I am trying to make a (currently) indestructable car, destructable. I can kill it with bullets but I just want it to get damaged during a crash.
Here is the part of the script I think it is supposed to be from
scope = 2;
side = 3;
crew = "Functionary1";
class TransportMagazines {};
maxSpeed = 145; //Maximum Speed in KM/H
armorWheels = 0.08;
armor = 10; //Maximum damage the vehicle can take.
armorStructural = 1.0;
model = "\tps_skoda\yac_octavia_civ";
displayName = "Skoda Octavia (black)";