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McLupo

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Posts posted by McLupo


  1. Hi,

     

    I have tested the updated version, all works like a charme so far and looks awesome.  :)

    Thank you very much!  

     

    ..., but one minor criticism...a trifle, i mean (my very subjective opinion/suggestion)

     

    Subject: The weapons camo

    Could you improve (proof) them, because they should have a much more less clean look.
    The camo you have used, looks like a ribbed pattern at closer range.

     

    Greetings

    McLupo


  2. mikey74. The problem I was having was caused by the IS-MOD. If I disable that your mod works as it should.

    Regards Ayjay.

    Dude, what do you expect from ISIS? They even destroy your gameplay (mod)... lol. Throw the scrap away and free your computer. :P .

     

    @mikey:

    Thanks for the update - now I am able to start (my) a major counterattack.  :)

    Seriously, downloaded and it works very well.

    Outstanding job.

     

    Greetings

    McLupo


  3. Absolutely stunning mod! 

     

    Hi kparis,

    in all modesty your praise makes me proud.

    Thank you very much.

     

     

    Do you think you would be able to add zeus support?

     

    That's a legitimate question and definitely - yes!

    This will be included with the new letterings (BLUFOR to NATO) and will be available with the release of the pending update.

     

    To do list:

    1.The MCLU_MLI_CAMO as a standalone with Zeus support

    2.The MCLU_MLI_REPA (REplacement PAck) as a function of MCLU_MLI_CAMO

     

    In order not to get bogged down I will start at first with a Zeus compatible MCLU_MLI_CAMO and the new letterings for all vehicles.

    In second I will start with the replacementpack. (MCLU_MLI_REPA)

    ...but, it will take some time... ;) 

     

    Greetings

    McLupo


  4. Hi gormel,

     

    thanks for your feedback.

    The new look of the NATO- units will come soon, as I mentioned already.

    You will get an update next week, i guess?!  :) 

     

    Heads up to all:

    The replacement pack is a new project and will take a lot more time to finish it.

    But you will always get the latest information about the progress of the replacement pack right here, from time to time, thats for sure.

     

    Greetings

    McLupo

  5. Hello,

     

    @Foxhound:

    Thanks for that quick and great support.

     

    @kecharles28:

    How cool is that...???

    Thank you very much for supporting my addon with that great tool.

    Every user will appreciate that, too.

     

    @Belbo:

    Thank you very much for your friendly comment and also for the constructive critism and yes - you are absolutely right.

    These little things, one never thought about.

     

    I will change BLUFOR to NATO as fast as possible.

     

    That's why a community is so important, it helps alot to improve the mod.

     

    Thank you very much mate!

     

    Greetings

    McLupo

    • Like 1

  6. Hello Gryphon,

     

    at first thanks for your report.

     

    I figured it out, what caused the issue.

    LordJarhead, the author of "Dragon Fire", doesn't love me...hahaha..., only joking;

     

    Seriously - it is the included door animation script, which is responsible for the problem.

     

    Solution: I will add an seperate door animation.pbo into the addon. So if anyone run in problems, delete only the MCLU_DoorAnimation.pbo and you are good to go.

    If you need it,  you are able to put it back into the addon-folder.

     

    So everyone will have the opportunity to use it, or not.

     

    I think it is the best way to prevent unwanted conflicts with the great JSRS-Soundmod.

    I will fix it asap and no later than tomorrow the download will available from my dropbox, so check it from time to time. 

     

    Thank you for all your friendly praise and valuable feedback, i appreciate that very much.

     

    Greetings

    McLupo

     

     

    Edit:

     

    Version 1.26 of the

     

    MCLU_Marks, Labels and Insignia (MLI)

     

    is available.

     

    Updated first post!

    • Like 1

  7. @All:

    Thank you guys for the kind comments.

    I am very pleased to get such encouragement.

     

    @DrFatalChunk and Nerdwing:

    Good suggestion, because the replay of the original scenarios/campaign  would much more interesting and we will get an new athmosphere.

    Moreover, it is another option for everyone, who is interested in this kind of replacement.

