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Kelley13

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About Kelley13

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  1. Kelley13

    Wind simulation

    all you need to do to make this game great is implement the mods like ace 2
  2. they dont have to know it could be stelthy get from point to point b hide durnig night
  3. Kelley13

    can we shoot while in a vehicles?

    depeding on the seat like the side of a little bird transport but not inside of chinook unless at end with open door
  4. Kelley13

    You love Green land or Dessert POLL

    what about a snowy moutinous region.
  5. Since there will be scuba why not have vehicles that handle multiple modes of transport. The osprey being able to from heli to plane. some military or civie planes that can land on water. Or how bout that tank that goes from sea to land.
  6. Kelley13

    Vehicle Movement System?

    that would great plus the pilots can load in supply and vehicke drops and deploy them this way. also more realistic vehicle repair, damage, and destruction sequence. if a rpg hits the back rotor of your helicopter you should be still able to control it a little bit during your descent and maybe crash it so not evrybody dies and they are maybe wounded, uncounches, or if lucky just fine.
  7. Kelley13

    Stealth Kills?

    add stealth features that not only include sneaking around but enemy and civilian clothing and vehichls as diguises. ---------- Post added at 06:40 PM ---------- Previous post was at 06:38 PM ---------- animation for stabbing people from behind and wrestling sequence if aware of presence or if in front in MP.
  8. Kelley13

    Community feedback - improvments for Arma3

    ACE2 and more vehichles than we know what to do with.
  9. Kelley13

    Arma 3 Officially Announced!

    I saw in the sreenshots on your website that there was scuba in this. awsome!!! There was a scuba mod in arma2. so if you are taking ideas from mods then could you implement everything in the ace2 mod. it had windspeed for sniping (wind should be optional if apllied), the flare gun, plastic bullets. also make different types of kevlar that changes the damage system around a bit but is heavy. to compensate for good gear have a better stamina system that correlates weight to movement speed and when tired affects accuracy. Also supply and vehicle drops that can from C-130s that can be controlled by the pilot.
  10. Kelley13

    Do you want Laaagdoll Physics in ArmA 3?

    Ragdoll physics add a level of satisfaction when you triger a bomb near enemies and they go flying, pop a guy in the head with a 50 cal and does a cartwheel, or send a corpse flying into a wall and splatering it wih blood after shooting him in the torso with a twelve gauge. it does not have to be as fine tuned as source. ---------- Post added at 06:06 PM ---------- Previous post was at 06:03 PM ---------- dismemberment, disimbolment, and decapitaion would be a good substitute though. ;)
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