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Medals
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Posts posted by McLupo
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Hi,
why did i read this thread only now?!
Great idea, great script, but nobody is interested in this, hmmmm.....
It is too bad about all your work, you put into this project.
Thank you for this and keep it up, well done.
Greetings
McLupo
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Thanks!!!! Trying to incoorperate it. Edited it a bit for units. Hope thats ok. :)
Hi Mikey,
your welcome.
Sure, it´s yours. - ohhh a rhyme :)
Please check your inbox.
Greetings
McLupo
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Hi mikey,
mate, your marvelous..., thanks alot - I like it!! :)
Thank you very much, for taking the time, to change this.
Greetings
McLupo
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Hi,
I have tested the updated version, all works like a charme so far and looks awesome. :)
Thank you very much!
..., but one minor criticism...a trifle, i mean (my very subjective opinion/suggestion)
Subject: The weapons camo
Could you improve (proof) them, because they should have a much more less clean look.
The camo you have used, looks like a ribbed pattern at closer range.Greetings
McLupo
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mikey74. The problem I was having was caused by the IS-MOD. If I disable that your mod works as it should.
Regards Ayjay.
Dude, what do you expect from ISIS? They even destroy your gameplay (mod)... lol. Throw the scrap away and free your computer. :P .
@mikey:
Thanks for the update - now I am able to start (my) a major counterattack. :)
Seriously, downloaded and it works very well.
Outstanding job.
Greetings
McLupo
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Hi,
thanks for the preliminary information. Your roadmap looks great. Especially the QRT and drones....
Quite to my taste! :rolleyes:
That´s my boy... :D
Thanks for your continuous effort.
Cheers
McLupo-
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Hi mikey74,
thanks a lot for that forceful team.
It´s very useful to rough up the enemy behind their lines. ;)
Good job!
Greetings
McLupo
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wow these look amazing! Less futuristic, more 'used' - adds greatly to immersion imo.
Hi mad_cheese! :)
Whether you believe it or not, that was a major goal of mine, to create a look, that is not as clean as it was before. I´m happy that you have noticed and mentioned it.
But much more important is: You like it.
Greetings
McLupo
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Absolutely stunning mod!
Hi kparis,
in all modesty your praise makes me proud.
Thank you very much.
Do you think you would be able to add zeus support?That's a legitimate question and definitely - yes!
This will be included with the new letterings (BLUFOR to NATO) and will be available with the release of the pending update.
To do list:
1.The MCLU_MLI_CAMO as a standalone with Zeus support
2.The MCLU_MLI_REPA (REplacement PAck) as a function of MCLU_MLI_CAMO
In order not to get bogged down I will start at first with a Zeus compatible MCLU_MLI_CAMO and the new letterings for all vehicles.
In second I will start with the replacementpack. (MCLU_MLI_REPA)
...but, it will take some time... ;)
Greetings
McLupo
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Hi gormel,thanks for your feedback.The new look of the NATO- units will come soon, as I mentioned already.You will get an update next week, i guess?! :)Heads up to all:The replacement pack is a new project and will take a lot more time to finish it.But you will always get the latest information about the progress of the replacement pack right here, from time to time, thats for sure.GreetingsMcLupo -
Hello,
@Foxhound:
Thanks for that quick and great support.
@kecharles28:
How cool is that...???
Thank you very much for supporting my addon with that great tool.
Every user will appreciate that, too.
@Belbo:
Thank you very much for your friendly comment and also for the constructive critism and yes - you are absolutely right.
These little things, one never thought about.
I will change BLUFOR to NATO as fast as possible.
That's why a community is so important, it helps alot to improve the mod.
Thank you very much mate!
Greetings
McLupo
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Hello Gryphon,at first thanks for your report.I figured it out, what caused the issue.LordJarhead, the author of "Dragon Fire", doesn't love me...hahaha..., only joking;Seriously - it is the included door animation script, which is responsible for the problem.Solution: I will add an seperate door animation.pbo into the addon. So if anyone run in problems, delete only the MCLU_DoorAnimation.pbo and you are good to go.If you need it, you are able to put it back into the addon-folder.So everyone will have the opportunity to use it, or not.I think it is the best way to prevent unwanted conflicts with the great JSRS-Soundmod.I will fix it asap and no later than tomorrow the download will available from my dropbox, so check it from time to time.Thank you for all your friendly praise and valuable feedback, i appreciate that very much.GreetingsMcLupoEdit:Version 1.26 of theMCLU_Marks, Labels and Insignia (MLI)is available.Updated first post!
