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visceralsyn

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Everything posted by visceralsyn

  1. Upload A2, inside the A2 directory create a directory named 'expansion'. Upload the A2OA directories to the expansion directory. Download the A2OA-Beta server, extract the contents to the A2 root directory, run install. You will not need -mod=expansion;ca;arma2\ on OTHERPARAMS line by installing it this way. as for the OTHERPARAMS line, if you use the quotes " ", then you do not need to use the blackslash \, to seperate mods. he can use any port he wants, by default the client runs on 2302. if he has no server running on 2302, he can run one on 2305. ...Syn...
  2. visceralsyn

    Arma2 OA Ubuntu Server

    That particular error message says the config file, has not been configured. Missions can be made on mars, makes no difference. ...Syn...
  3. visceralsyn

    Arma2 OA Ubuntu Server

    There are still an awful lot of files in there, I'm not at home to compare to my server. Once you resolve the permissions, make sure to run the install. Remove BAF, and PMC dirs, per BIS DEV's the PMC, BAF Lite are already in Addons. ...Syn...
  4. visceralsyn

    Arma2 OA Ubuntu Server

    I understand English can be a second language' date=' but there are internet dictionaries, definition of suppress AbouSanchez, do not run server as root, correct permissions, and or ownership of all files and folders in the ArmA2 directory for the user account you are using. Correct the arma2oa.cfg, by adding lines the error message tells you are missing. Configure the arma2oaserver script, correctly, and use it to launch server: ./arma2oaserver start|stop|restart|status|check ...Syn...
  5. This is not a memory leak, you have been informed the server uses up to about 1.2GB of ram by itself. ...Syn...
  6. visceralsyn

    Good server specs?

    Again, whining.... BIS' act is together, you are bitchin about what they give away for free. Whichever Server OS you run, that totally up to you. I am not pro choice, anytime I can run a Linux server ( certain Racing Sims leave me with none ), I will. Winders sucks in the server department. ...Syn...
  7. visceralsyn

    Good server specs?

    BIS has released 2 beta 1.62 ArmA2OAserver's, the first one had some hiccups with gamespy, the second one does not. My server runs perfectly fine. No, you cannot come play on my server because yer whining like a little bitch again. If you have a problem with the Linux server, that's you, and your problem. ...Syn...
  8. visceralsyn

    Good server specs?

    Linux distro will have to be a newer one, since the binary is compiled with GLIBCXX_3.4.15. OpenSUSE 12.1 has it, you may have to check around for other distros. ...Syn..
  9. visceralsyn

    Good server specs?

    The ArmA2/ArmA2OA dedicated server uses only 2 cores, but do note it can easily lock 1 core at 100%( usually AI and scripts on 1 core ). You might find running other servers on the machine, a challenge. The ArmA2/ArmA2OA dedicated server more prefers more Ghz, than cores as well. So, between that Xeon and AMD cpu, not only which produces the most speed, whichever has the most, and larger L1, L2, and L3 cache. If that AMD cpu doesn't have an L3 cache, than that Xeon will be faster. I'm running a Xeon E3110 (6M Cache, 3.00 GHz, 1333 MHz FSB), and it can and does struggle, from time to time. Harddrives are inconsequential, I'm running a Crucial 128GB SSD, it just loads a bit quicker. The biggie is which OS to run, Winders or Linux, winders is purely a cruddy server OS. If you do opt to run Winders, at least get a server variant, strip it down to nothing, and run everything with the PowerShell. Linux shines in the server department. I chose Linux here, OpenSUSE 12.1 to be specific. As far as connection speeds are concerned, 4Mbps upload can be configured to support 16 players. The Arma2/Arma2OA server rarely uses more than 1GB of ram, I have personally seen it hit 1.2GB running Benny's Warfare with alot of AI. So 16GB is overkill there too. ...Syn...
  10. visceralsyn

    Server-Config comparement

    We got deep into numbers, then Dev's jumped in, and set us straight !!! ...Syn...
  11. visceralsyn

