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Leh2012

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Everything posted by Leh2012

  1. At first, thanks for this MOD. That's really interesting for me! When i played in this mod, i found one funny bug. I called it "rolling wheel of motorcycle", this looked really fun! And i decided make video about this bug. Here it. Pleasant viewing! PS: Unfortunately, quality of the video leaves much to be desired and maybe you can't see some details. PPS: I hope that will fixed in next version of Invansion 1944!
  2. Translator Leh2012, creators gerasimow9 and Leh2012. So, two scripts fulfilling identical function, but having small distinctions became a fruit of mine with gerasimow9 common efforts. I want to pay attention that has written the main part of the code gerasimow9, I have only rectified some errors and have made the script version in sqf! Also I have made two examples, one for pure ArmA2, the second for ArmA2 OA. Here also there was a new version of a script, it happens thanks to council of comrade DICS. In the new version I have left only SQF a file. The list of changes: The ammo box appears precisely on a fit place. Unnecessary lines in the code are corrected some. I'm written an explanation of a corrected script. Script activation: In the trigger or a script write p=[sam] execVM "sbros.sqf"; The script version SQF sam - the name of the airplane which will be transferred in a script, can be any! Further there is an explanation of this script! Example for ArmA2. Version 1.1 Example for ArmA2 OA. Version 1.1 PS: Excuse for the bad English language!
  3. Maybe, many interested, how BIS didn't allow the player to fall from an aircraft-carrier in the first mission of campaign Harvest Red. In this material, you find answer to this question! So, i found the decision! I unpacked first mission of the BIS campaign, and in one of scripts, i detected name of the invisible wall. This is her names InvisibleFence2 InvisibleFence3 I have found out that the first wall is impassable from two parties, and the second only with one! How create this object? Very simple! stena = "InvisibleFence2" createVehicle (getpos mesto) where: wall - name of the wall, and mesto - position, where wall was created! Can be name of the trigger, for example! To dispel all doubts, I have made an example. Radio Alpha (0-0-1) - creates a wall, and radio Bravo (0-0-2) - delete her! The archive contains two versions of example, for ArmA2 and for OA! With best regards, Leh2012 PS:Not sure what an example for Operation Arrowhead will work, so as in OA, maybe, doesn't contain these objects. PPS: Excuse for bad english DOWNLOAD ARCHIVE
  4. Jedra, ok, thanks for explanation! PS: I not tested script on another islands!
  5. Jedra, very strange. I'm just checking it on a Utes. All worked fine! You have not changed the script? :confused: Good advice!
  6. twirly, sorry I don't think about it! Use new link, i hope you can download script! DOWNLOAD THE ARCHIVE
  7. So, is glad to inform on an output of the new version of this script! About version 1.2 I did this version already without involvement Gerasimow9 and I put into it very much! Now the script perfectly works not only with ammo boxes, but also with vehicles! Next, list of changes. Next, instructions for the script. What in the archive? * Example for ArmA2 * Example for ArmA2 OA * Readme on two languages DOWNLOAD THE ARCHIVE PS: Excuse for the bad English language:)
  8. -=SBH=- "MVD (Tropical Camo)" [Retekstur] v.1.0
  9. Has updated the first post of the new information!
  10. Leh2012

    CWR² Demo

    The demo campaign comes to an end with Armstrong's departure with Averon!
  11. Leh2012

    CWR² Demo

    So, I have completed a demo campaign and I am very happy to it! All missions are recreated in the most authentic image and errors aren't present. I am very grateful to collective CWR for it, also I hope that the full version a mode won't keep itself waiting! Errors which I have found! Sometimes there were problems with transportation of group of the player. For example, in mission Alarm separation has got out from M113 and has gone on foot. Mission restarting has corrected a situation! In mission After Montignac, at deaths the player, there was a message on absence of a sound file. link on screen http://i025.radikal.ru/1106/fd/1d8d31e9a956.jpg Also in mission Rescue, after destruction BMP-1, there was an error report! (snowscriptserrors active. This error does not affect gameplay!) link on screen http://s58.radikal.ru/i162/1106/58/abb7c414ea93.jpg Here statistics of passage of some missions. Montignac Must Fall http://s55.radikal.ru/i147/1106/f5/405d5d5985d6.jpg After Montignac http://s004.radikal.ru/i208/1106/2e/d6ce23bc9011.jpg Rescue http://i015.radikal.ru/1106/22/a44c8d94fd43.jpg Undercover http://s011.radikal.ru/i317/1106/83/48e140d4fea4.jpg
  12. Leh2012

    CWR² Demo

    Maybe you understand this? 1 Thermovision optics on M1A1 Abrams. ---------- Post added at 08:24 PM ---------- Previous post was at 08:22 PM ---------- RobertHammer, yes I meant it!
  13. Leh2012

    CWR² Demo

    Hello, i'm really liked this demo, but i'm find some errors ;) Thermal imager in M1A1 Abrams In AKS-74 not shadow of butt Bad reloading animation in 6G-30 Not reloading animation in MM1 Don't work Mortar Shell on M16A2 2http://s41.radikal.ru/i092/1106/30/a711c68997f2.jpg 3 4 Comrades, big thanks for this demo! PS: Excuse for the bad English language!
  14. Mondkalb, this is amazing and I think that this project very promising!
  15. Leh2012

    Arma 3 Officially Announced!

    This is a great event, i'm very glad see this. BIS, big thanks for this news!
  16. Leh2012

    Arma 3 Officially Announced!

    This is a great event! Lets drunk, comrades!
  17. Very good work, tanks have perfectly turned out, one salon of great work! I look forward release of this mod! Good luck!
  18. http://s012.radikal.ru/i320/1104/c3/374d20e8733d.jpg 434 kb http://i029.radikal.ru/1104/49/f4acdc5bda68.jpg 358 kb Make on Combined Operations
  19. make on Combined Operations, used addon CWR2_Winter
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