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@All:Thank you guys for the kind comments.I am very pleased to get such encouragement.@DrFatalChunk and Nerdwing:Good suggestion, because the replay of the original scenarios/campaign would much more interesting and we will get an new athmosphere.Moreover, it is another option for everyone, who is interested in this kind of replacement.But I guess,...at first i have to prepare myself, to improve my skill, because I have no clue how it works.All I can do for the moment is to familiarize myself with this stuff - a new challenge/project for me.I think it would be fun to do that.We will wait and see what happens. :)Thank you once again to all, for using my addon!GreetingsMcLupo
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Hi,
@Foxhound:
You´re faster than the sound of speed ;)
Thank you so much for the mirror!
@tyxo:
I logged in just to say: Thank you very much!
Those kind words worth all the time and hard work. :)
I am glad you like it.
Greetings
McLupo
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Marks, Labels & Insignias - CamoVersion 1.40 by McLupoRelease of an addon for ArmA IIIFirst release: October 5, 2014Recent update: September 7, 2015Media:Picture Gallery:Video:Description:As long I have played ArmA I missed the option to see who is shooting at me.I never see decals, marks, labels, or insignia.So I did what must be done.I have created an addon for providing what i did mentioned above, because I never want to hear: "Hold fire! Blue on Blue"Furthermore I retextured the camouflage for all factions (BLUFOR, OPFOR and AAF).Every faction, BLUFOR, OPFOR and Resistance got it own camouflage and unique decalsLegend:Features:Massive collection with alot of redefined units and specific camosArmored-, wheeled- and air vehicles with fictitious, unique, marks, labels and insigniaMCLU-Factions are displayed with the new fictitious insignia in the editorExpanded with door animation for Strider, Hunter, Ifrit, Mohawk and Ghosthawk (if it works;))Signed AddOn (bikey included)Required game:ArmAIIIRequirements:NoneRequired addons/ Mods/DLC:NoneRecommend Addons/Mod:Works best with the "Mighty GAU-8 Avenger" by Alexus and ZabusaImportant:Only „Vanilla“ proofedIf you run into problems with other mods/addons, please delete the optional MCLU_Dooranimation.pbo from the AddOn-Folder.Credits:McLupo | Texturing, labeling and config. workThanks to:Foxhound | For ongoing support and for answering my questions
Armaholic.com | For fast and reliable hosting.Special thanks:Mücke | For help and advicesBohemia Interactive™ | ArmA-Series and all the good stuff aroundBohemia Interactive™ | Original Models and continously improvementAngry Insects | For Using my work in their CTI - PromanAnd of course, all I´ve forgotten to mention.Changelog v1.40Added: TO-199 Neophron
Added: A-143 Buzzard
Added: A-164 Wipeout(Desert)
Added: A-164 Wipeout(Woodland)
Added: A-164 Wipeout
Added: Overhault mod logo
Added: Zeus compatibility
Added: New lettering (NATO) only affected vehicles
Deltd: Old lettering (BLUFOR) only affected vehicles
Chngd: BLUFOR faction renamed to NATO
Fixed: config.cpp
Fixed: ReadMeKnown issue: config conflict with the JSRS_DragonFly Soundmod.Solution: Deleting of the MCLU_Dooranimation.pboInstallation and further Details:
Please do me the courtesy of reading below before asking me questions regarding features / configurationReadMe:***************************
McL | H0mew0rk Productionâ„¢
***************************presents
==================================
An addon for ArmAIII
McLupo´s Marks, Labels & Insignia™
- MCLU_MLI_Camo Version 1.40 -
==================================ReadMe – File
********************
=============
Author: McLupo
McL © 2011-2015
All rights reserved®
********************Version – History:
Licenses:
------------------
v1.40 published on sEPTEMBER 6,2015
v1.26 published on August 20,2015
v1.25 published on February 6,2015
v1.24 published on Januar 20, 2015
v1.14 published on October 15, 2014
v1.11 Public release date: October 5, 2014
---------
END USER LICENCE AGREEMENT:
DISCLAIMER
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on, or mod (not even partially)
nor redistribute it, without McLupo´s prior permission and agreement.
This add-on is released under
Creative Commons License
Attribution-NonCommercial-NoDerivs
http://creativecommons.org/licenses/by-nc-nd/4.0
for use with Arma 3 version 1.40Legal:
MCLU_ is an official TAG and registered by OFPEC
------
This work includes content created by Bohemiaâ„¢ Interactive.
