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i wub pugs

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Everything posted by i wub pugs

  1. i wub pugs

    TeeTimes Warfare

    Checked it out. Getting tons of errors with the original files and the new "variablen" above. Problem with marker and money functions as well as the variablen. I tried editing a few lines to see what I could get out of it. I'm a total amateur so it didn't go so well. Please update ASAP, would really like to play a stable version with the APCs and some mortars.
  2. i wub pugs

    TeeTimes Warfare

    Did that with the current version already to edit income values.:cool: Thanks for the code. I'll check it out tonight.
  3. i wub pugs

    TeeTimes Warfare

    Gonna get this updated with the APCs? Also could I ask for mortars to be added? Please.
  4. Seriously. Don't bother releasing until we have this. We shouldn't have to have it modded, it should be standard.
  5. i wub pugs

    Insurgency

    Does anyone have a download link for a good Insurgency mission on Sangin?
  6. i wub pugs

    Warfare BE: ACE Edition

    Everything looks good. Thanks, -Pugs
  7. i wub pugs

    Warfare BE: ACE Edition

    I am pretty new to Warfare, but I have a group of players that want to have fairly large private game this weekend. We've been doing TFOR and some smaller Warfare maps lately... so now we want to try something much larger. I tested out the latest version of this mission that downloads automatically with ACE, and I have one very puzzling question: How do I get rid of the OA units on Chernarus? I want to have USMC vs Russia with all the goodies that ACE provides. Is there an option for this with this mission? My one test run gave me tan OA Strykers and Takiban running around the woods.:eek: Thank you, -Pugs
  8. Switched back to DAC v3 since that's what all the documentation is for and I need that stuff since I'm no expert. It's working brilliantly. Thank you for the reply.
  9. Anyway I can edit this script so that I can blow the IED in place with a satchel after I find and kill the triggerman??? Any answers would help.
  10. I'm getting this error on my mission: DAC_Config_Units > No valid config number = 10 Myself and MP testers have seen the numbers 16, and 5. Any ideas. I had DAC working a long time ago and have since done a full reinstall, and installed the mod via sixupdater. Am I missing a file or something? I've just got the @DAC mod folder in my directory.... which is all I had back when it worked. Thanks in advance.
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