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DrunkenVeteran

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Everything posted by DrunkenVeteran

  1. DrunkenVeteran

    Unit initscript for flashlight

    Have you tried setting them to "Aware"? I remember trying to do this in ARMA 2. I believe with them set at "Aware" any units with flashlights at night will use them.
  2. DrunkenVeteran

    respawn with same kit

    No dice with the CBA Alpha, come to think of it I believe that was a ACE Feature. I haven't messed with ARMA's editor since last year, trying to get back into the swing of things.
  3. DrunkenVeteran

    Character Customization

    There's a sticky here with the Class Names through Six: http://forums.bistudio.com/showthread.php?147502-SIX-Config-Browser-Editing-resource-ARMA-3-Alpha-available&p=2313723&viewfull=1#post2313723
  4. DrunkenVeteran

    Character Customization

    !!!!!!!!!!!!!!!!ARMA III Classnames/Scripts!!!!!!!!!!!!!!!! NOTE: This is a list of confirmed working items. ///NATO Weapons/// this addweaponcargo ["arifle_MX_F", 20]; this addweaponcargo ["arifle_MX_GL_F", 20]; this addweaponcargo ["arifle_MXC_F", 20]; this addweaponcargo ["arifle_TRG20_F", 20]; this addweaponcargo ["arifle_TRG21_F", 20]; this addweaponcargo ["arifle_TRG21_GL_F", 20]; this addweaponcargo ["arifle_MSM_F", 20]; this addweaponcargo ["srifle_EBR_F", 20]; this addweaponcargo ["LMG_Mk200_F", 20]; this addweaponcargo ["hgun_PD7_F", 20]; ///OPFOR Weapons//// this addweaponcargo ["arifle_Khaybar_F", 20]; this addweaponcargo ["arifle_Khaybar_C_F", 20]; this addweaponcargo ["arifle_Khaybar_GL_F", 20]; this addweaponcargo ["hgun_rook40_F", 20] ///AMMO/// this addMagazinecargo ["30Rnd_65x39_Caseless_mag", 100]; this addMagazinecargo ["100Rnd_65x39_Caseless_mag", 100]; this addMagazinecargo ["30Rnd_65x39_caseless_mag_Tracer", 100]; this addMagazinecargo ["100Rnd_65x39_caseless_mag_Tracer", 100]; this addMagazinecargo ["30Rnd_65x39_caseless_mag_green", 100]; this addMagazinecargo ["30Rnd_65x39_case_mag", 100]; this addMagazinecargo ["20Rnd_762x45_Mag", 100];! this addMagazinecargo ["16Rnd_9x21_Mag", 100]; this addMagazinecargo ["30Rnd_9x21_Mag", 100]; this addMagazinecargo ["20Rnd_556x45_UW_Mag", 100]; this addMagazinecargo ["30RND_556x45_Stanag", 100]; this addMagazinecargo ["200RND_65x39_Cased_box_Tracer", 100]; ////Launchers//// this addweaponcargo ["M_NLAW_AT_F", 20]; this addweaponcargo ["M_RPG32_F", 20]; ////Launcher Ammo//// this addmagazinecargo ["RPG32_F", 20]; this addmagazinecargo ["NLAW_AT_F", 20]; /////Explosives//// this addmagazinecargo ["ATMine_Range_Mag", 20]; this addmagazinecargo ["APERSMine_Range_Mag", 20]; this addmagazinecargo ["ClaymoreDirectionalMine_Remote_Mag", 20]; this addmagazinecargo ["DemoCharge_Remote_Mag", 20]; this addmagazinecargo ["APERSBoundingMine_Range_Mag", 20]; this addmagazinecargo ["SLAMDirectionalMine_Wire_Mag", 20]; this addmagazinecargo ["APERSTripMine_Wire_Mag", 20]; this addmagazinecargo ["ToolKit", 20]; this addmagazinecargo ["MineDetector", 20]; /////Grenades//// this addmagazinecargo ["1Rnd_HE_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_Smoke_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_SmokeGreen_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_SmokeYellow_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_SmokePurple_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_SmokeBlue_Grenade_shell", 