© Bohemia Interactive™ a.s., All rights reserved.
This addon will not edit, modify, or delete any original BIS-ModelContacts:
Required game:
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BI-Forum: https://forums.bistudio.com
Email: McLupo999@yahoo.de
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ArmAIIIRequirements:
Required addons/ Mods/DLC:
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None
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NoneRecommend Addons/Mod:
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Works best with: The mighty GAU-8/A Avenger by Alexus and Zabusa
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Only „Vanilla“ proofed/tested
If you run into problems with other mods/addons, please delete the optional MCLU_Dooranimation.pbo from the AddOn-Folder.Installation:
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Extract the zip. file and put the "@Folder" into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/SteamApps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/SteamApps/Common/ArmA 3/
Never ever use the (Arma3 own) addon folder in the ArmA3 directory to prevent massive problems and issues!
In case of any problems try to contact the author.
You may also try to find a solution on official forums - http://forums.bistudio.com/index.php
Future Update(s): Remove the old ".pbo" file completly and replace it with the new one.Description:
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As long I have played ArmA i missed the chance to see who is shooting at me.
I never see decals, marks, labels, or insignia.
So I did what must be done.
I have created an add on for providing what i did mentioned above, because I never like to hear: "Hold fire! Blue on Blue"
Furthermore i changed for all factions (BLUFOR, OPFOR and AAF) the original textures with new camos.Use of the MCLU_MLI
>OPFOR -UNITS
-------------------
>BLUFOR -UNITS
The 'NATO - Vehicles' can be found in the editor under 'BLUFOR' > 'MCLU_NATO' > 'Car' > 'MCLU_Hunter...and so forth.
The 'CSAT - Vehicles' can be found in the editor under 'OPFOR' > 'MCLU_CSAT' > 'Cars' > 'MCLU_Ifrit'...and so forth.>AFF -UNITS
The 'AAF - Vehicles' can be found in the editor under ' Resistance' > 'MCLU_AAF' > 'Cars' > 'Strider'...and so forth.>Empty – Units for all factions:
Coose > 'Empty' > 'Unit ' > 'MCLU_...' and so forthContent of the NATO - Army
NATO – Vehicles
============================
-----------------
>Air
Blackfoot (Attack Camo and Night-Version)
Ghosthawk (Transport Camo and Night-Version)
Little Birds
A-164 Wipeout (Original, Woodland, Desert)>Car
>Armored
HEMMTT
Hunter
Cheetah
Marshall
MLRS
Panther
Scorcher
Slammer
Slammer Up>Support
Content of the CSAT - Army
Ghosthawk (Med)
HEMMT (Ammo, Med, SanCon, Repair, Fuel)
==========================CSAT – Vehicles
>Car
---------------
>Air
Kajman
Orca
TO-199 Neophron
Ifrit
Tempest>Armored
>Support
Kamysh
Madrid
Sochor
Tigris
Varsuk
Tempest (Ammo, Med, Repair, Fuel)
Orca (Med)Content of the AAF - Army
AAF - Vehicles
=========================
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>Air
Hellcat
Mohawk
A-143 Buzzard>Car
>Armored
Strider
Zamak
Gorgon
Kuma
MoraSupport
Features:
Zamak (Ammo, Med, Repair, Fuel)
Mohawk (Med)
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Massive collection with alot of redefined units and specific camos
Armored-, wheeled- and air vehicles with fictitious, unique, marks, labels and insignia
MCLU-Factions are displayed with the new fictitious insignia in the editor
Expanded with door animation for Strider, Hunter, Ifrit, Mohawk and Ghosthawk (optional .pbo)Signed AddOn (bikey included)
==========
Changelog:
==========
v1.40
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Added: TO-199 Neophron
Added: A-143 Buzzard
Added: A-164 Wipeout(Desert)
Added: A-164 Wipeout(Woodland)
Added: A-164 Wipeout
Added: Overhault mod logo
Added: Zeus compatibility
Added: New lettering (NATO) only affected vehicles
Deltd: Old lettering (BLUFOR) only affected vehicles
Chngd: BLUFOR faction renamed to NATO
Fixed: config.cpp
Fixed: ReadMev1.26
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Added: MCLU_Dooranimation.pbo as an option
Fixed: Issue with the JSRS DragonFly-SoundmodKnown issue: config conflict with the JSRS_DragonFly Soundmod.
