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Everything posted by McLupo
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"...let us call the Marines...":D ...with you, Arma will never get boring, that´s for sure! Thanks for that great work. ArmA2Base Mirror United States Marines von Binkowski (v1.2) Cheers McLupo
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Very impressive how seriously you improve your work, all the time! I am constantly amazed by how good that script works. Arma2Base Mirror TPW AI LOS (TPWLOS) von tpw (v1.04) Big thanks to you and your clever mates beside you for a great job. :) Cheers McLupo
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ShackTac Interact (ACE2 req'd)
McLupo replied to dslyecxi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello, great and awesome idea, many thanks Dslyecxi for sharing this!:) As Ollem wrote: Much more flexibility and tactical options. ArmA2Base Mirror ShackTac Interact Mod by Dslyecxi (v1) Cheers McLupo -
Congrats Sir, Spetsnaz FSB you made my day :) OPFOR is now state of the art, many thanks for that! AFRF + Spetsnaz FSB a very good connection Great release great stuff... Cheers McLupo
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Hello LJ, Hello John! ... i´m sorry for my mistake, because your explanations set it in the right position. I'm relieved to hear that. Thanks for that! But i´m confused, because you used the "surreal" audiotrack, at the end of the environment-vid, as a public sample and i thought in the wrong direction. :) You could read it in my short report..., but to prevend this mistakes, it would be nice to read something in the J.S.R.S. Usergroup? Thanks alot once again, my friend!! Sincerly McLupo
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Hi mate! it could be wrong, but i´m very unsteady, a little bit confused about the samples and it´s hard for me to judge... Why so, because i miss your, the "Jarhead´s" specific and personal touch, that characterizes your sound, the reserved entry of the sound...it´s very difficult to discribe an emotial feeling, but i think you know what i´m talking about? :) Partly it´s overdone...to much "new", like searching for an extra, but is it needed? I like it in a fragile suit, the trademark from Lord Jarhead, awesome, but not flushy, like an symphony with a silent note. Sorry for that emotial outing, but that´s me! :) Cheers and keep it up your awesome work you´re the best buddy. McLupo
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Hi mates, i´m thinking about a mission with this awesome and wonderful AddOn, because it offers a lot of potential to work out a specific mission. Great work, thanks for the effort. I wrote a review today for the german community about the SOC-R Special Operations Craft - Riverene Boat v1.3 to point out your special idea. Have a look to the nice pictures for showcase. http://www.arma2base.de/include.php?path=forumsthread&threadid=1300 Big thank you and keep it up! Best regards McLupo
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Single mission creation step by step
McLupo replied to bospor's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@kylania: ... hope you will rework the OPEC-Stuff one day, because it would be great if you add this on your helpful ArmA2/OA Scripts and Demos by kylania. Many thanks, i use it often! :) @Bospor: Here is another useful guide, i learned alot, because it´s written for beginners, but also with advanced features, too. http://www.armaholic.com/page.php?id=13109 All the best to you, mates. Cheers McLupo -
Single mission creation step by step
McLupo replied to bospor's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello Bospor, hope it will help... Use the link: http://www.armaholic.com/page.php?id=1157 I used it for my very first steps to build a mission. All you need is included. It´s the right tutorial for a beginner, i guess. Good luck and don´t give up! :) Grettings McLupo -
RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
McLupo replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
...permission is granted :) Just joking... it is a great pleasure and an honor if i can support you with this shots! Take what ever you want, or is needed. Thanks alot for the nice comments! Best regards McLupo -
RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
McLupo replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi to all! Hi to all members of the Red Hammer Studios!! I used and use this exellent Mod and it is awesome...no doubt! Iwill repeat all SP-Mission with this mod to get this new playable experience...thats for sure. As a member of the german community of arma2 i have written a short review, to point out what stellar work you´ve done! If you like, please read: http://www.arma2base.de/include.php?path=forumsthread&threadid=1291&entries=0#post10394 See it, better read it as a big thank you for all the guys who are involved in that project! Frontpaged at ArmA2Base Armed Forces of the Russian Federation v0.1 by Red Hammer Studios http://www.arma2base.de/include.php?path=download&contentid=5076 Cheers McLupo -
Hello, very difficult to find the right words for this "Masterpiece" of community work. I´m out of words to discribe my thankfulness for this more than useful addon and for all the hard work that Robalo does, also for the other guys who are creating addon/mods for Arma. I appreciate it very much and a big thanks to all the guys, who spend a lot of their spare time for me, you and us!! Frontpaged at ArmA2Base ASR AI Addons von Robalo_AS (v1.16) http://www.arma2base.de/include.php?path=download&contentid=3651 Best regards McLupo
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ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62
McLupo replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Hello, many thanks to the BIS-Team for all the good stuff, for all the effort, spended time and at least for the release of the 1.62! Alot of changes - included much missed commands and AI- improvements... High praise to every single member who was involved! Best regards McLupo -
