the AT into the backpack but it doesn't work! Please, i really need help. Is there a script? or this skin has a default backpack? (It's the default German unit i THINK)
  11. He tried to add this mime in IIS ( I DONT KNOW IF IT IS THE CORRECT MIME, WHAT SHOULD HE PUTS AND HOW SHOULD HE PROCEED?S : "text/yaml text/x-yaml application/yaml application/x-yaml" Like Mime extension: .yaml Mime type: application/x-yaml (error) then he tried: Mime extension: text/yaml Mime type: application/yaml (error) then he tried to add some other famous mimes, but the error proceeds. but here is the error: " The system can't find the mime (or specified way/path) .. " Do he has to register this mime somewhere on his computer? Please, i know we're close to the victory. Is this the correct mime? all the mimes that we're trying has this error. .FLV / and others!
  12. Hi Sickboy, please i spend four days trying to solve this problem with my custum repository, may you help me? I dont know what to do anymore :(. I'm creating my custum repository, i created it on repo manager then i upload all the files to a web server, the problem is that i dont have a htdocs folder because the owner of the webserver is the ADMIN of the clan (I'm doing the repository because he desn't know how to do), so on the "Remote adress" i put the repository link, exemple: http://rinoserver.tk/repository (the folder that i've uploaded those archives) and the host i put the same, the problem is when i push i receive the message: "ERROR 12 ... " sometimes "ERROR 255..." , i tried to put ftp:// and i got a new error. I dont know what to do anymore, everytime i edit the archives and comit and push i upload it on the webserver, removing the older and putting the new. When i go to: sixupdater://rinoserver.tk/repository/server.yml (exemple) the server opens in six but when i put to download my own mod (RNUser...) i cant because i get the error: "Failed" and : I put" ..." but it's not the name of the webserver (obviusly) " 21:42:43: Fetching latest server info for http://.../repository/config.yml 21:42:45: Executing Install or Update Mods: ['install'] 21:42:45: Not allowed mods: expansion/beta, @rnuserx Cannot confirm server and client version. 21:42:49: Updater (v1.0.0) by Sickboy [Patrick Roza] <sb_at_dev-heaven.net> 21:42:49: Run with --help for help 21:42:49: WARNING: Please make sure anything ARMA related has been closed / shutdown, incl explorer windows, etc 21:42:49: ARMA Path: c:/program files (x86)/steam/steamapps/common/arma 2 operation arrowhead 21:42:49: ARMA exe: c:/program files (x86)/steam/steamapps/common/arma 2 operation arrowhead/expansion/beta/arma2oa.exe 21:42:49: Manager for: C:\Program Files (x86)\Steam\SteamApps\Common\ArmA 2;expansion;expansion\beta;expansion\beta\expansion;servermods\@RNUserX 21:42:49: 21:42:49: 21:42:49: Processing: 21:42:49: 21:42:49: = expansion/beta 21:42:49: Already installed, trying to update... 21:42:49: Mod is tagged 'skip' (probably no updates detected). Skipping... 21:42:49: 21:42:49: = @RNUserX 21:42:49: Already installed, trying to update... 21:42:49: Required Version: 1 - Required GUID: abc8c06e-8673-4823-99a0-e19e41808d69 21:42:49: Selected host: http://.../repository/RNUserV/@RNUserX 21:42:49: Processing .repository.yml 21:42:55: RuntimeError (RuntimeError) zSync error 3 while processing fetch_file: -i ".repository.yml" -o ".repository.yml" "http://.../repository/RNUserV/@RNUserX/.repository.yml.zsync". See log for details. 21:43:19: RuntimeError (RuntimeError) Failed transfer for .repository.yml. See log for details. If you believe this is a program error, please report the issue to SU Support incl details and logfiles. 21:43:20: RuntimeError (RuntimeError) zSync error 3 while processing fetch_file: -i ".repository.yml" -o ".repository.yml" "http://.../repository/RNUserII/@RNUserX/.repository.yml.zsync". See log for details. If you believe this is a program error, please report the issue to SU Support incl details and logfiles. 21:43:21: RuntimeError (RuntimeError) Failed transfer for .repository.yml. See log for details. If you believe this is a program error, please report the issue to SU Support incl details and logfiles. 21:43:21: RuntimeError (RuntimeError) Exhausted all hosts. See log for details. If you believe this is a program error, please report the issue to SU Support incl details and logfiles. 21:43:21: No updates found (Current version: 0) 21:43:21: RuntimeError (RuntimeError) WARNING: Update was unable to complete. This could be due to a server / connection problem, or due to files in use or out of synch repositories. Please make sure ARMA is closed, retry, otherwise reset and retry. See log for details. If you believe this is a program error, please report the issue to SU Support incl details and logfiles. 21:43:21: 21:43:21: 21:43:21: There were errors, please review the logfile 21:43:21: Aborted 21:43:22: Not allowed mods: expansion/beta, @rnuserx Cannot confirm server and client version. 21:57:26: (TEMP) Sync starting 21:57:53: (TEMP) Sync done 21:57:53: Fetching latest server info for http://.../repository/config.yml 21:57:58: Not allowed mods: expansion/beta, @rnuserx Cannot confirm server and client version. 21:58:34: Fetching latest server info for http://....tk/repository/config.yml 21:58:36: Not allowed mods: expansion/beta, @rnuserx Cannot confirm server and client version." Please help me, im very sad, i spend time doing it :(.
  13. I TRIED THIS : removeallweapons this; this addweapon "ACE_M72A2"; this addWeapon "ACE_BackPack"; the backpack stays "on back" and doesn't appear in the list, only the M72A2 (AT) appears, what should i do? when i click on the backpack (under M72A2) the only option i got is the: "IN HANDS" But thank you with your help, if you can stay helping me i appreciate, please. Edit: sorry, i didn't see your print, but no sucess, i'm 100% sure that you're right and i'm still trying, sorry if i dont understand something that you said, i'm not american/british/canadian/... ! ---------- Post added at 01:35 AM ---------- Previous post was at 01:34 AM ---------- I'M USING ACE! It only works without ace! THE PHOTO IN THE FIRST POST IS WITH ACE!
  14. Yeaaah, I've done that then i add the backpack in the init.sqf of the soldier but IT DOESN'T work fine as the IMAGE! Or the backpack stays "ON BACK" position or the AT stays "ON BACK", only one is visible! I also tried to put the AT on the backpack but I't doesn't seems like the image!
  15. Is there any mod or script that makes it possible? I saw an M72A2 + a BACKPACK in a German soldier ( default game unit ) and the M72 was on the left and the backpack on the right.
  16. Yep i tried this way but the AT or the backpack stays on the " on back " position, and only can see the backpack or the AT. In one video i saw both but right now i dont have the video in hands and they only used ace.
  17. Hi, please i need help, I'd like to make the LCVP driver (not empty) to get out when he reaches the beach, by a trigger or waypoint, i need the script, because the driver doesn't has a name, he's assigned to the vehicle. Please, help! The unit disembark because i put a script for the ramp but the driver stay on the vehicle and i dont want to assign the vehicle (driver) with the infantary group. Thanks
  18. carlos2912