Solution: Deleting of the MCLU_Dooranimation.pbov1.25
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Added: ReadMe - Texteditor and PDF - Format
Changed: Designations of all vehicles for all factions
Fixed: ReadMe
Fixed: Config.cppv1.24
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Add: Showcase (Complete overview) for ArmA3 Editor
Add: ReadMe for the simple texteditor
Add: Partly improved textures for all factions
Add: BLUFOR HEMMT Transport (Covered) as HEMMTT Medical
Add: BLUFOR HEMMT Medical Container System (HEMMTT – SanCon)
Add: New texture for the AAF Mohawk helicopter
Add: Dirt textures
Dltd: BLUFOR HEMMTT Medical
Fixd: List of classnames supplemented
Fixd: Texture issues (HEMMTT, ZAMAK, Tempest)
Fixd: Proxies – cargo, box, cover
Fixd: ReadMe
Fixd: Config.cpp (HEMMTT SanCon, HEMMT Medical)
Fixd: Odds and endsv1.14
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Added: List of classnames
Changed: Classname MCLU_Kamaz to MCLU_Zamak
Removed: ReadMe for Texteditor/only PDF - Format
Fixed: Config.cpp
Fixed: ReadMe
--------------------------Known Errors/Bugs:
------------------
NoneIssues:
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Sometimes an unwanted texture flickeringCredits:
--------
McLupo | Texturing, labeling, lettering and config. workThanks:
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Foxhound | For the support and patience at answering my questions
Armaholic.com | For fast and reliable hosting.Special thanks:
---------------
Mücke | For help and advices
BI-Forums | For ideas and suggestions
Bohemia Interactiveâ„¢ | ArmA-Series and all the good stuff around
Bohemia Interactiveâ„¢ | Original Models and continously improvement
Angry Insects | For Using my work in their CTI - PromanAnd of course, all I´ve forgotten to mention.
Tested by:
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McLupoDisclaimer:
-----------
The Author of those files are not liable for any damage or loss of data caused by using of those files.Thanks for reading this
====================================
McLupo
MCL©2011-2015, All rights reserved®
====================================Classnames:BLUFOR – Units:
===============
CAR:
----
MCLU_Hunter = Hunter
B_MRAP_01_F
MCLU_Hunter_hmg = Hunter HMG
B_MRAP_01_hmg_F
MCLU_Hunter_gmg = Hunter GMG
B_MRAP_01_gmg_F
MCLU_HEMMT_Transport = HEMMT Transporter
B_Truck_01_transport_F
MCLU_HEMMT_Transport_covered = HEMMT Transporter (Covered)
B_Truck_01_covered_F
MCLU_HEMMT_Mover = HEMMT
B_Truck_01_mover_F
ARMORED:
---------
MCLU_Marshall = AMV-7 Marshall
B_APC_Wheeled_01_cannon_F
MCLU_Panther = IFV-6c Panther
B_APC_Tracked_01_rcws_F
MCLU_Slammer = M2A1 Slammer
B_MBT_01_cannon_F
MCLU_SlammerUp = M2A4 Slammer UP
B_MBT_01_TUSK_F
MCLU_Cheetah = IFV-6a Cheetah
B_APC_Tracked_01_aa_F
MCLU_Scorcher = M4 Scorcher
B_MBT_01_arty_F
MCLU_MLRS = M5 Sandstorm MLRS
B_MBT_01_mlrs_F
AIR:
----
MCLU_Pawnee_armed = AH-9 Pawnee
B_heli_light_01_armed_f
MCLU_Hummingbird = MH-9 Hummingbird
B_heli_light_01_f
MCLU_Blackfoot = AH-99 Blackfoot
B_heli_Attack_01_f