Hi to all, i´m so impressed from the last version of the @TPWC AI suppression system and as well from the unique @TPW LOS -Line of sight-, because the addons/scripts change the game totally, in my opinion. It´s a reexperience of the ArmA gameplay and i would say a new realism! Both scripts work perfect and the adjustments i have made give me the opportunity to choose the settings for a mission i like to play. If in a close combat, or as a sniper, also in distance fights, the awesome script allows everything to adjust, so that the realism becomes a new face... I´m out of words to discribe this wonderful work..., so i have to show how nice it works together. Big thank you and have a look, sow on the very quick reaction of my mates in combat! :cool: Regards McLupo
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Hi to all ... and congrats to all who are involved in this very smart project! I´ve testet the script TPWCAS v3.01 in conjunction with the TPW_LOS v1.02 in my mission - the game turns into a realism that nobody has seen before, i guess...:cool: You now have the ability to use it in a tactic way...and the KI reacts propper...it´s unbelievable - the mission changes into a new experience. Thanks to all mates, who are involved to bring it out!!! TPWC AI Suppression System (TPWCAS) v 3.01 by TPW && -Coulum- && fabrizio_T && Ollem Frontpaged at ArmA2Base http://www.arma2base.de/include.php?path=news&contentid=4820 Best regards McLupo
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Hi Günter! At first and only for your eyes...;) V.I.P.-Report:: Review of the COWarMod v1.2 by Günter Severloh http://www.arma2base.de/include.php?path=forumsthread&threadid=1209 Both versions hosted by ArmA2Base: COWarMod-Full: http://www.arma2base.de/include.php?path=download&contentid=3620 COWarMod-Lite: http://www.arma2base.de/include.php?path=download&contentid=4895 Thanks once again for so much fun and the possibility to act like a real soldier, if one wants... All for now McLupo
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Hi Günter, thank you so much for doing all this work! Your mod is awesome, that´s for sure and a piece of solid workmanship, because i have nothing to report about bugs, or something else. I´ve played my mission "Gotcha" for hours again and again with your fantastic mod and it´s like you said - pure fun. Note: What i have noticed: If i run the COWarMod v1.2 with the J.S.R.S. - Soundmod, the GL sight disappears and the vanilla version takes place... - loading the ACE SM all run fine. Did anyone noticed that, too? All for now..., because i´ll due on the testing range... ;) Thanks once again, mate! All the best McLupo
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Hello Günter, to answer your question: Yeah, one readme would be the best solution, in my opinion, because you have not to search in different sources...you know?! What you have done is awesome, every single readme is clearly arranged and full of needed infos - nothing is missing - a lot of work, but great. (No one should be asking silly questions after reading the files, hopefully;)) Just now i finished a mission, where i used your mod for testing; i wanna give you a first impression. I´ve used the COWarMod on default without the enhencements. No bugs so far! Everthing runs fine and the gameplay is so much different and so great,too. It´s simply an awesome mod! I´ve got a new experience. Thanks alot! Your "German friend" :) McLupo
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Hi Günter, congrats for the release of the COWarMod v1.2 and enjoy all the high praise, because you deserved that! Many thanks for all your very hard work, also for listening to the community and being opened to all suggestions and advices. I put a short annoucment to the german community on ArmA2Base and Admin Miller wrote a frontpaged news. The download is added also. Thanks once again! All the best McLupo Announcement: http://www.arma2base.de/include.php?path=forumsthread&threadid=1195&entries=0#post9658 Downloadsection: http://www.arma2base.de/include.php?path=download&contentid=3620
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[SP/MP] Dynamic Whole Map Missions by SaOk
McLupo replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
Hello SaOk, thanks for the update! I´ve started with the new version and got this message after shooting with my m4: ASR DEBUG:gunshot hearing aid:reveald up to 50 meters Dunno what it means... Still playing the mission and it´s a blast; the new implemented tpwac still works fine - also all other mod/addons, in this case JSRS, CBA, TPWAC, ASR_AI and Blastcore_Visuals, are running without any problems. I agree with fabricius_T, the first aid drives me crazy too, because it´s a show stopper, if you wounded... The new tasks are great, well done mate, as also for this outstanding mission, because i can´t stop playing and like the awesome atmosphere. Cheers McLupo -
Rejenorst's Missions [SP/MP/COOP]
McLupo replied to rejenorst's topic in ARMA 2 & OA - USER MISSIONS
Hi Rejenorst, what a day - a new mission from the Master of voice...;) Very nice mission, but a tough nut to crack... Thank you so much for the release. Cheers McLupo BTW: All works fine with several mods - in this case: JSRS, CBA and A.C.E. -
Hello Momo, many thanks for this lovely island. It´s so quiet and peaceful in my mind - wonderful... My first impression is still recorded, if you want have a look. Thanks again for this awesome work! Cheers McLupo
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Hello Robalo, i follow your thread recently and i remember your start with the ASR_Ai, all i wanna say is many thanks to you and your outstanding work. Some time ago i used the great GL4 and the SLX, but today i use only the ASR, because you managed it, that ASR is an "all in one" solution and it works great. Also the continuing revolution makes it "State of the Art", in my opinion. Keep up your great work. Cheers McLupo
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Hello to all, wwwoooowwww...it´s an hourly progressive development. Thanks for the new update. As i said before: both of you, tpw and Coulum - you are hotshots! Great to see the close collaboration of all who are involved in this process, it´s fantastic to read all the helpful posts! Günter, i pity you, hope you can release before turn of the year, hehe...;) Thanks to all of you. Cheers McLupo
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Hello, @[GR]Operative:Thx for your nice comment. @tpw: Yes of course, you never need ask for permission! It´s a great pleasure when i can support your outstanding work with this simple job. :) Use the vid as a showcase, if you want. Tschüss ;) McLupo