     

    But I guess,...at first i have to prepare myself, to improve my skill, because I have no clue how it works.

    All I can do for the moment is to familiarize myself with this stuff - a new challenge/project for me.

    I think it would be fun to do that.

     

    We will wait and see what happens.  :) 

     

    Thank you once again to all, for using my addon!

     

    Greetings

    McLupo


  8.  
    siet983p.png
     
     
     
    Marks, Labels & Insignias - CamoVersion 1.40 by McLupo
    Release of an addon for ArmA III
    First release: October 5, 2014
    Recent update: September 7, 2015
     
    Media:
    Picture Gallery:
    ipdb28sj.jpg 6mluajtj.jpg 4r6qot2p.jpg woxu2zfw.jpg f3cd96ct.jpg 3u5cydgn.jpg  y6d9kj4z.jpg 476qals8.jpg
     
    Video:

     
    Description:
    As long I have played ArmA I missed the option to see who is shooting at me.
    I never see decals, marks, labels, or insignia.
    So I did what must be done.
    I have created an addon for providing what i did mentioned above, because I never want to hear: "Hold fire! Blue on Blue"
    Furthermore I retextured the camouflage for all factions (BLUFOR, OPFOR and AAF).
    Every faction, BLUFOR, OPFOR and Resistance got it own camouflage and unique decals
     
    Legend:
    6glm53ie.png
     
    Features:
    Massive collection with alot of redefined units and specific camos
    Armored-, wheeled- and air vehicles with fictitious, unique, marks, labels and insignia
    MCLU-Factions are displayed with the new fictitious insignia in the editor
    Expanded with door animation for Strider, Hunter, Ifrit, Mohawk and Ghosthawk (if it works;))
     
    Signed AddOn (bikey included)
     
     
    Required game:
    ArmAIII
     
     
    Requirements:
    None
     
     
    Required  addons/ Mods/DLC:
    None
     
     
    Recommend Addons/Mod:
    Works best with the "Mighty GAU-8 Avenger" by Alexus and Zabusa
     
     
    Important:
    Only „Vanilla“ proofed
    If you run into problems with other mods/addons, please delete the optional MCLU_Dooranimation.pbo from the AddOn-Folder.
     
    Credits:
    McLupo | Texturing, labeling and config. work
     
    Thanks to:
    Foxhound | For ongoing support and for answering my questions
    Armaholic.com | For fast and reliable hosting.
     
    Special thanks:
    Mücke | For help and advices
    Bohemia Interactiveâ„¢ | ArmA-Series and all the good stuff around
    Bohemia Interactiveâ„¢ | Original Models and continously improvement
    Angry Insects | For Using my work in their CTI - Proman
     
    And of course, all I´ve forgotten to mention.
     
    Changelog v1.40
    Added: TO-199 Neophron
    Added: A-143 Buzzard
    Added: A-164 Wipeout(Desert)
    Added: A-164 Wipeout(Woodland)
    Added: A-164 Wipeout
    Added: Overhault mod logo
    Added: Zeus compatibility
    Added: New lettering (NATO) only affected vehicles
    Deltd: Old lettering (BLUFOR) only affected vehicles
    Chngd: BLUFOR faction renamed to NATO
    Fixed: config.cpp
    Fixed: ReadMe
     
    Known issue: config conflict with the JSRS_DragonFly Soundmod.
    Solution: Deleting of the MCLU_Dooranimation.pbo
     
     
     
    Installation and further Details:
    Please do me the courtesy of reading below before asking me questions regarding features / configuration
    ReadMe:

    ***************************
    McL | H0mew0rk  Productionâ„¢
    ***************************

    presents

    ==================================
    An addon for ArmAIII
    McLupo´s Marks, Labels & Insignia™
    - MCLU_MLI_Camo Version 1.40 -
    ==================================

    ReadMe – File
    =============

    ********************
    Author: McLupo
    McL © 2011-2015
    All rights reserved®
    ********************

    Version – History:
    ------------------
    v1.40 published on sEPTEMBER 6,2015
    v1.26 published on August 20,2015
    v1.25 published on February 6,2015
    v1.24 published on Januar 20, 2015
    v1.14 published on October 15, 2014
    v1.11 Public release date: October 5, 2014

