calantlar
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Everything posted by calantlar
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addactions taking up to much space
calantlar posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi! Im looking for a way to either make an set off addaction show up when a button is pressed or prefferably by making an addaction that opens up several options with subfolders etc. I've searched but found nothing so far. -
So yeah guys my CCO sigths have gone dark but it only happens when i look towards the sun but even when it's blocked, can't figth at nigth either because of this (no sun but still no illum), also this only happens with my modpack activated! and i dont know which mod it is! Edit: Nevermind found out which mod that was causing this, it's the Swedish Forces Pack (final version, think the older ones might be ok)
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ShackTac Littlebird Enhancement Mod (beta)
calantlar replied to dslyecxi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Fuckin' aye, Dsylecxi you done made my day this is great! c: -
Guerilla Warfare for Chernarus and Takistan with player as US soldier (russian and taki later perhaps) also with a non bugged helicopter and with BIS Airtransport instead of it and with a COOP version later.
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Still looking.......
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Help with making a NEW unit with a custom texture.
calantlar replied to calantlar's topic in ARMA 2 & OA : MODELLING - (O2)
Thansk for the help i think i'll start aking my actual skin with hidden selections and then do my weapons config as a seperate addon :) i think it'll save some time and frustration that way also that cfg will sureley help. -
Help with making a NEW unit with a custom texture.
calantlar posted a topic in ARMA 2 & OA : MODELLING - (O2)
So what im trying to do is to make a new unit out of an existing one and i'm fairly certain just copying will cause bad stuff to happen so i want to make a new A-10 from the original model and add my own texture to that. Also i have looked att amny tutorials and i haven't got any help from it. So to put it in steps: 1. Make a copy of the A-10 (USMC faction if it matters) that is seperate ingame from the original so i can work on mine, its gonna be called A-10 (GW), so how do i rename it after i cloned it? 2. How do i pack it correctly and how do i add a bisign, bikey and make sure it doesn't occupy the current A-10's slot (configs and all that) 3. Probably more help as i try. -
Yeah i know but the AI's only work if you recruit them from the recruit point .... i mean like the AI actually taking the predefined spots (aka the player slots) and doing that thoose roles are supposed to do (for example: CAS Pilot keeps an overwatch position over a unit of his choosing and responds to calls for support) which they currently don't do they stand completely still and idle.
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Arma 2 Addon request thread
calantlar replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
yeah. -
*See's A3 mod* *Instantly demmands A2 version aswell*
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A Single-Player Patrol Ops 2 with AI-doing what they should be doing not standing around. and with parameters for the AI for example, Squad 1 is and then a type like: Infantry (and perhaps a subcategory to what type of infantry unit like a more AT oriented unit) Motorized Infantry (and what vehicle they'll use perhaps) Mechanized Infantry (and what vehicle they'll use perhaps) Air-Cavalry (Works in conjunction with human or AI pilots in air transport vehicles) Paratroops (same as airccav secept they'll always parachute near the AO instead of disembarking like the aircav) Also the Crewman and Pilot AI roles should be changeable aswell for example Pilot 1 is and then a role just like the infantry examples: Transport/Liaison and then Fixed or Rotary-wing (also add a menu where you can switch modes and roles for the ai ingame) CAS (Fixed or Rotary) etc etc. but you should be ablke to give pilots several roles, like CAS+CAP+SEAD+Reconnaissance. It would be nice to see a spotting system like in ZK Battlezones aswell. If anyone is interrested in hearing more ideas add me on skype: calantlar.fow1
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Arma 2 Addon request thread
calantlar replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It would be awesome to see a 20mm Sniper rifle and a 30mm AT Recoiless Rifle -
Nice work Inko, hoppas vi ses i Warthunder igen :)
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Fireing UH-1Y Venom guns/rockets
calantlar replied to Bulldog72's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Yes that would be great. -
Paradrop WITHOUT the use of scripts?
calantlar replied to calantlar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Where do i put this then? in the on act. line of a waypoint? ---------- Post added at 12:49 AM ---------- Previous post was at 12:46 AM ---------- Nevermind i figured it out, but how do i make it throw myself out aswell(me the player)? -
Paradrop WITHOUT the use of scripts?
calantlar posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So hi there yeah what im trying to do is to make a friendly AI squad paradrop over a town without using scripts, and yes i HAVE searched and i only found TWO results that use no scripts they didn't work. -
Paradrop WITHOUT the use of scripts?
calantlar replied to calantlar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yes i would want the units to eject not start in mid air (they start in a C130J) -
Arma 2 Addon request thread
calantlar replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Who cares it's a video game we can do what we want :) -
Arma 2 Addon request thread
calantlar replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That's because they don't really exists... Yes I know but many mods (good ones may I add) that have been created has been fictional stuff. parachuting is cheaper and easier these days and plus with modern parachuting techniques its become safer than it was in 1944. Yes i know but also i never mentioned 1944 and like i said i would like some sort of fictional design of a Military Glider in ArmA 2. and about the Waco yes i know i44 will include one (I actualy use the search function) -
Arma 2 Addon request thread
calantlar replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have been looking for a modern Military Glider but i haven't anything so im wondering if anyone could make one getting it up is a diffrent cake (if you can make it towable, OMG NICE if not no harm done) Now i know the military dont use Gliders any more but this would be more of a for fun mod. -
Help! Im abit worried here about FADE! (not pirate/warez)
calantlar posted a topic in ARMA 2 & OA - GENERAL
Hi there im worried about the possibility of me somehow triggering FADE. Why? Well since i have a ton of mods and missions and im gonna revert my computer about six months (some 17 GBs of mods and missions lost) soo i decided to copy ALL my mod (@modname) folders and the documents folder But 1 problem i accidentaly also copied Expansion, Addons, dta, userconfig, dll. so my question now is? did i trigger FADE? if not then will it fuck my reinstalled arma later on when move it into my newly isntalled arma 2 on my reverted hardrive? and if it matters most of my mods are installed from SIX Updater. i have used the search function so dont tell me go search since i already have. now am i F'd and/if can i check if i am except the shooting test (something more concrete)? and if i triggered FADE can i fix it somehow ? Please sincerely help me! Thanks in advance. Calantlar. EDIT: Admins feel free to move this to the apropriate section since the layout confused me , sorry :P -
Help! Im abit worried here about FADE! (not pirate/warez)
calantlar replied to calantlar's topic in ARMA 2 & OA - GENERAL
false positive guys sorry -
Player looking for squad (not for squads to post looking for players!)
calantlar replied to Placebo's topic in ARMA 2 & OA - SQUADS AND FANPAGES
Unit found.