20]; this addmagazinecargo ["1Rnd_SmokeOrange_Grenade_shell", 20]; this addmagazinecargo ["SmokeShellRed", 20]; this addmagazinecargo ["SmokeShell", 20]; this addmagazinecargo ["SmokeShellGreen", 20]; this addmagazinecargo ["SmokeShellYellow", 20]; this addmagazinecargo ["SmokeShellPurple", 20]; this addmagazinecargo ["SmokeShellBlue", 20] this addmagazinecargo ["SmokeShellOrange", 20] ///Attachments/// this additemcargo ["Zasleh2",20]; this additemcargo ["muzzle_snds_H", 20]; this additemcargo ["muzzle_snds_L", 20]; this additemcargo ["muzzle_snds_B", 20]; this additemcargo ["muzzle_snds_H_MG", 20]; this additemcargo ["optic_Arco", 20]; this additemcargo ["optic_Hamr", 20]; this additemcargo ["optic_Aco", 20]; this additemcargo ["optic_ACO_grn",20]; this additemcargo ["optic_Holosight", 20]; this additemcargo ["acc_flashlight", 20]; this additemcargo ["acc_pointer_IR", 20]; ////Items//// /////Items//// this additemcargo ["FirstAidKit", 20]; this additemcargo ["Toolkit", 20]; ////Uniforms(working)//// this additemcargo ["U_BasicBody", 20]; this additemcargo ["U_B_CombatUniform_mcam", 20]; this additemcargo ["U_B_CombatUniform_mcam_tshirt", 20]; this additemcargo ["U_B_CombatUniform_mcam_vest", 20]; this additemcargo ["U_B_HeliPilotCoveralls", 20]; this additemcargo ["U_B_Wetsuit", 20]; this additemcargo ["U_OI_CombatUniform_ocamo", 20]; this additemcargo ["U_OI_PilotCoveralls", 20]; this additemcargo ["U_OI_Wetsuit", 20]; this additemcargo ["U_C_Poloshirt_blue", 20]; this additemcargo ["U_C_Poloshirt_burgundy", 20]; this additemcargo ["U_C_Poloshirt_stripped", 20]; this additemcargo ["U_C_Poloshirt_tricolour", 20]; this additemcargo ["U_C_Poloshirt_salmon", 20]; this additemcargo ["U_C_Poloshirt_redwhite", 20]; this additemcargo ["U_C_Commoner1_1", 20]; this additemcargo ["U_C_Commoner1_2", 20]; this additemcargo ["U_C_Commoner1_3", 20]; this additemcargo ["U_Rangemaster", 20]; ////Vests(working)//// this additemcargo ["V_Rangemaster_belt", 20]; this additemcargo ["V_BandollierB_khk", 20]; this additemcargo ["V_BandollierB_rgr", 20]; this additemcargo ["V_BandollierB_cbr", 20]; this additemcargo ["V_PlateCarrier1_rgr", 20]; this additemcargo ["V_PlateCarrier1_cbr", 20]; this additemcargo ["V_PlateCarrier2_rgr", 20]; this additemcargo ["V_PlateCarrierGL_rgr", 20]; this additemcargo ["V_Chestrig_khk", 20]; this additemcargo ["V_ChestrigB_rgr", 20]; this additemcargo ["V_TacVest_khk", 20]; this additemcargo ["V_TacVest_brn", 20]; this additemcargo ["V_TacVest_oli", 20]; this additemcargo ["V_HarnessO_brn", 20]; this additemcargo ["V_HarnessOGL_brn", 20]; this additemcargo ["V_RebreatherB", 20]; this additemcargo ["V_RebreatherIR", 20]; ////Helmets(working)//// this additemcargo ["H_HelmetB", 20]; this additemcargo ["H_Booniehat_khk", 20]; this additemcargo ["H_Booniehat_mcamo", 20]; this additemcargo ["H_Booniehat_ocamo", 20]; this additemcargo ["H_HelmetB_paint", 20]; this additemcargo ["H_HelmetB_light", 20]; this additemcargo ["H_Cap_red", 20]; this additemcargo ["H_Cap_brn_SERO", 20]; this additemcargo ["H_Cap_blu", 20]; this additemcargo ["H_Cap_headphones", 20]; this additemcargo ["H_PilotHelmetHeli_B", 20]; this additemcargo ["H_PilotHelmetHeli_O", 20]; this additemcargo ["H_HelmetO_ocamo", 20]; this additemcargo ["H_MilCap_ocamo", 20]; this additemcargo ["H_MilCap_mcamo", 20]; Source: http://www.armaholic.com/forums.php?m=posts&q=20801&n=last
  5. DrunkenVeteran

