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TR_Digital

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About TR_Digital

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  1. I agree that complaining or criticizing is pointless. There's lots of hours put into just modelling. If I'm going to put in the hours to please people like that, then your gonna have to pay me for my time. They don't share the experience in the creativity. These guys could easily chill, have some beers & create this shit at home & just host LAN parties all weekend. I believe there's heart in this game & not just cash. The cash is part of the rewards for the work. So if you don't appreciate the game, don't buy. My only complaint is that I have to wait for version 3.
  2. TR_Digital

    ArmA3 Wishlist and Ideas

    Bridges that are larger & AI will walk on. I'd like to be able to add a sub machine gun to my kit if I don't use a launcher on single player. I'd like it to be easier to set units up inside buildings in rooms & doorways.
  3. TR_Digital

    ArmA3 Wishlist and Ideas

    I'd like to see better animations. I expect climbing ladders will be improved in version 3 of this game. I'd like to view my gun when reloading. The rag doll effects & the physics in the E3 previews look awesome. I know that this game has an emphasis on realism, I appreciate that, but I want things to work when I play the game. I would like more editing options like crouch for the unit in the editor & the ability to select animations for specific units. I copy & paste scripts from FOB templates I've downloaded to make other missions I create more dynamic. Voice acting should be used. I'm sorry. I started with ArmA 1 not OFP. I know alot of you guys want to conserve many traditions & thats cool. But, I'm tired of the robot voices. OA was a big improvement in the voice radio. I know it will only get better. I'd like to add, I'm a graphics pro by trade. I have an understanding for what you guys do & how time consuming it is. Just modeling characters is stressful on deadlines. You guys do an awesome job. Can't wait for ArmA 3. Out.
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