hungrytoheal
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Everything posted by hungrytoheal
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ArmA 2 Nightime Is Pitch Black?
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA - GENERAL
If there is no moon, where does that little bit of light come from that makes it so? -
ArmA 2 Nightime Is Pitch Black?
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA - GENERAL
If you are referring to real life, then when there is no moon in the sky you do indeed get nights where you cannot see even your hand in front of you. -
ArmA 2 Nightime Is Pitch Black?
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA - GENERAL
I solved the issue by just remaking/merging the mission to a clean save. Thanks for the input. -
ArmA 2 Nightime Is Pitch Black?
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA - GENERAL
Well why is there no moon? If I keep the same time/weather/date settings onto Utes or a different mission it's bright enough. See the edited part of my post.. -
Arma 2 unit poly/rendering issue
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA - TROUBLESHOOTING
Nope, I have to restart. -
CoD to replace VBS2 as military training tool?
hungrytoheal replied to Flock's topic in OFFTOPIC - Games & Gaming
For close quarters combat? I was thinking more along the lines of watching some Black Hawk Down, Die Hard or Rambo. No they got kicked off the server for suspicious ping. -
Radio sound not found - out of ideas.
hungrytoheal replied to hungrytoheal's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ahhhh, I'm such a numpty. Cheers, mate. Problem solved! -
Radio sound not found - out of ideas.
hungrytoheal posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi guys, I'm trying to make a radio message + sound play in the following script: p1 action ["EJECT", bird1] ~1 p2 action ["EJECT", bird1] ~1 p3 action ["EJECT", bird1] ~1 p4 action ["EJECT", bird1] ~1 p5 action ["EJECT", bird1] ~1 p6 action ["EJECT", bird1] ~1 p7 action ["EJECT", bird1] ~3 bird1 sideRadio "RadioMsg1" Using the following description.ext: class CfgSounds { sounds[] = {combat1, distantmortars1, jetflyby1}; class combat1 { name = "combat1"; sound[] = {"\sound\combat1.ogg", db+10, 0.8}; titles[] = {}; }; class distantmortars1 { name = "distantmortars1"; sound[] = {"\sound\distantmortars1.ogg", db+12, 0.8}; titles[] = {}; }; }; class CfgRadio { sounds[] = {RadioMsg1}; class RadioMsg1 { name = "Deployed"; sound[] = {"\sound\deployed.ogg", db+0, 1.0}; title = "This is helo one. Delta squad have been deployed, over."; }; }; However whenever I run the script in game I don't get the radio text and get an error saying "radio message RadioMsg1 not found". Any ideas? Thanks! -
Ammo box drop script
hungrytoheal replied to S4Mz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Try creating a script. On activation: _name exec nameofscript.sqs Dropping_Ammo = false; publicVariable "Dropping_Ammo"; _null = [] spawn { if (isServer) exitWith {}; waitUntil {(count Dropper_array) != 0}; _dropper = Dropper_array select 0; _box = "USBasicWeaponsBox" createVehicleLocal [getPos (vehicle _dropper) select 0, getPos (vehicle _dropper) select 1, (getPos (vehicle _dropper) select 2) - 2]; if ((getPos _box select 2) < 0) then {_box setPos [getpos _box select 0, getPos _box select 1, 0]; _null = _box execVM "ammoFillerScriptOfChoise.sqf"; Dropper_array = []; publicVariable "Dropper_array"; }; -
A very good read, however even after reading that I still believe that video game technology is moving forward at a somewhat reasonable pace, even if it is going backwards at times. In five or ten years I think we'll have something big and new to talk about in gaming.
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We all love Duke, don't we? (Some of the younger spuds on this forum probably won't understand :p) Enjoy it boys! Edit: If there is a dedicated YouTube thread for off-topic discussion please let me know, cheers.
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Those games weren't "sandbox" style, just open-world/free-roam. Also, you can rule out any chance of BIS doing it for you. If you really want it done maybe you should do some research and eventually learn how to do it yourself? :)
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Did Arma2 makes you discriminate other FPS games?
hungrytoheal replied to gunso's topic in ARMA 2 & OA - GENERAL
Apart from Nazi Zombies, World at War was a terrible game. Even then, they introduced patches for new zombie maps which were completely awful. -
The first ever rainbow six on PC was the best.
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Did Arma2 makes you discriminate other FPS games?
hungrytoheal replied to gunso's topic in ARMA 2 & OA - GENERAL
This part confuses me. :p -
Lots of potential, but finding someone who is willing to dedicate the time and effort to get it done will be a big challenge. I think I recall something like this back in the OFP days.
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Real fans already have all 8. ;)
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Did Arma2 makes you discriminate other FPS games?
hungrytoheal replied to gunso's topic in ARMA 2 & OA - GENERAL
The fact that the game doesn't hold your hand every step of the way is enough to draw most players away from the game. This is probably the very aspect of the game that keeps most of us playing. When I played OFP for the first time (I remember jumping straight into the single mission, 'Ambush', having pretty much no idea what I was doing), I didn't really like it very much. It took a lot uninstalling/installing over a few months, plus a good 45 minutes+ before I got the hang of just the controls, let alone grasp the concept of the gameplay and get to the stage where I could tackle some of the objectives with a decent level of confidence in what I was doing. I was very young back then though, I suppose this played a big part in my outlook on the game. -
Hey fellas. Just after some free-roam based missions that throw the player into a dynamic world over an entire island. I don't want large scale battlefields, but instead just a semi-populated gaming world with enemy patrols and occupied towns. I would prefer as little addons as possible, but it's nothing overly important. Cheers!
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Did Arma2 makes you discriminate other FPS games?
hungrytoheal replied to gunso's topic in ARMA 2 & OA - GENERAL
What we're all forgetting here is that ArmA and OFP are aimed at a very distinct audience. Most people who play COD, Halo etc. do not share the same respect for military simulation based games as we do, and the somewhat realistic nature of the gameplay that comes with them. The "speed" of ArmA differs greatly from your average FPS, and most gamers are after something a little more fast-paced. -
I've recently been curious as to what people have to say on this particular topic. What are your thoughts on weed? Have you ever tried it and what do you think? Do you think it should be legalized, or is it just a harmful drug that needs to be dealt with? Discuss.
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My god that gameplay looks terrible.
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What are your top 5 non-BIS games of all time? Clearly OFP and ArmA are the greatest games ever made, so you can't say them! :cool: Here's mine (probably): 1. The Elder Scrolls: Oblivion 2. Command And Conquer: Red Alert 1/2 & Expansions 3. RuneScape (as gay as it looks, it's actually a pretty good game) 4. Call of Duty 4: Modern Warfare 5. Operation Flashpoint 2: Dragon Rising (kidding :p) So, what's yours?
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Steven Spielberg to create a post-alien invasion TV series
hungrytoheal replied to Big Mac's topic in OFFTOPIC
Maybe they should make the humans take the fight over to the aliens for once. Still, this looks amazing compared to the other shit on TV these days. -
Your top 5 non-BIS games of all time
hungrytoheal replied to hungrytoheal's topic in OFFTOPIC - Games & Gaming
99 in all skills? wow, that's dedication.