MCLU_Blackfoot_Night = AH-99 Blackfoot
B_heli_Attack_01_f
MCLU_Ghosthawk = UH-80 Ghosthawk
B_heli_Transport_01_f
MCLU_Ghosthawk_Night = UH-80 Ghosthawk
B_heli_Transport_01_f
MCLU_Ghosthawk_Med = UH-80 Ghosthawk (Camo)
B_heli_Transport_01_f
MCLU_Wipeout = A-164 Wipeout
B_Plane_CAS_01_F
MCLU_Wipeout (Woodland) = A-164 Wipeout (woodland)
B_Plane_CAS_01_F
MCLU_Wipeout (Desert) = A-164 Wipeout (Desert)
B_Plane_CAS_01_F
SUPPORT:
--------
MCLU_HEMMT_Ammo = HEMMT Ammo
B_Truck_01_ammo_F
MCLU_HEMMT_Fuel = HEMMT Fuel
B_Truck_01_fuel_F
MCLU_HEMMT_Repair = HEMMT Repair
B_Truck_01_Repair_F
MCLU_HEMMTT_Medical_covered = HEMMT Transporter (Covered)
B_Truck_01_covered_F
MCLU_HEMMTT_SanCon = HEMMT Repair
B_Truck_01_Repair_F
MCLU_Bobcat = CRV-6e Bobcat
B_APC_Tracked_01_CRV_F
AAF – Units:
============
CAR:
----
MCLU_Strider = Strider
I_MRAP_03_F
MCLU_Strider_HMG = Strider (HMG)
I_MRAP_03_hmg_F
MCLU_Strider_GMG = Strider (GMG)
I_MRAP_03_gmg_F
MCLU_ZAMAK_Covered = Zamak Transport (Covered)
I_Truck_02_covered_F
MCLU_ZAMAK_Transport = Zamak Transport
I_Truck_02_transport_F
ARMORED:
---------
MCLU_Gorgon = AFV-4 Gorgon
I_APC_Wheeled_03_cannon_F
MCLU_Mora = FV-720 Mora
I_APC_tracked_03_cannon_F
MCLU_Kuma = MBT-52 Kuma
I_MBT_03_cannon_F
AIR:
----
MCLU_Mohawk_Transport = CH-49 Mohawk
I_Heli_Transport_02_F
MCLU_Hellcat_unarmed = WY-55 Hellcat (Green)
I_Heli_light_03_unarmed_F
MCLU_Hellcat_Camo = WY-55 Hellcat
I_Heli_light_03_F
MCLU_Buzzard = Buzzard (CAS)
I_Plane_Fighter_03_CAS_F
SUPPORT:
--------
MCLU_ZAMAK_Ammo = Zamak Ammo
I_Truck_02_ammo_F
MCLU_ZAMAK_Repair = Zamak Repair
I_Truck_02_box_F
MCLU_ZAMAK_Fuel = Zamak Fuel
I_Truck_02_fuel_F
MCLU_ZAMAK_Medical = Zamak Medical
I_Truck_02_medical_F
MCLU_Mohawk_Med = CH-49 Mohawk
I_Heli_Transport_02_F
CSAT – Units:
=============
CAR:
----
MCLU_Ifrit = Ifrit
O_MRAP_02_F
MCLU_Ifrit_HMG = Ifrit HMG
O_MRAP_02_hmg_F
MCLU_Ifrit_GMG = Ifrit GMG
O_MRAP_02_gmg_F
MCLU_Tempest_Transport = Tempest Transport
O_Truck_03_transport_F
MCLU_Tempest_Transport_Covered = Tempest Transport Covered
O_Truck_03_covered_F
AMORED:
--------
MCLU_Madrid = MSE-3 Madrid
O_APC_Wheeled_02_rcws_F
MCLU_Kamysh = BTR-K Kamysh
O_APC_Tracked_02_cannon_F
MCLU_Varsuk = T-100 Varsuk
O_MBT_02_cannon_F
MCLU_Tigris = ZSU-39 Tigris
O_APC_Tracked_02_AA_F
MCLU_Sochor = 2S9 Sochor
O_MBT_02_arty_F
AIR:
----
MCLU_Orca_armed = PO-30 Orca
O_Heli_Light_02_F
MCLU_Orca_unarmed = PO-30 Orca (Black)
O_Heli_Light_02_unarmed_F
MCLU_Kajman = Mi-48 Kajman
O_Heli_Attack_02_F
MCLU_Neophron = TO-199 Neophron
O_Plane_CAS_02_F
SUPPORT:
--------
MCLU_Tempest_Fuel = Tempest Fuel
O_Truck_03_fuel_F
MCLU_Tempest_Ammo = Tempest Ammo
O_Truck_03_ammo_F
MCLU_Tempest_Repair = Tempest Repair
O_Truck_03_repair_F
MCLU_Tempest_Medical = Tempest Medical
O_Truck_03_covered_F
MCLU_Orca_med = PO-30 Orca (Black)
O_Heli_Light_02_unarmed_F
McL©2011-2015END USER LICENCE AGREEMENT:
DISCLAIMER
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on, or mod (not even partially)
nor redistribute it, without McLupo´s prior permission and agreement.