    Licenses:
    ---------
    END USER LICENCE AGREEMENT:
    DISCLAIMER
    You are permitted to install and use this software for personal entertainment purposes only.
    You may not use this add-on (nor any of its parts) in any other add-on, or mod (not even partially)
    nor redistribute it, without McLupo´s prior permission and agreement.
    This add-on is released under
    Creative Commons License
    Attribution-NonCommercial-NoDerivs
    http://creativecommons.org/licenses/by-nc-nd/4.0
    for use with Arma 3 version 1.40

    Legal:
    ------
    This work includes content created by Bohemiaâ„¢ Interactive.
    © Bohemia Interactive™ a.s., All rights reserved.
    This addon will not edit, modify, or delete any original BIS-Model

    MCLU_ is an official TAG and registered by OFPEC

    Contacts:
    ---------                                                                                                                   
    BI-Forum: https://forums.bistudio.com                                                             
    Email: McLupo999@yahoo.de                                          

    Required game:
    --------------
    ArmAIII

    Requirements:
    -------------
    None

    Required  addons/ Mods/DLC:
    ---------------------------
    None

    Recommend Addons/Mod:
    ---------------------
    Works best with: The mighty GAU-8/A Avenger by Alexus and Zabusa

     

    Important:
    ----------
    Only „Vanilla“ proofed/tested
    If you run into problems with other mods/addons, please delete the optional MCLU_Dooranimation.pbo from the AddOn-Folder.

    Installation:
    -------------
    Extract the zip. file and put the "@Folder" into the ArmA 3 Directory, by default this is located in:
    32-Bit - C:/Program Files/Steam/SteamApps/Common/ArmA 3/
    64-Bit - C:/Program Files (x86)/Steam/SteamApps/Common/ArmA 3/
    Never ever use the (Arma3 own) addon folder in the ArmA3 directory to prevent massive problems and issues!
    In case of any problems try to contact the author.
    You may also try to find a solution on official forums - http://forums.bistudio.com/index.php
    Future Update(s): Remove the old ".pbo" file completly and replace it with the new one.

    Description:
    ------------
    As long I have played ArmA i missed the chance to see who is shooting at me.
    I never see decals, marks, labels, or insignia.
    So I did what must be done.
    I have created an add on for providing what i did mentioned above, because I never like to hear: "Hold fire! Blue on Blue"
    Furthermore i changed for all factions (BLUFOR, OPFOR and AAF) the original textures with new camos.

     

    Use of the MCLU_MLI
    -------------------
    >BLUFOR -UNITS
    The 'NATO - Vehicles' can be found in the editor under 'BLUFOR' > 'MCLU_NATO' > 'Car' > 'MCLU_Hunter...and so forth.

    >OPFOR -UNITS
    The 'CSAT - Vehicles' can be found in the editor under 'OPFOR' > 'MCLU_CSAT' > 'Cars' > 'MCLU_Ifrit'...and so forth.

    >AFF -UNITS
    The 'AAF - Vehicles' can be found in the editor under ' Resistance' >  'MCLU_AAF' > 'Cars' > 'Strider'...and so forth.

    >Empty – Units for all factions:
    Coose > 'Empty' >  'Unit ' > 'MCLU_...' and so forth

     

    Content of the NATO - Army
    ============================

    NATO – Vehicles
    -----------------
    >Air
    Blackfoot (Attack Camo and Night-Version)
    Ghosthawk (Transport Camo and Night-Version)
    Little Birds
    A-164 Wipeout (Original, Woodland, Desert)

    >Car
    HEMMTT
    Hunter

    >Armored
    Cheetah
    Marshall
    MLRS
    Panther
    Scorcher
    Slammer
    Slammer Up

    >Support
    Ghosthawk (Med)
    HEMMT (Ammo, Med, SanCon, Repair, Fuel)

