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Jak170

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About Jak170

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  1. Jak170

    SFP Modules

    great ideas above^
  2. very nice, looking forward to your new version as are many many people eh Bravo!
  3. That's great news. I'm sure it will help the AI problems too.
  4. Jak170

    GAM Clockfacing Report

    Yes, this mod works great. and as above stated, having multiple enemies highlighted would also be great but that may be a little too cheap.
  5. The AI related glitch of turning back to wall and getting stuck is caused by other mods where AI will salute you if you walk by them. I think this is ACE mod's doing
  6. Jak170

    SFP Modules

    Another issue i had was mentioned before in someone else's post. I tried to get an epic battle going in a large city that's part of a huge island but since the ebs randomly assigns cities to invade, the BLUFOR units all turned around from the city and went off in random directions away from the main city that I wanted to fight in. Kind of a bummer when all your armor decides that taking over some town called blah is more important than the main objective.
  7. Jak170

    SFP Modules

    looks good. however, there seem to be small issues with infantry staying in APCs even when the APC has reached a destination and is idling.
  8. also, perhaps your keyboard is having connection issues either inside the keyboard itself or between the keyboard and the computer. This can cause the game to think your pressing and unpressing a button even if you are holding it down.
  9. Jak170

    Stealth Kills?

    If your talking about the knife animations and weapons, that's from SLX mod. ^
  10. I can completely understand that it is pvp only. However, there is also one tiny problem for a purely pvp game too. when you do the back on wall animation and you lean outwards aiming your gun, you're far more stable than standing and shooting. This could result in people standing in the open with their back against the wall and leaning even though there is no wall to be behind.
  11. There seem to be problems with Ai using these animations and getting stuck on accident. For me, many AI will enter the "back to wall" mode and never get out of it. (these ai not under my control)... Also, the sniper crouch seems to make AI get stuck too. Finally, when I'm leading a group and I walk around with my weapon lowered, because I walk a tad faster than my groupmates, they will sprint for a millisecond, then walk normally, sprint, then walk, and it looks kind of ridiculous. If the AI would properly use these animations, this would be one of the greatest mods ever. It's close but these problems force me to uninstall and wait for another release. If I may give some suggestions: 1) make the normal walking (the one where you can press c to lower weapon) be the same speed whether your weapon is lowered or raised. perhaps faster speed too? 2) restrict AI from using certain animations that will break the AI. 3) and as mentioned before in other posts and I realize you are working on it, a user config for customization
  12. Jak170

    Editor improvement suggestions.

    I think arma 3 should include a blank, flat, all land map just for testing purposes so you can pop in and out of the map quickly and easily.
  13. Jak170

    Stealth Kills?

    I think knife kills would integrate well. SLX has it i think for arma already. Its rarely used in huge fights but in those stealth missions where your in ghillie and runnin amok in an enemy base, sneaking behind a target for a melee kill is realistic and implementable. Perhaps to avoid COD-like knifing rambo bonanza, perhaps the knife action could be activated only if behind an enemy. That way, you cant just bullrush the nearest guy. I mean, if you let an enemy get behind you, you messed up bad already.
  14. Well scratch the AI medic assist, I just thought that they were always healing themselves because the wounded guy always stood up before they were finished bandaging. However, when I'm blacking out, it's from getting shot rather than running. When i black out from getting shot, I can not press the teamswitch button to change to another player and I have to lay there on the floor till i die.
  15. Quick question. When the player passes out and he has other people under his command, is there a way to teamswitch to someone else? When i play and I get that blank fading in fading out screen, i can't team switch and with ai medics being stupid, i never get healed. so in the end, I just sit there fading in and out for a good 10 minutes. Often, i just wish an enemy would find me and kill me so i can choose another player. and also, how do I get my ai medics to even help me out. They seem to never do. They won't help eachother out either. I even did the setvariable medic = 1 thing.
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