

Patrick N
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Unable to start UV editor - Object Builder
Patrick N replied to nevbox's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Just right-click on the UV editor in the Windows task bar and select maximize. -
Buldozer Keeps Crashing - Getting Error Messages I Don't Understand
Patrick N replied to Patrick N's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Yep, GeForce 580. Will try reverting drivers tomorrow. -
Buldozer Keeps Crashing - Getting Error Messages I Don't Understand
Patrick N replied to Patrick N's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
I don't really play arma, but I tested it and yes, the game crashes in the same way. -
Buldozer Keeps Crashing - Getting Error Messages I Don't Understand
Patrick N posted a topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Lately my buldozer has been crasing and I get these two error messages: http://s23.postimg.org/mxdjmm44b/error.jpg (131 kB) Any clues as to how I can fix this? -
Severe Lag When Moving Groups of Objects in TB While Buldozer is Running
Patrick N posted a topic in ARMA 3 - TERRAIN - (BUILDER)
Is anyone else getting a lot of lag when moving groups of objects in TB while Buldozer is running? This was not present in V3 and it could potentially have a very negative impact on mapping efficiency. Is BI aware of this performance issue? -
So how do I install it? Updating the arma 3 tools did nothing.
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Same here, what gives?
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So is this Visitor 4 or something completely different?
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Huh...?
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It is very possible if "layer 2" was a 3d road object, but it probably wouldn't look too pretty. -edit- Also, getting vehicles to drive on it might get very sketchy.
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Anyone else starting to lose hope here?
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How do I flip switches?
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NEW PROJECT: Putting Chernarus, Takistan, etc... on one global World Map - need Help!
Patrick N replied to Albus's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Ohh, I see. Well best of luck! -
NEW PROJECT: Putting Chernarus, Takistan, etc... on one global World Map - need Help!
Patrick N replied to Albus's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
With my knowledge of map making, this concept seems extremely hard to impossible. However Visitor 4 might change that. -
Are you serious? A custom map in arma can be several hundreds of megabytes, it not gigabytes. Same goes for mods.