    ACE for OA 1.13

    Sure, but i just would like to know if the ace team has changed the muzzle flash or its a bug? Help me bud.
  19. carlos2912

    ACE for OA 1.13

    Please help me, look, i used to love ACE, M4 - M16 (ACE VERSION) HK,they are my favorite weapons, why? until the 1.13 RC (1-5) it was more realistic then others, there's a realistic muzzleflsh, smoke! Now, with the final ace version, when i shot those weapons, at 12:00, the muzzle flash ISNT realistic , okay, i understand, there is some fire when we shot, but, AT NIGHT! look when he shoots the m4, look at the realistic muzzle flash. now, look at this recent picture this muzzle flash is not normal in the HK. The G36, M4, M16, HK and some other guns. Why they put this excessive muzzle flash? its used to be perfect. Please help me, i play with those weapons everyday and i am not excited anymore.
  20. THATS THE PROBLEM: 12:00, in an OPEN FIELD. The HK isnt supposed to do all this muzzleflash. I've tried to reinstall my ace (complete ACE / ACEX/ RU/ ..) but, cant fix it.
  21. Hi guys. Look : you can see in this video when he shots the M4 or the HK , we can see, there is not fire, more smoke than fire, sure? actually thats it on ACE 2. Ok, one week ago , in missions, when i shot some specific weapons like the M4 and the HK there isnt a fire, there is smoke. Like the reallity. Today, I open my game and thats the problem. Something has changed in the gun fire. Now when i fire the M4 i can see more fire than smoke. How can i fix it? i know this question is a bit idiot but, i like reallity.
  22. carlos2912

    J.S.R.S. 1.5

    The XM8 SD Silenced, dont have a sound mod?
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