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Angus S

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Everything posted by Angus S

  1. I think the RH pistol pack has the flaregun http://www.armaholic.com/page.php?id=7680/http://www.armaholic.com/page.php?id=12800 and I'm pretty sure ACE (http://www.armaholic.com/page.php?id=4443) or ACEX (http://www.armaholic.com/page.php?id=8603) has the FLIR binoculars
  2. Check out this http://www.armaholic.com/page.php?id=8253
  3. there is a clientside mod that enables full-auto on the m14 http://www.armaholic.com/page.php?id=12285
  4. Angus S

    MBG_Killhouses

    I've used them a lot, easily one of my favourite mods. Keep up the brilliant work!
  5. I was hoping for an SU-37 or even better an SU-47 to counter bluefors F35 and F22
  6. Cool thanks very much for your response and for you're huge contribution to the community
  7. Angus S

    F-35B Tips

    I tried mando's missiles but the MFD thing you use with the GBU's runs way to laggy for me so I can't manage to hit anything, one day when I have a btter PC (hopefully) I will look back into it
  8. Whenever I use six updater for a mod that has a userconfig folder, it creates two folders in userconfig, for example I have a userconfig folder called "ace" and another called "ace_1312292651". which one is used?
  9. Angus S

    ACE for OA 1.12

    Is there any way to change the controls on the aircraft MFD? I don't have a numpad
  10. Angus S

    F-35B Tips

    Yeah but I mostly play single player and the AI doesn't really lase targets for me. I wish there was an F35 with JDAM instead of GBU, those are super accurate and don't need a laser ---------- Post added at 11:33 AM ---------- Previous post was at 11:31 AM ---------- @Qazdar just saw your video, nice work with the bombs, two direct hits
  11. Angus S

    F-35B Tips

    You can't really stall with the F35, it just goes into autohover mode. I was trying it before while dogfighting and it just hovers in the air, it's really useful. Does anyone know how to aim the GBU's without a laser to lock onto? they aren't TAB-locking for me but that just might be a mod I'm using
  12. Is anyone working on a SU-37 mod?
  13. I would just like to see the sniper sit feature removed as it screws with my AI
  14. Angus S

    F-35B Tips

    If I place a laser target in editor can I use that for the GBU?
  15. @Alwarren Wow these look great, looking forward to release
  16. Angus S

    F-35B Tips

    Thanks, just followed your advice and got a kill with the sidewinders straight away
  17. I am also having the problem where it crashes to desktop and says "Error creating Direct3D 9 Graphical Engine" This is without running any mods and both with and without the dll folder ---------- Post added at 17:41 ---------- Previous post was at 17:36 ---------- I can run ArmA 2 but not OA ---------- Post added at 17:57 ---------- Previous post was at 17:41 ---------- It works if I launch the game from "arma2rft.exe" or "arma2.exe" but nothing else
  18. Yeah I agree, I don't think anyone is looking at much apart from the 1.60 release, it would be a pity to stop now, this is looking amazing
  19. @ReconTeam, Hey I don't think there are any mods that add shell ejection to vehicles, but here is a mod that changes the colour of some of the vehicle thermals http://www.armaholic.com/page.php?id=12127 Also, as far as i know the only F-35 mod I know is a retex of the ArmA 2 one http://www.armaholic.com/page.php?id=6807&highlight=F35
  20. Angus S

    Help With Editor

    For your first question, I think you will need to find the mission in your "Missions" folder in the ArmA directory, then dePBO it and put it in the folder C:\Users\Powermaniac\My Documents\Arma 2\Powermaniac\Missions\1st Mission (assuming Powermaniac is your user name, and you are using Windows 7) if any of these folders don't exist you may need to make them. Then you should be able to open it in game in Single Player\Editor. To make your player invincible I think you can just put "this allowDamage false" in his init line
  21. This looks brilliant, I hope you include a way to make these all happen dynamically
  22. Angus S

    ACE for OA 1.12

    That sounds like blake's mirror mod http://forums.bistudio.com/showthread.php?t=125293
  23. Nice work BIS, can't wait to try it out
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