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Everything posted by zukov
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Coop is Hunting to AI with some friend PVP (that there isn't in this game) is multiplayer
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this game on 12 september will ship without SP campaign and MP! a part maybe with 2 missions "seize something", that no one has seen on footage. so far the MP part of this game is "wasteland" stop
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coop isn't multiplayer
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i mean made by BIS dev. i'm afraid that arma 3 will be a MP failure
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and the CSAT 'S Bobcat too?
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isn't there any MLRS for the csat? and bobcat too.... Gorgon will be the AAF APC i guess
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at the release date 12th september
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please Bis add proper animations, perhaps with wrench, to the repair specialist now is very very Ugly
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maybe i saw that at south est but i didn't see the hill
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done! but there are a several shelters with biohazard signals nothing more
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HAZMAT specialist? are the biohazard domes some functions?
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near the main airbase
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KAVALA is Huge, the solar power plants are fantastic, biohazard dome sounds good, HAZMAT suit specialist? i'm afraid that to populate in MP all round starts with 256 players minimum
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is there "pvp mode" made by BiS in Arma 3? hahahahahahahah
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I thought that the buildings in general are too weaks, after two shots they become a ruins. in MP the scenario will become a "ruin's scenario" after 10 min that you play, maybe set a more stronger hitpoints and leave only the powerful satchel charge.. but maybe is only my taste
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CTI isn't present in arma 3 maube after release..... so far only the mortar is stationary in beta in final product there are static AT AA GMG an some in autonomos (remote controlled ) statics
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for the release date, maybe they could get, just the buildings values, in homogeneous manner
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+12 the MP (pvp) aspect in final release is quite atrocious there will be a two "defend-something" (and i'm not sure that it is PVP) missions and two "seize something " end MP, at least BIS has to give to us proper tools, the editor is still criptic
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i'd like a MP mission in BF style ..... "Road to Agia" 64 players and all new sector control features, 5/6 flags with CSAT in attack and NATO in defence mode. The CSAT start from airport and no chopper. max 2 Tracked IFV
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i hope some MP missions well made no SP campaign At least a good MP!
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mmmmmmm isn't written in stone, maybe in a future DLC, this game is very complicated and the asset has to testing a lot, before to insert it in game. I prefer more polished game than a lot of assets like in arma that no one finished. Example the animations of GL rilfe , the launchers in general , bolt rifle and medic
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yes but IMHO before christmas surely
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no if you back in some page early. will be there another two planes
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i dont think so the halo backpack becomes quite useless in this manner , parachute down from choppers isn't so funny,
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in beta dev there is a vtol control and FAQ about the VTOL with icon, in the launch list there aren't the two airplanes for Nato and CSAT