    Content of the CSAT - Army
    ==========================

    CSAT – Vehicles
    ---------------
    >Air
    Kajman
    Orca
    TO-199 Neophron

    >Car
    Ifrit
    Tempest

    >Armored
    Kamysh
    Madrid
    Sochor
    Tigris
    Varsuk

    >Support
    Tempest (Ammo, Med, Repair, Fuel)
    Orca (Med)

    Content of the AAF - Army
    =========================

    AAF - Vehicles
    --------------
    >Air
    Hellcat
    Mohawk
    A-143 Buzzard

    >Car
    Strider
    Zamak

    >Armored
    Gorgon
    Kuma
    Mora

    Support
    Zamak (Ammo, Med, Repair, Fuel)
    Mohawk (Med)

    Features:
    ---------
    Massive collection with alot of redefined units and specific camos
    Armored-, wheeled- and air vehicles with fictitious, unique, marks, labels and insignia
    MCLU-Factions are displayed with the new fictitious insignia in the editor
    Expanded with door animation for Strider, Hunter, Ifrit, Mohawk and Ghosthawk (optional .pbo)

    Signed AddOn (bikey included)

     

    ==========
    Changelog:
    ==========
    v1.40
    -----
    Added: TO-199 Neophron
    Added: A-143 Buzzard
    Added: A-164 Wipeout(Desert)
    Added: A-164 Wipeout(Woodland)
    Added: A-164 Wipeout
    Added: Overhault mod logo
    Added: Zeus compatibility
    Added: New lettering (NATO) only affected vehicles
    Deltd: Old lettering (BLUFOR) only affected vehicles
    Chngd: BLUFOR faction renamed to NATO
    Fixed: config.cpp
    Fixed: ReadMe

     

    v1.26
    -----
    Added: MCLU_Dooranimation.pbo as an option
    Fixed: Issue with the JSRS DragonFly-Soundmod

    Known issue: config conflict with the JSRS_DragonFly Soundmod.
    Solution: Deleting of the MCLU_Dooranimation.pbo

     

    v1.25
    -----
    Added: ReadMe - Texteditor and PDF - Format
    Changed: Designations of all vehicles for all factions
    Fixed: ReadMe
    Fixed: Config.cpp

     

    v1.24
    -----
    Add: Showcase (Complete overview) for ArmA3 Editor
    Add: ReadMe for the simple texteditor
    Add: Partly improved textures for all factions
    Add: BLUFOR HEMMT Transport (Covered) as HEMMTT Medical
    Add: BLUFOR HEMMT Medical Container System (HEMMTT – SanCon)
    Add: New texture for the AAF Mohawk helicopter
    Add: Dirt textures
    Dltd: BLUFOR HEMMTT Medical
    Fixd: List of classnames supplemented
    Fixd: Texture issues (HEMMTT, ZAMAK, Tempest)
    Fixd: Proxies – cargo, box, cover
    Fixd: ReadMe
    Fixd: Config.cpp (HEMMTT SanCon, HEMMT Medical)
    Fixd: Odds and ends

     

    v1.14
    -----
    Added: List of classnames
    Changed: Classname MCLU_Kamaz to MCLU_Zamak
    Removed: ReadMe for Texteditor/only PDF - Format
    Fixed: Config.cpp
    Fixed: ReadMe

     

    v1.11 First Public Release
    --------------------------

    Known Errors/Bugs:
    ------------------
    None

    Issues:
    -------
    Sometimes an unwanted texture flickering

     

    Credits:
    --------
    McLupo | Texturing, labeling, lettering and config. work

     

    Thanks:
    -------
    Foxhound | For the support and patience at answering my questions
    Armaholic.com | For fast and reliable hosting.

     

    Special thanks:
    ---------------
    Mücke | For help and advices
    BI-Forums | For ideas and suggestions
    Bohemia Interactiveâ„¢ | ArmA-Series and all the good stuff around
    Bohemia Interactiveâ„¢ | Original Models and continously improvement
    Angry Insects | For Using my work in their CTI - Proman

    And of course, all I´ve forgotten to mention.

