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tom3kb

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Posts posted by tom3kb


  1. @Kommiekat

    are you sure that you have latest cwr 2 beta 5 (aka beta r5).

    BTR 60 (wheeled APC is in East-cwr2-trucks) was added in the last cwr2 beta 5.

    Check your cwr2\addons and search for btr60.pbo also check documentation folder and readme/changelog files there should be info what ver of mod you have. If you dont have btr60.pbo redownload mod for example from armaholic.


  2. @OMAC

    even if you want to play on Veteran or higher difficulty level you can set in options unlimited saves. This should help a little when you play in SP.

    I play all sander's missions pack's only in SP so far i didn't found mission that i could not finish. But you are right, some of them are very, very hard (but even then still fun to play). ;)


  3. I downloaded from Armaholic, why are all the missions unpacked? You can export them as .pbo from editor.

    I never pack my missions/campaigns as .pbo. Its not a problem if they are in "folders" .

    The scud launcher doesn't seem to be in the base where the 64s attack. Can you give a sniper rifle in the load out?

    Scud is in

    north-west part of the base, maybe sometimes when gunships are close he will try to escape from base?

    . AH 64 dont like to shoot to Scud. ;) Probably they dammaged the launcher or kill the driver. In this case you must finish the job.

    I didn't add sniper rifles to load up becose i think mission would be to easy (you can use binoculars if you need check something on long distance ;)). But i can add it in next update with not to many mags.

    This will be on my "to do" list (add sniper rifles if needed and maybe add playable AT units/units with ekstra ammo for carl gustav, but i will have to test this and maybe add/change some triggers).

    Ps: I miss one thing in scud busters, v1.1 with hotfix on the way.

    ---------- Post added at 04:52 PM ---------- Previous post was at 04:07 PM ----------

    UPDATE

    New version v1.1

    -small changes and fixes in mission Scud Busters (changes in waypoints, removed radio trigger that was used in testing),

    Download v1.1

    Armaholic

    http://www.armaholic.com/page.php?id=22463

    http://www.sendspace.com/file/bjq0gy

    Ps: Added link to first post.


  4. Yes to control (jump) to other soldiers in the team. One example is. When one member of team has a carl gustav AT, there is an assistant AT gunner with a back pack with 2 rockets. When the soldier fires his AT launcher, he will not go to the assistant AT guy to reload, you have to possess him manually.

    Yes i can do this (i added teamswitch in my other missions and campaigns, dont know why but now i was thinking that you can give unit orders to open other teammates backpacks ;) ). For now you must take the rockets from soldiers backpack and put them on ground and give AT gunner orders to take it. Or you can take the backpack with rockets on mission start (in briefing) and put rockets on ground when needed.


  5. SP Mission Pack: tom3kb's CWR 2 SP Mission Pack v1.3

    Author: tom3kb

    This is my new mission pack with missions for CWR 2 mod.

    477a78b981f11fdbm.jpg

    For playing you need:

    ArmA2 Combined Operations v1.62

    [ Arma 2 v1.11 and Operation Arrowhead v1.62 ]

    Mods/addons needed:

    Cold War Rearmed 2 (CWR 2) Beta R6

    http://www.armaholic.com/page.php?id=14568

    Cold War Rearmed 2 British Armed Forces Expansion v1.07

    http://www.armaholic.com/page.php?id=17576

    Cold War Rearmed 2 Soviet Naval Infantry Expansion v1.01

    http://www.armaholic.com/page.php?id=25437

    Installation:

    Put folder "tom3kb's CWR 2 Mission Pack" in your Missions folder.

    For example:

    d:\Arma 2\Missions\tom3kb's CWR 2 SP Mission Pack

    Changelog:

    v1.3

    -two new missions: Warlord and Attack from sea (missions for Soviet Naval Infantry dlc), total number of included mission is now 11,

    v1.2

    -changes in briefings in all missions,

    -two new missions: Quick reaction and Rangers (total number of included mission is now 9)

    v1.1

    -small changes and fixes in mission Scud Busters (changes in waypoints, removed radio trigger that was used for testing mission),

    v1.0 - first release

    -7 SP missions,

    Features:

    -Mission Pack with 11 single player missions,

    -briefing, overview with picture and short info for each missions,

    -loadingscreen,

    -We play as: paratrooper, SAS, infantry, units in winter camo,

    -you can change weapons before mission,

    -in few missions player have optional tasks. You dont have to finish optional tasks to accomplish mission,

    -bis modules: first aid,

    Ps: sorry for my bad english.

    Download:

    v1.3

    Armaholic:

    http://www.armaholic.com/page.php?id=22463

    Arma2base

    http://www.arma2base.de/include.php?path=download&contentid=6120

    Other downloads:

    http://www.sendspace.com/file/srttmk


  6. Big thanks for update and new missions. I know i was asking for this few months ago but maybe you can make few missions on Winter Kolgujev with winter UK, NL, Russians, Resistance units. You made missions on all islands from Cwr2 with almost all units types. You miss only Winter units. For A2 we don't have to many missions on winter islands so i think this would be something nice and new. ;)


  7. Awesome campaign, great story, very good (and many) cutscenes. Nice missions. I played with Arma 2 CO v1.62+CBA+JSRS+BLASTCORE+RHS Armed forces of Russian Federation (Replacement pack) to have better looking Russians.

    ---------- Post added at 08:45 AM ---------- Previous post was at 08:30 AM ----------

    Awesome campaign, great story, very good (and many) cutscenes. Nice missions. I played with Arma 2 CO v1.62+CBA+JSRS+BLASTCORE+RHS Armed forces of Russian Federation (Replacement pack) to have better looking Russians.

    ---------- Post added at 08:53 AM ---------- Previous post was at 08:45 AM ----------

    I had only 1 problem, in mission where we must find Mi 24 after i was set as gunner in heli Mi 24 fly >1200m in the sky and don't wont to land in place where we should destroy him. So i jump from heli ;) land on ground and use Action to destroy heli. No problems with the rest of this mission and the whole campaign. I don't know if it's becose i played with A2CO, but it was nothing gamebreaking.


  8. @up

    Yes, view distance set at ~1000m is a feature of CWC in CWR2. AI in arma is better than in OFP, they can attack from big distances (tanks etc) so without that many missions in CWC could be broken.

    Ps: i didn't have problems with Defender but i played earlier ver maybe something is broken now or you had bad luck, this is short mission try to restart and play again.

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