    Supporter Edition - Steam activation key

    I agree Pliskin, I'm not even worried about the credits at this point. I just want the game, I'd buy it on STEAM at this point if it wasn't for the fact I've already been charged for the Supporters Edition.
  6. DrunkenVeteran

    Supporter Edition - Steam activation key

    Supporters! Many of you have had troubles purchasing the Arma 3 Alpha Supporter Edition from Store.bistudio.com, and are now worried about your chance to get into the credits. After we get the Store running smoothly, we’ll work on a good solution for everyone supporting us. That might mean extending the amount significantly from the first 500 for example. More Intel a.s.a.p. Source ARMA 3 Facebook: https://www.facebook.com/arma3official
  7. DrunkenVeteran

    Supporter Edition - Steam activation key

    http://i46.tinypic.com/ma9bbn.png Yup, looks nothing like yours Gunny.
  8. DrunkenVeteran

    Order Confirmed Message But apparently No orders.

    Just the broken Download link unfortunately.
  9. Same problem: "No purchase of this product found in your account. Please contact support@bistudio.com Fatal ERROR. Contact support@bistudio.com". Weak! I woke up 5 hours early for this!
  10. https://maps.google.com/maps?q=33.413675,43.318405&hl=en&ll=33.425424,43.318233&spn=0.123928,0.264187&sll=33.413675,43.318405&sspn=0.123945,0.264187&t=h&hnear=Ramadi,+Al+Anbar,+Iraq&z=13 That should help you out a good bit.
  11. Ahhh yes, good 'ole Ramadi. Was there in '09-'10. I'll be watching this thread very closely.
  12. http://media.defenseindustrydaily.com/images/AIR_CH-47Ds_Lifting_HMMWVs_lg.jpg (106 kB)
  13. DrunkenVeteran

    Tonali Special Forces 2013 Redux

    Congrats again on the release Ardy.
  14. DrunkenVeteran

    AH-64 Pack

    Hats off to those Boys! I jumped out of Airplanes for a Career in the Military and thought that was loud and intimidating. I can only imaging flying on the exterior of a Rotary Wing Aircraft! Hahahaha.
  15. DrunkenVeteran

    C-17A Globemaster III-VX Addons

    If I can help at all let me know. I've got a few jumps under my belt out the door of these bad boys.
  16. DrunkenVeteran

    C-17A Globemaster III-VX Addons

    We didn't call 'em the Cadilac's of the Sky for nothing. My ARMA Airborne dreams are now complete, I salute you good Sir!
  17. DrunkenVeteran

    MRAP - RG31 Mk5

    Units are the SF Temp Pack which can be found Here, the Weapon pack is currently a Squad only addon. We're currently working on a pack to be publicly released.
  18. Specta3, I know "The Art of Warfare" or TAW's server is usually running a Domination. I believe their only restraint on the use of Fixed and Rotary Winged Aircraft is the use of TS3 and being on their server. Also {OP4}'s Domination only restraint on the use of Aircraft is Teamspeak use.
  19. DrunkenVeteran

    Slatts RIS AK-74 pack

    You could put a M-320 on it, those are Rail Mounted.
  20. DrunkenVeteran

    MRAP - RG31 Mk5

    Uh oh the RG-33 haha. Well at least you already got plenty of reference pictures if you decide to do it. :P
  21. DrunkenVeteran

    RQ-11 Raven A

    Congratulations on the release Feint. Looking forward to using this bad boy. Thanks for all the effort you put into this for the Community!
  22. DrunkenVeteran

    Micro Air Vehicle Addon

    Agreed, acting as the JTAC/FAC for my Group I can see myself using this addon from the Ground quite often to maintain situational awareness throughout the AO.
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