     

    Tested by:
    ----------
    McLupo

     

    Disclaimer:
    -----------
    The Author of those files are not liable for any damage or loss of data caused by using of those files.

    Thanks for reading this
    McLupo

    ====================================
    MCL©2011-2015,  All rights reserved®
    ====================================

     
    Classnames:

    BLUFOR – Units:
    ===============

    CAR:
    ----
    MCLU_Hunter = Hunter
    B_MRAP_01_F
    MCLU_Hunter_hmg = Hunter HMG
    B_MRAP_01_hmg_F
    MCLU_Hunter_gmg = Hunter GMG
    B_MRAP_01_gmg_F
    MCLU_HEMMT_Transport = HEMMT Transporter
    B_Truck_01_transport_F
    MCLU_HEMMT_Transport_covered = HEMMT Transporter (Covered)
    B_Truck_01_covered_F
    MCLU_HEMMT_Mover = HEMMT
    B_Truck_01_mover_F

    ARMORED:
    ---------
    MCLU_Marshall = AMV-7 Marshall
    B_APC_Wheeled_01_cannon_F
    MCLU_Panther = IFV-6c Panther
    B_APC_Tracked_01_rcws_F
    MCLU_Slammer = M2A1 Slammer
    B_MBT_01_cannon_F
    MCLU_SlammerUp = M2A4 Slammer UP
    B_MBT_01_TUSK_F
    MCLU_Cheetah = IFV-6a Cheetah
    B_APC_Tracked_01_aa_F
    MCLU_Scorcher = M4 Scorcher
    B_MBT_01_arty_F
    MCLU_MLRS = M5 Sandstorm MLRS
    B_MBT_01_mlrs_F

    AIR:
    ----
    MCLU_Pawnee_armed = AH-9 Pawnee
    B_heli_light_01_armed_f
    MCLU_Hummingbird = MH-9 Hummingbird
    B_heli_light_01_f
    MCLU_Blackfoot = AH-99 Blackfoot
    B_heli_Attack_01_f
    MCLU_Blackfoot_Night = AH-99 Blackfoot
    B_heli_Attack_01_f
    MCLU_Ghosthawk = UH-80 Ghosthawk
    B_heli_Transport_01_f
    MCLU_Ghosthawk_Night = UH-80 Ghosthawk
    B_heli_Transport_01_f
    MCLU_Ghosthawk_Med = UH-80 Ghosthawk (Camo)
    B_heli_Transport_01_f
    MCLU_Wipeout = A-164 Wipeout
    B_Plane_CAS_01_F
    MCLU_Wipeout (Woodland) = A-164 Wipeout (woodland)
    B_Plane_CAS_01_F
    MCLU_Wipeout (Desert) = A-164 Wipeout (Desert)
    B_Plane_CAS_01_F

    SUPPORT:
    --------
    MCLU_HEMMT_Ammo = HEMMT Ammo
    B_Truck_01_ammo_F
    MCLU_HEMMT_Fuel = HEMMT Fuel
    B_Truck_01_fuel_F
    MCLU_HEMMT_Repair = HEMMT Repair
    B_Truck_01_Repair_F
    MCLU_HEMMTT_Medical_covered = HEMMT Transporter (Covered)
    B_Truck_01_covered_F
    MCLU_HEMMTT_SanCon = HEMMT Repair
    B_Truck_01_Repair_F
    MCLU_Bobcat = CRV-6e Bobcat
    B_APC_Tracked_01_CRV_F

    AAF – Units:
    ============

    CAR:
    ----
    MCLU_Strider = Strider
    I_MRAP_03_F
    MCLU_Strider_HMG = Strider (HMG)
    I_MRAP_03_hmg_F
    MCLU_Strider_GMG = Strider (GMG)
    I_MRAP_03_gmg_F
    MCLU_ZAMAK_Covered = Zamak Transport (Covered)
    I_Truck_02_covered_F
    MCLU_ZAMAK_Transport = Zamak Transport
    I_Truck_02_transport_F

