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derakoren

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About derakoren

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    ARMA 2, 3 Scripting
  • Occupation
    WASP Warfare Mission Creator

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  1. derakoren

    [MP] WASP Warfare CTI

    Guys sorry for long wait, but i don't have time to work on mission, becuse i change work place (every day), but soon i find time to continue scripting.:)
  2. derakoren

    [MP] WASP Warfare CTI

    HC exist in 0.210
  3. derakoren

    [MP] WASP Warfare CTI

    Hello guys, sorry for long wait, but need wait one more time, i just want show what we change in 0.210 version: :) That's not all what i want change and add to 0.210, i don't have many time to do work fast, but i try do 0.210 more stable. And guys if you want see more version with little changes or wait long time version with many change, please write, i need to know which way better. :confused:
  4. derakoren

    [MP] WASP Warfare CTI

    Add to Download WASP Warfare v0.209.2 ---------- Post added at 01:09 AM ---------- Previous post was at 12:52 AM ---------- Do not understand what you mean. We have Separated Variables, look please Variables Directory. Man i understand you want do better for mission, but it's our choice what loop use and how write scripts. You do not have to present evidence why your method is better, you conducted tests? And Again it's not final release, many can changed when we finish mission developing. :confused: Thx man for you work. Most this bugs we know, but mission not finished and work on her and we can't work only bugs fixing way.:)
  5. derakoren

    [MP] WASP Warfare CTI

    Now we a testing version 0.209.2 and today will add her to download: Who waiting release our mission and want test new version, you need just wait 3-4 hours. And guys if you find bugs please write here or Mission Site.
  6. derakoren

    [MP] WASP Warfare CTI

    Yes, "Double Respawn Script" i fix today and change download files like 0.2091 ---------- Post added at 01:37 PM ---------- Previous post was at 12:40 PM ---------- Version 0.209.1 Added to download. Changes: Please Test and write Bugs what you will find.
  7. derakoren

    [MP] WASP Warfare CTI

    Version 0.209 - [Added] Add Payment Function, show on economy bar - [Changed] Town Payment Calculate by Payment function - [Changed] Town Respawn AI Groups Set to Minimal (Light: 1 Group, 0 Vehicle, -1 Heavy) - [Added] Show Upgrade Run - [Added] EventHandler HQ Killed - [Added] EventHandler HQ Damaged - [Added] EventHandler Building Killed - Work Not Correct - [Added] EventHandler Building Damaged - [Added] Get Building Information Function by Type - [Changed] Now Data Folder and Files Opened, give possibility use Weapon, Units and Vehicles addons (Add to my Site Change Config Tutorial) - [Changed] Client Loop repeat every 1/3 second - [Added] Can Run Mission on not Dedicated Server - [Added] AI TeamLeaders - [Added] AI TeamLeaders have main task "TakeTowns" - [Changed] AI Check Nearest Enemy Town to Change Task every 30sec - [Future] AI TeamLeaders Respawn - [Future] Indicate Respawn point Function - [Future] Base and Building Sale Menu
  8. derakoren

    [MP] WASP Warfare CTI

    OK Guys, if all be ok and Local test have good end, we start Public test new version 2.08 on our server. What changed, fixed and added in v2.08: - Show Respawn Menu on Start - Fixed - Script Optimization Town AI Respawn - When buy Equipment for AI they save for Player, after Respawn you have AI equipment - fixed - Vote Time Synchronization "Public_Time" - added - Player Data Broadcast Optimization - work not correct - fixed - Public_Time don't write in log - fixed - Vote Menu Work not Correct (After Revoting votemenu hide) - fixed - After Vote Commander end, commander set, then again clear information (Commander not set) - fixed - Need Add Payment Information Title for All - Added - EvenetHandler changed for new Title - Changed - Camp Take faster - Camp Take Payment ($100) - added - Town Take Payment ($1000 + 200 * TownSize) - added - New vehicles - added - Vehicles Data price and Upgrade level - change
  9. derakoren

    [MP] WASP Warfare CTI

    Hello guys, thx for you work on bug searching and sorry for so long time waiting my answer. Now i have time to work on mission and very soon update mission on forum after fix bugs and tests on our server. Not long to wait. Some bugs what i fix in Version 0.208: - Show Respawn Menu on Start - Fixed - Script Optimization Town AI Respawn - Vote Menu work not correct - fixed
  10. derakoren

    [MP] WASP Warfare CTI

    version 0.208 not added on forum now, but i try added her today
  11. derakoren

    [MP] WASP Warfare CTI

    1. AI Respawn in Town - Fixed 2. Vote Menu hide after activate - fixed Mission not update now
  12. derakoren

    [MP] WASP Warfare CTI

    Ok, i try fix that on weekend.
  13. derakoren

    [MP] WASP Warfare CTI

    Write here this small bugs and i fix him and update mission, because next mission version with new cons. menu not soon be available. ---------- Post added at 01:36 AM ---------- Previous post was at 01:29 AM ---------- Construction UI screenshot:
  14. derakoren

    [MP] WASP Warfare CTI

    Sorry guys for a long time that you did not answer. But now there is no free time to work on the mission, the last what I was working a new construction menu as in RTS. I think Spayker also not so much time on a mission. Thx for helping in bug fix. No man, project not dead, just no time now to work on mission. When we have more free time we return to work and i need to end construction menu for update mission version.
  15. derakoren

    [MP] WASP Warfare CTI

    Mission at the moment is far from optimized and still has many bugs , in this respect, buying weapons menu is no exception. Since there are so many bugs , but we first fix bugs related to optimization. Therefore editing menu weapons purchases I'll last, since it would take a lot of time . About AI , according to recent tests was observed subsidence FPS on the client side with the use of artillery and of course because of the creation of bots when activated , we are now working on it. Thank you all for your help in identifying bugs and taking part in the testing
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