beepee
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Everything posted by beepee
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So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Thank you Jedra! This weekend i'll try to fix all found bugs. Those informations from you will really help me do this. I didn't know that every script runs on each client and on server! I was wondering how to run a script on server :confused: while it seems it already does run on server! Great. Tnx MD500Enthusiast, glad you like it! But what you can play now is just the concept mission. The more complex one will be released after removing bugs which we found yesterday evening with Jedra and my two squad m8s (Rahonavis and Paweu). -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
No my friend. It is not a different file. As I wrote in the first post: it's not released yet. I just don't like releasing unfinished "products". -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Ok, four guys reported on duty ;) So thursday 9PM UTC+1 I'll run test serwer. The name will be something like BeePee's rancho. I'll send you PM with password. Cya there. -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
No my friend. I'm from Poland central Europe (UTC+1). If I would live in Australia I would probably rustling cows in real heli heh. I'll let you know AZY when the test will run. Ok 1 player up. We need two more. EDIT Two players up. Just one more (or two if AZY cant). AZY can you fly thursday evening 9PM UTC+1? In Australia it would be... something like 7AM friday morning I think :\ Is it possible for you to fly so early? -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Update! Read first post. I need three players to help me test mp version of YeeHaa mission. Please post here if you are interested plus time when you are available. Thanks. -
Fast roping
beepee replied to beepee's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
I haven't got much time lately working on my YeeHaa MP mission, so I didn't try to run fastroping system. AFAIK it doesn't work for players. What I want to do is to make it possible for players to fastrope. I have an idea how to do this, an algorithm, but first thing first, so - finishing YeeHaa MP mission, firguring out how fastroping works and last but not least making it work for players. Do You say hon0 that fast roping doesn't work in mp at all? Also for AI? -
Doors Off
beepee replied to LeftSkidLow's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
You can. But you need to sit on backseat in front that big monitor (camera) or on copilot seat (searchlight). Than you can use it with Numpad 0. -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Still some problems with scoring system. Unfortunately it's not possible to pass script variables into debriefing. Also I have problem with counting players. If AI is switched off in lobby, then playersNumber east/west and { if(isPlayer _x) then { playersCount = playersCount +1; } else{ deleteVehicle _x; } }forEach playableUnits; always returns 0. Enabled AI in lobby works fine. Some hint anyone? -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Tnx! Good to hear that peaple like this :) But what you can download from first post is not really a mission. It's just basic concept. The real mission I plan to release in a few days. Just need to finish scoring system, add trigger finishing the mission and add debriefing. Stay tuned! :D -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Two good news everyone and no bad news this time! I'll start with the good one ;) The cows from ArmA 2 Free works just fine! You don't need Operation Arrowhead to run Yeehaa! mission. Secondly - Ziggy isn't probably right about dedicated server! I say probably because I don't know how to run such server, but the script in mission which you can download from first post is different from my current version. I'll ask you Ziggy to run it on dedicated after first release :) I would say "Happy thanksgiving" but unfortunately it was yesterday... so just have a good day ;) -
So you want to be a cowboy...
beepee replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Yes, Ziggy probably is right. I haven't check it on dedicated. Keep in mind that this is my first ever mission. I'm really proud that i've manage to get this cows script to work. Even if it's gonna work only on client host. After releasing mp version of my mission i'll try to figure out what to do to run it on dedicated. For now i need to finish it. -
Did this game die before it got started
beepee replied to dustoff's topic in TAKE ON HELICOPTERS - MULTIPLAYER
Just wait for my MP Yeehaa mission :D It's nearly finished. -
Don't you by mistake mix throttle in idle with throttle in full? It shouldn't be possible to set engine to idle with APU off. That's what APU is for - to help starting the engine. Then when engine is spinning by itself (idle) then you can shut down the APU and then set throttle to full to get full power.
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In your post write [youtube]<here put YT tag*>and close with . YT tag is vd_nDs474rk (took from your video ). Hope this helps.
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Make shooting from hand guns from heli inside/side bench possible. Like here: aZrFIcWzSEo All crew could shoot during drop down in hot zone. Imagine catching deers with netguns from helis, then transporting them with sling like here: wbw0iGbjR_Q
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Flight dynamics (important issues)
beepee replied to nightsta1ker's topic in TAKE ON HELICOPTERS - GENERAL
This might help a bit ;) -> -
Flight dynamics (important issues)
beepee replied to nightsta1ker's topic in TAKE ON HELICOPTERS - GENERAL
Yes it is normal because if you apply more collective then governor increases engine rpm to maintain constant rotor rpm, this causes more torque and spins helicopter to the side. You need to apply some anti torque pedals to counter this effect. I hope I didn't make any mistake in explaining this ;) -
Police Helicopter & Missions (DLC?)
beepee replied to woulffman's topic in TAKE ON HELICOPTERS - SUGGESTIONS
Well... there is police version of "Medium" already. There is FLIR and spot light already. Even more, there is mission where suspects are shooting at your heli! And another one in which you have to take SWAT squad to crime scene and fast-rope them to the roof of skyscraper... -
I think Hdez is not aware why he should proof his purchase...
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LoL FPDR
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Does it look like this?
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Aye, aye sir! We NEED cows! :D
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There is oil rig already. Although there is no mission with it but you can create one. Use Single Player -> Editor and choose Oil Rig from maps menu. There are also ships with helipads so it's possible to use one as hospital ship. SEzLZ-m5EOo CH47 would be nice!
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Texture Detail - Normal Objects Detail - Normal Vysnc - Disabled HDR Quality - Normal PIP Detail - Disabled Antialiasing - Normal/Disabled Terrain Detail - Normal Shadow Detail - Normal Anisotropic Filtering - Normal PostProcess Effects- Disabled Cloud Detail - Normal Cpu - AMD Athlon x3 435 Ram - KINGMAX DDR2 PC667 3,5GB GPU - Palit GeForce 9600 GSO 768MB OS - Win XP32 Resolution - 1680 x 1050/1238x787(75%) Score - 1706/2000
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Use mouse roll or "[" and "]" to bring up side menu. Then look at the throttle and in menu should apear "throttle to close". Select it and push left mouse btn or Enter.