    ARMORED:
    ---------
    MCLU_Gorgon = AFV-4 Gorgon
    I_APC_Wheeled_03_cannon_F
    MCLU_Mora = FV-720 Mora
    I_APC_tracked_03_cannon_F
    MCLU_Kuma = MBT-52 Kuma
    I_MBT_03_cannon_F

    AIR:
    ----
    MCLU_Mohawk_Transport = CH-49 Mohawk
    I_Heli_Transport_02_F
    MCLU_Hellcat_unarmed = WY-55 Hellcat (Green)
    I_Heli_light_03_unarmed_F
    MCLU_Hellcat_Camo = WY-55 Hellcat
    I_Heli_light_03_F
    MCLU_Buzzard = Buzzard (CAS)
    I_Plane_Fighter_03_CAS_F

    SUPPORT:
    --------
    MCLU_ZAMAK_Ammo = Zamak Ammo
    I_Truck_02_ammo_F
    MCLU_ZAMAK_Repair = Zamak Repair
    I_Truck_02_box_F
    MCLU_ZAMAK_Fuel = Zamak Fuel
    I_Truck_02_fuel_F
    MCLU_ZAMAK_Medical = Zamak Medical
    I_Truck_02_medical_F
    MCLU_Mohawk_Med = CH-49 Mohawk
    I_Heli_Transport_02_F

    CSAT – Units:
    =============

    CAR:
    ----
    MCLU_Ifrit = Ifrit
    O_MRAP_02_F
    MCLU_Ifrit_HMG = Ifrit HMG
    O_MRAP_02_hmg_F
    MCLU_Ifrit_GMG = Ifrit GMG
    O_MRAP_02_gmg_F
    MCLU_Tempest_Transport = Tempest Transport
    O_Truck_03_transport_F
    MCLU_Tempest_Transport_Covered = Tempest Transport Covered
    O_Truck_03_covered_F

    AMORED:
    --------
    MCLU_Madrid = MSE-3 Madrid
    O_APC_Wheeled_02_rcws_F
    MCLU_Kamysh = BTR-K Kamysh
    O_APC_Tracked_02_cannon_F
    MCLU_Varsuk = T-100 Varsuk
    O_MBT_02_cannon_F
    MCLU_Tigris = ZSU-39 Tigris
    O_APC_Tracked_02_AA_F
    MCLU_Sochor = 2S9 Sochor
    O_MBT_02_arty_F

    AIR:
    ----
    MCLU_Orca_armed = PO-30 Orca
    O_Heli_Light_02_F
    MCLU_Orca_unarmed = PO-30 Orca (Black)
    O_Heli_Light_02_unarmed_F
    MCLU_Kajman = Mi-48 Kajman
    O_Heli_Attack_02_F
    MCLU_Neophron = TO-199 Neophron
    O_Plane_CAS_02_F

    SUPPORT:
    --------
    MCLU_Tempest_Fuel = Tempest Fuel
    O_Truck_03_fuel_F
    MCLU_Tempest_Ammo = Tempest Ammo
    O_Truck_03_ammo_F
    MCLU_Tempest_Repair = Tempest Repair
    O_Truck_03_repair_F
    MCLU_Tempest_Medical = Tempest Medical
    O_Truck_03_covered_F
    MCLU_Orca_med = PO-30 Orca (Black)
    O_Heli_Light_02_unarmed_F

    McL©2011-2015

     

    END USER LICENCE AGREEMENT:
    DISCLAIMER
    You are permitted to install and use this software for personal entertainment purposes only.
    You may not use this add-on (nor any of its parts) in any other add-on, or mod (not even partially)
    nor redistribute it, without McLupo´s prior permission and agreement.
    This add-on is released under
    Creative Commons License

    hqapmb2n.png

    Attribution-NonCommercial-NoDerivs
    http://creativecommons.org/licenses/by-nc-nd/4.0
    for use with Arma 3

     
    Download:
    There is always something to do ... to improve something, add new, implement proposals/requests, small changes, etc - until the new update
    (guaranteed latest version)
     
    mdwbkxsg.png
    OffIcial Version: MCLU_MLI_CAMO V1.40
    Developer Version: MCLU_MLI_CAMO_DEV V1.40.7
    _________________________________________________________________________________________________________________
     
    Armaholic (thanks Foxhound et al.)
    __________________________________________________________________________________________________________________
     
    Play with Six (thanks Sickboy et al.)
    n5hgitlb.png
    __________________________________________________________________________________________________________________
     
    Have fun!
     
