Angus S
Member-
Content Count
210 -
Joined
-
Last visited
-
Medals
Everything posted by Angus S
-
Arma 2 Addon request thread
Angus S replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think the RH pistol pack has the flaregun http://www.armaholic.com/page.php?id=7680/http://www.armaholic.com/page.php?id=12800 and I'm pretty sure ACE (http://www.armaholic.com/page.php?id=4443) or ACEX (http://www.armaholic.com/page.php?id=8603) has the FLIR binoculars -
Check out this http://www.armaholic.com/page.php?id=8253
-
Request: Tournament Scoring Script
Angus S replied to lightspeed_aust's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Good Luck! -
Arma 2:OA 1.60 Release Candidate
Angus S replied to maruk's topic in ARMA 2 & OA - BETA PATCH TESTING
there is a clientside mod that enables full-auto on the m14 http://www.armaholic.com/page.php?id=12285 -
I've used them a lot, easily one of my favourite mods. Keep up the brilliant work!
-
wow that looks great
-
Arma 2 Addon request thread
Angus S replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I was hoping for an SU-37 or even better an SU-47 to counter bluefors F35 and F22 -
Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
Angus S replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Cool thanks very much for your response and for you're huge contribution to the community -
I tried mando's missiles but the MFD thing you use with the GBU's runs way to laggy for me so I can't manage to hit anything, one day when I have a btter PC (hopefully) I will look back into it
-
Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
Angus S replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Whenever I use six updater for a mod that has a userconfig folder, it creates two folders in userconfig, for example I have a userconfig folder called "ace" and another called "ace_1312292651". which one is used? -
Is there any way to change the controls on the aircraft MFD? I don't have a numpad
-
Yeah but I mostly play single player and the AI doesn't really lase targets for me. I wish there was an F35 with JDAM instead of GBU, those are super accurate and don't need a laser ---------- Post added at 11:33 AM ---------- Previous post was at 11:31 AM ---------- @Qazdar just saw your video, nice work with the bombs, two direct hits
-
You can't really stall with the F35, it just goes into autohover mode. I was trying it before while dogfighting and it just hovers in the air, it's really useful. Does anyone know how to aim the GBU's without a laser to lock onto? they aren't TAB-locking for me but that just might be a mod I'm using
-
Arma 2 Addon request thread
Angus S replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is anyone working on a SU-37 mod? -
PvP Animation replacement/enhancement pack
Angus S replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I would just like to see the sniper sit feature removed as it screws with my AI -
If I place a laser target in editor can I use that for the GBU?
-
WIP: Stuff you are working on 2!
Angus S replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@Alwarren Wow these look great, looking forward to release -
Thanks, just followed your advice and got a kill with the sidewinders straight away
-
Arma 2:OA 1.60 Release Candidate
Angus S replied to maruk's topic in ARMA 2 & OA - BETA PATCH TESTING
I am also having the problem where it crashes to desktop and says "Error creating Direct3D 9 Graphical Engine" This is without running any mods and both with and without the dll folder ---------- Post added at 17:41 ---------- Previous post was at 17:36 ---------- I can run ArmA 2 but not OA ---------- Post added at 17:57 ---------- Previous post was at 17:41 ---------- It works if I launch the game from "arma2rft.exe" or "arma2.exe" but nothing else -
Asymmetric Warfare Components
Angus S replied to DetCord's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah I agree, I don't think anyone is looking at much apart from the 1.60 release, it would be a pity to stop now, this is looking amazing -
Arma 2 Addon request thread
Angus S replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@ReconTeam, Hey I don't think there are any mods that add shell ejection to vehicles, but here is a mod that changes the colour of some of the vehicle thermals http://www.armaholic.com/page.php?id=12127 Also, as far as i know the only F-35 mod I know is a retex of the ArmA 2 one http://www.armaholic.com/page.php?id=6807&highlight=F35 -
Help With Editor
Angus S replied to Powermaniac's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
For your first question, I think you will need to find the mission in your "Missions" folder in the ArmA directory, then dePBO it and put it in the folder C:\Users\Powermaniac\My Documents\Arma 2\Powermaniac\Missions\1st Mission (assuming Powermaniac is your user name, and you are using Windows 7) if any of these folders don't exist you may need to make them. Then you should be able to open it in game in Single Player\Editor. To make your player invincible I think you can just put "this allowDamage false" in his init line -
Asymmetric Warfare Components
Angus S replied to DetCord's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This looks brilliant, I hope you include a way to make these all happen dynamically -
That sounds like blake's mirror mod http://forums.bistudio.com/showthread.php?t=125293
-
Arma 2:OA 1.60 Release Candidate
Angus S replied to maruk's topic in ARMA 2 & OA - BETA PATCH TESTING
Nice work BIS, can't wait to try it out