Thyvo
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Everything posted by Thyvo
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I solved this problem, for the sollution I'm gona link you to ArmaHolic http://www.armaholic.com/forums.php?m=posts&q=18022&n=last#bottom
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I ran in to a little problem when I wanted to edit the domination script from Xeno (co40_Domination_2_61_West_CO.Chernarus.pbo) every time I want to extract it using cPBO or a other PBO extractor I get unknown header problem, and I can't find a way to resolve it. any suggestions what I do wrong?
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Editing, Expanding and Modifying Domination
Thyvo replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I ran in to a little problem when I wanted to edit the domination script (co40_Domination_2_61_West_CO.Chernarus.pbo) every time I want to extract it using cPBO or a other PBO extractor I get unknown header problem, and I can't find a way to resolve it. any suggestions what I do wrong? -
Adding weapons to Harrier Domination script
Thyvo posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello, I am trying to add some extra bombs to a harrier(I added him my self & respawn works) in the domination script from Xeno. but since the harrier a only had unguided bombs I wanted to add some guided bombs(GBU 12) I added the code below to the inif field in the editor. this addWeapon "BombLauncher"; this addMagazine "6Rnd_GBU12_AV8B"; it worked bombs added, only problem was the respawning, after respawning the added bombs where gone. so I went to ./x_server/x_helirespawn2.sqf and added this on line 117. if(_vehicle == "AV8B2"){ _vehicle addWeapon "BombLauncher"; _vehicle addMagazine "6Rnd_GBU12_AV8B"; } but that broke the script (I believe) since nothing wants te respawn any more does some has a fix for my problem? Thank you, Thyvo -
thanks :D
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Is there a way to set the damage from a tailrotor from a chopper?
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Make units enter a EMPTY helicopter
Thyvo posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm having this group excisting of CH1, CH2, and my player want to that the leader (CH1) gives the command to everone to board that chopper (C1) and that the player is a gunner, CH1 pilot, CH2 the other gunner My chopper is a UH-60 tryed a coppel of things, but I did not get it to work -
Make units enter a EMPTY helicopter
Thyvo replied to Thyvo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
does not work, after running to the get in wp they just run to the next waypoint instead of enter the helo -
Make units enter a EMPTY helicopter
Thyvo replied to Thyvo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I found something with the waypoints (get in) and A1(player) assignAsGunner C1(the copper); [A1] orderGetIn true; so my leader gives me the enter the chopper as gunner so I get in and for some reason he dismounts me and tells me to get back in but I can't enter as gunner again :/ -
I'm having this group excisting of CH1, CH2, and my player want to that the leader (CH1) gives the command to everone to board that chopper (C1) and that the player is a gunner, CH1 pilot, CH2 the other gunner My chopper is a UH-60 tryed a coppel of things, but I did not get it to work