    Server-Config comparement

    Since no one searches hard enuff, this thread pretty much explains what you should be using in the arma2/arma2oa.cfg files for the dedicated server. The whole thread is good, but the real information starts with post #35. ...Syn...
  12. print the contents in the arma2.cfg, and the arma2oa.cfg. ...Syn...
  13. Honestly, with 2.2Ghz you might want to consider Linux. Downside, Linux is currently in flux. The server app itself can, and does bloat up to 1GB or just a bit over. I strongly recommend 2GB's o ram. You'll likely find 2.2Ghz woefully not efficient in running some of the medium to heavily scripted missions. Since you are using windows, I recommend not using the explorer gui, run the command prompt, or the Windows PowerShell, would be best. That should free up 'some' resources. Server does not need a GPU, nor a DSP 'sound card'. Free up as much resources as possible, kill all non-essential services Winders runs! ...Syn...
  14. configure arma2oaserver, with a text editor, then launch server with: ./arma2oaserver start ...Syn...
  15. visceralsyn

    Severe Server Desync

    So can badly configured network settings.
  16. visceralsyn

    Severe Server Desync

    Start with Suma's post in this thread ...Syn...
  17. visceralsyn

    Severe Server Desync

    What is your upload speed, what do you have MaxMsgSend, MaxSizeGuaranteed, MaxSizeNonguaranteed, MaxBandwidth, all set to? ...Syn...
  18. visceralsyn

    Linux 1.62.95946 alpha

    First alpha running on OpenSUSE 12.1 without crashing. I tossed Mandriva 2010.2 install, that had been working fine, until the 1.62 patch came along. But since I do not feel compelled to help people who whine about stuff they are given to for free. I see no point in helping, other than 'EVERYBODY' is not crashing. ...Syn...
  19. Here is the thread Was only 4 pages back, its long, but we got Dev replies innit... ...Syn...
  20. visceralsyn

    Dedicated Server - NAT Negotiation Failed

    DMZ rarely work correctly, from any router manufacturer. If you are using DMZ and port forwarding, that is your NAT problem. Ideal Setup: Static LAN IP disable firewall in router (SPI): NAT is a firewall disable firewall on PC running server Configure Port Forwarding 2302~2305 both UDP & TCP. You should then be pingeable, with no 2500ms ping reports either. As mentioned elsewhere, NAT is done in your router, any NAT related issues is and will be in the router being used. ...Syn...
  21. Sadly, if the arma2oaserver script is left default, and someone merely adds: CFG=arma2oa.cfg But does not edit this line: ${SERVER} >>${LOGFILE} 2>&1 -server -config=${CONFIG} -port=${PORT} -pid=${PIDFILE} ${OTHERPARAMS} Then the server should read the arma2oa.cfg that should be in the ArmA2 OA root directory. If its in caps, the server will not read it, if the permissions are incorrect, the server will not read it. The 'CFG' line does not need to be added to the launch script, since the server reads it upon launch. However, if these 3 lines in the file, all have '0' or are not defined, you can get the above errors as well 3D_Performance adapter Resolution_Bpp Most likely reason for this error is a server already running on 2302: 21:15:29 Dedicated host created. 21:15:30 Cannot start host on port 2302. ...Syn...
  22. I did some more searching, and found only the viewDistance in the profile, adjusts in single player. So I tested the server config file, and the server profile, neither of which changed the view distance. So it looks like if its not defined in the description.ext, then some default value is used. Which I will add, is not very far. ...Syn...
  23. Somewhere in the wiki, buried deep. It says if the ViewDistance is not defined in the description.ext, then the server setting in the profile (which usually is not defined )is used. However, I cannot find that remark in the wiki anymore. ...Syn...
  24. visceralsyn

    Hardware Specs

    Since you can't seem to read, i posted Linux can be configured to use 128MB or less. I have seen the ArmA2, and the ArmA2 OA servers get up to 1.2GB, go ahead and run 1GB of ram. And yes, I do run my own server on a Wolfdale Xeon @ 3.0Ghz, but since you think shit is a fairytale, I just won't help you fuktards anymore. ...Syn...
  25. visceralsyn

    Hardware Specs

    With Linux, I'll add, you want 2 or more cores, and at least 1.5GB of ram. Once you see that 1 thread lock up 1 core at 100%, thats just AI, for some of the more heavy to heavily scripted missions( Warfare, or crazy scripted COOP's ). You'll then see why I recommend 2 Cores, at the least. If you do go with older technology, you'll want it faster than 3Ghz. Otherwise any 2 core or more cpu, at 3Ghz or as close as you can get it to that speed. ...Syn...
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