This add-on is released under
Creative Commons LicenseAttribution-NonCommercial-NoDerivs
http://creativecommons.org/licenses/by-nc-nd/4.0
for use with Arma 3Download:There is always something to do ... to improve something, add new, implement proposals/requests, small changes, etc - until the new update(guaranteed latest version)OffIcial Version: MCLU_MLI_CAMO V1.40Developer Version: MCLU_MLI_CAMO_DEV V1.40.7_________________________________________________________________________________________________________________Armaholic (thanks Foxhound et al.)__________________________________________________________________________________________________________________Play with Six (thanks Sickboy et al.)
__________________________________________________________________________________________________________________Have fun!GreetingsMcLupo-
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Hi Foxhound,
thanks alot for the mirror, much appreciated!! :)
First Post updated with the new mirror.
Greetings
McLupo
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German Hind Version 1.11 by McLupoRelease of an addonToday I would like to release my very first addon here on the BIS-Forum, to present it to a bigger audience.Background:FRL_Myke, a well known com-member, released in spring of 2014 an addon, made by his 6 year old son. It was a coloured furniture; some of you will remember?!It was named "Samuel´s table"I was very impressed, because I´m a 56 year old man and I didn´t have the skill, nor a clue, how it works, at this time.In short:It was the initial ambition to learn all this stuff, because I want to create an addon by myself.Pure ego. ;)And today I´m very proud to release this debut feature to the biggest ArmA Community..So have fun with this small addon and take it as what it is - a beginners work, neither more, nor less.___________________________________________________________________________________________Description:Simple as it is...a community request was the initial impact to do this job.But the main reason was the historical meaning.After the reunion of Eastern- and Western - Germany the German Forces took charge of a few helicopters for testing (Hind-D) from the NVA.At last I wanted to see the Hind in ArmA.Content:Woodland version of the Mi-24PDesert version of the Mi-24-VNavy version of the Hind-DVersion of the NATO Reaction Forces of the Hind-D(Everything is fictitious and my interpretation of a German Hind)Features:Unique German Helicopter PackHandcrafted camosDecals, scratches and optical highlightsFully playable as BLUFOR-FactionWoodland, desert, navy and Reaction Force of the Mi-24 (P+V+D)Signed AddOn (bikey included)Changelog:v1.11ADDED: Navy version of the Hind-D (Original CDF-Faction))ADDED: Version of the NATO Reaction Forces (NRF) (Original CDF-Faction)ADDED: Some new decals (Labels,Markings)ADDED: Each Hind with Head-Logo (Eagle, Tiger, Panther, Puma)CHNGD: Priority of the MCLU_GermanHindFIXED: Config.cpp adjustedFIXED: ReadMe correctedCredits/Thanks:-Armaholic and ArmA2Base for the mirrors-Foxhound and Miller for hosting my stuff-Bohemia Interactive™, creating ArmA, the best military simulation ever and all the good stuff around-BIF, a heartfelt thanks to all the nice guysThe four versions of the German Hind i can offer to you:Additional video:MIRRORS:Arma2BaseGreetingsMcLupo
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Yeeeeeah...tear down this door... johnny! :DIt´s a kind of feature i was always looking for.In the past i often got a bullet after the "open door action".This addon eliminates the annoying "open the door please".Thx for that great work and the update.GreetingsMcLupo
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Hi Marseille,woooow, you are faster than a speeding bullet. :DThx for fixing it.A suggestion :rolleyes: :Create propper mod pictures for the SRS_Weapons and SRS_Units, too. (like the SRS_UI)Thanks again for your outstanding support.GreetingsMcLupo
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Hi Marseille,
thx for the update, much appreciated!
I noticed, that the picture for the attached laser is not shown in the gear (US Rifleman) and i got the following error at start with the US-Unit "Cannot load texture ca\data\env_land_co.paa".
Can you check it?
Thanks in advance!
Greetings
McLupo
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Hi Marseille,
thx for your effort and support at all time!
Downloaded - it works like a charme.
Cheers
McLupo
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[SP/@] War of Dagestan (RWO)
in ARMA 3 - USER MISSIONS
Posted
Hi,
I can only recommend to anyone - give it a go!
This mission is one of the best I've ever played.
Great mission and kudos to mathias.
Greetings
McLupo