    Greetings 
    McLupo
    • Like 5

  9. Hi,

     

    here it is:

    Acog with white edge

    53w9s7ag.jpg

     

     

    Sorry, you are to fast for me...updated!  :)

     

    Thanks alot, Alwarren, for your very quick reaction and fixing!

     

    Edit:

    It works like a charme... :) 

    Again, thx Alwarren for the great support - thumbs upppp.

     

    After the Hotfix v1.7.1

    d83wkyhe.jpg

     

    Greets

    McLupo

    • Like 1

  10.  
     
    e4ejcobs.png
     
     
    German Hind Version 1.11 by McLupo
    Release of an addon
     
    Today I would like to release my very first addon here on the BIS-Forum, to present it to a bigger audience.
     
    Background:
    FRL_Myke, a well known com-member, released in spring of 2014 an addon, made by his 6 year old son. It was a coloured furniture; some of you will remember?!
    It was named  "Samuel´s table"
    I was very impressed, because I´m a 56 year old man and I didn´t have the skill, nor a clue, how it works, at this time.
     
    In short:
    It was the initial ambition to learn all this stuff, because I want to create an addon by myself.
    Pure ego.  ;) 
    And today I´m very proud to release this debut feature to the biggest ArmA Community..
     
    So have fun with this small addon and take it as what it is - a beginners work, neither more, nor less.
    ___________________________________________________________________________________________
     
    Description:
    Simple as it is...a community request was the initial impact to do this job.
    But the main reason was the historical meaning.
    After the reunion of Eastern- and Western - Germany the German Forces took charge of a few helicopters for testing (Hind-D) from the NVA.
    At last I wanted to see the Hind in ArmA.
     
    Content:
    Woodland version of the Mi-24P
    Desert version of the Mi-24-V
    Navy version of the Hind-D
    Version of the NATO Reaction Forces of the Hind-D
    (Everything is fictitious and my interpretation of a German Hind)
     
    Features:
    Unique German Helicopter Pack
    Handcrafted camos 
    Decals, scratches and optical highlights
    Fully playable as BLUFOR-Faction 
    Woodland, desert, navy and Reaction Force of the Mi-24 (P+V+D)
    Signed AddOn (bikey included)
     
    Changelog:
    v1.11
    ADDED: Navy version of the Hind-D (Original CDF-Faction))
    ADDED: Version of the NATO Reaction Forces (NRF) (Original CDF-Faction) 
    ADDED: Some new decals (Labels,Markings)
    ADDED: Each Hind with Head-Logo (Eagle, Tiger, Panther, Puma)
    CHNGD: Priority of the MCLU_GermanHind
    FIXED: Config.cpp adjusted
    FIXED: ReadMe corrected
     
    Credits/Thanks:
    -Armaholic and ArmA2Base for the mirrors
    -Foxhound and Miller for hosting my stuff
    -Bohemia Interactiveâ„¢, creating ArmA, the best military simulation ever and all the good stuff around
    -BIF, a heartfelt thanks to all the nice guys
     
    The four versions of the German Hind i can offer to you:
    sr2pv2qa.jpg el4a3xl3.jpg ujws9gb8.jpg uui45rdw.jpg
     
    Additional video:

     
    MIRRORS:
    news_download_a3_3.png
     
    Arma2Base
     
    Greetings

    McLupo


  11. Hi Marseille,

     

    thx for the update, much appreciated!

     

    I noticed, that the picture for the attached laser is not shown in the gear (US Rifleman) and i got the following error at start with the US-Unit "Cannot load texture ca\data\env_land_co.paa".

    Can you check it?

     

    Thanks in advance!

     

    Greetings

    McLupo

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