Jump to content

xcal13

Member
  • Content Count

    15
  • Joined

  • Last visited

  • Medals

Posts posted by xcal13


  1. To quote another post of mine

    Personally i'd like to be able to take those "drop pods" from the intro cinematic and the start of the campaign then port them into Arma 2 or Take on helicopters, Just because they're awesome :D

    Thing is i have no idea how to do that at all.

    It would also be quite cool if there was some mod where we could call in drop pods with 8 troops and land them on islands at a cost of a certain amount of materials, they could even be loaded with Ai soldiers that are on your side (since they already have some sort of fighting ai) would be like calling in ODST's or pelicans.. Space marines? :)

    The second idea seems more "because it would be cool" then anything, unless they automatically try and hack the closest hackable building they land at, at which point "drop troops" would definately be useful as well as awesome looking. "but lets not forget enemy AA turrets" <-- or maybe add that silo type building seen in the campaign which has to be taken out before troops can be called in.

    The thread http://forums.bistudio.com/showthread.php?140366-What-would-you-like-to-be-able-to-mod-in-CCGM&p=2232593#post2232593


  2. I also spent about 10 minutes before i figured that out, i actually thought they were missile silos (holding missiles to shoot down the drop pods)

    i even parkoured up on the hill the other side of the gate to get a vantage point to shoot at it (inadvertantly falling down the other side and finding one of those rusted radar stations which can be interacted with yet seem to do nothing, I've found them on most islands, seriosly what are they? woops going off topic sorry :/)


  3. Personally i'd like to be able to take those "drop pods" from the intro cinematic and the start of the campaign then port them into Arma 2 or Take on helicopters, Just because they're awesome :D

    Thing is i have no idea how to do that at all.

    It would also be quite cool if there was some mod where we could call in drop pods with 8 troops and land them on islands at a cost of a certain amount of materials, they could even be loaded with Ai soldiers that are on your side (since they already have some sort of fighting ai) would be like calling in ODST's or pelicans.. Space marines? :)

    The second idea seems more "because it would be cool" then anything, unless they automatically try and hack the closest hackable building they land at, at which point "drop troops" would definately be useful as well as awesome looking. "but lets not forget enemy AA turrets" <-- or maybe add that silo type building seen in the campaign which has to be taken out before troops can be called in.


  4. http://www.ion-inc.com/press/ Anyone else click on the injured sea turtles link? i couldn't help laughthing

    can somebody pm me the passwords/logins too :confused:

    ---------- Post added at 09:40 PM ---------- Previous post was at 09:06 PM ----------

    I went with the "staring you in the face" comment and found the first 4.

    found the mistakes

    now can anyone tell me those villain names theres

    col. aziz

    and some one else :confused:

×