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tequila.mockingbird

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About tequila.mockingbird

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  1. Because, one - thats a terrible name ;) and two they don't limit themselves to just helicopters... TAKE ON - Tanks, TAKE ON - German Catfishing, etc etc. I'm also wondering about this...
  2. tequila.mockingbird

    BI Developer's Blog: An interesting new entry

    Hum, so I've tried all the plain text with the .ly shortners and bit.ly/larkinaviation points back to something on BIS website but i can't mkae head nor tail of it... :mad: maybe other bitly links lead to more parts? edit: damn ninjas
  3. tequila.mockingbird

    BI Developer's Blog: An interesting new entry

    hah! very good Yano :D -- but did you also add the '1' to the clip board??
  4. ...thread is getting a little off topic, so the answer to the question is this: 12 playable co-op missions If I might weigh in on the debate above, I have to say I don't see the point of froggyluv's histrionics: I don't see it as such an extreme choice. Take Reniforcements... when that comes out it'll have BAF, which is more classic Flashpointy-style, and it'll have PMC, which is more story-EW-style. Hell, it's not like it's one or the other, and speaking as a player since OFP, I think that, yes, there is room for both, and yes, accessibility *is* a good thing - in some respects it actually could do with being a bit more accessible, alongside options for classic/hardcore players. It's not like you're being told, "actually, boys, we decided to remove all the gameplay that you enjoy, codemasters style." It's more like "here, look, our engine can also do these kinds of things, which people find fun" Where's all the drama in that..? :) -- Oh, and if you've actually played Crimson Lance (BAF) you'll see if you let your teamates get killed they dont get replaced, you have a team to play with till the end and your skill (or the AIs stupidity ;) ) effect how easy the later missions are....
  5. Marooner's Rock Review of PMC -- no score, but a good write-up! :bounce3:
  6. tequila.mockingbird

    The Future of Arma

    Hi Guys, After only ever playing OFP in SP, I played Arma. It was good, but didn't draw me in like Flashpoint. What kept me going was actually my first go at Warfare. That was really awesome - not played anything like it. So I agree with you to some extent about the MP support. But I don't see the argument to drop SP support. I enjoy getting into a game though its offline interactions. I enjoyed Harvest Red, OAH was ok, but nothing to write home about, BAF was a nice angle on the conflict (and great to see the brits), and, actually, I thought PMC was good. Different from HR, but fresh. Wasn't sure about some of the mission design. but there are nuggets of gold in there, held together by a story to follow (which was actually good, certainly in BI terms). It actually had a story, etc - and I miss that from MP. I think the voice acting in BAF and PMC was also good -- i thinkk it's just too lazy to say 'horrible VA' now (escpecially from people who havn't played the lastest campaigns :p), it's not hollywood, but its no worse that OFP. Maybe because I only picked it up after the patch, so didn't have the problems of other players.... I think PMC, for eg, is a great one to introduce people to gameplay, simplifying the sometimes-difficult-to-control AI, etc, and i don't see why whey woudlnt release it with BAF in the stores to get some more users to come back to arma - to populate the MP servers, which keep you in it for the longer-term.
  7. tequila.mockingbird

    The Sprocket Idea New Year sale is under way!

    hi Guys, I've been a long time 'in the shadows' but i thought I'd sign up for the new year :D call it a resolution i guess? Just wanted to say i think the sale was great deal - i picked up both BAF and PMC for a really good price - no probs installing (for a change- kidding! :p) Enjoying both so far - nice value, and i love thaet Reaction mission (haven't seen (official) interesting PP like that since EW) -- happpy new year to bis and all on the forums!
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