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HULL_CREATURE

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About HULL_CREATURE

  • Rank
    Rookie

core_pfieldgroups_3

  • Occupation
    Owner of Arms Corps Models
  1. Bobman, Looking good, but the Camouflage pattern is all wrong. All Bushmasters have the same patten. With the exception of touch up jobs due to a change in TAC markings. Cheers HULL_CREATURE [/img]
  2. Bobman, You did ask, and its sad that you and the lead mod have decided to go this way. CROWS 2 Would look good on a HMMWW M1114. Good luck with it and again nice work. Darth, Osprey publishing Special Operations Patrol Vehicles: Afghanistan and Iraq, have the only known (outside official sources) photo of the British SAS using the Bushmaster in their configuration in Iraq. However the photo is small and very grainy. Granted it might be a M153 CROWS 2, but is defiantly not the Kongsburg M151 Protector. See screen shot in the link. http://i113.photobucket.com/albums/n204/jasmils/UKSFBushmaster.jpg Cheers HULL
  3. Hello Bobman, I'm "baffled" because you have done a very accurate Bushmaster PMV (apart for a couple of minor things and considering its not finished) but the weapon system is incorrect. The image you posted from MRTF 3 shows the Recon Optical PWS (Protected Weapons Stations) fitted, not the M153 Kongsburg CROWS 2 RWS. It is not used on the Bushmaster PMV. I have found most of the models in ARMA2 to be quite accurate, and the modellers proud of how accurate they model their particular weapons or vehicles. It would be a shame to see this one not done correctly. I'm not criticizing your work, in fact I am very impressed, but if your going to accurately model this vehicle, then the weapon system needs to be corrected. If you decide to change it to the correct version, PM me and I can help with as much reference you will ever need. The link I posted in my last reply is the correct system used, and is taken from the user manual for the weapon. I can not work in the digital world as you do, but I do work as a manufacturer in the scale model industry can relate to the amount of work you have done on this job and how hard it can be to get reference. Well done and keep up the good work. Cheers HULL PS, a nice new ASLAV-25 and ASLAV PC would be fantastic too!!!
  4. Bobman, You done a great job on this Bushmaster, but I have to ask why have you given it a CROWS 2 RWS?????? Neither the Australians nor the Dutch use it. So I am baffled as to why you have done it this way. Could it be a problem with reference material? This is the PWS required. http://i113.photobucket.com/albums/n204/jasmils/PWS001.png (113 kB) Cheers HULL
  5. G’day All, I did post this on another part of this site, but to response as yet. Myself and a mate have had a few problems with a dedicated server (16 slotter) that we have started, and it is hosted by Hypernia. We are trying to get Insurgency 0.72 to work. Everything looks to be fine on the server end, eg server config server command line, and Hypernia has advised us multiple times that everything is OK at their end. But these problems still exist. The problems are in game and sometimes do not show up for 5-10 mins, sometime the problem start as soon as the map begins. They comprise of the following (that we aware off). 1. Some enemy just will not die. Unless a 40mm is used (and sometimes this does not work either). 2. Re-spawn at base for no reason at all. Sometimes after driving for only 100mts or so. 3. Unable to enter any vehicle after re-spawning (weather killed by enemy or re-spawning at base). 4. Unable to see other players at times even if they are standing right in front of you. 5. Unable to hear other players fire weapons (no bullet strikes or explosions seen as well from said other player). However, when we start a map through the server browser (with the Insurgency map), all is ok and we play for hours. No issues at all. We have replaced the pbo maps on the Hypernia server to try and combat this problem, but to no joy. Any help would be greatly appreciated to help us figure this out. Cheers Jason AKA HULL_CREATURE And Steve AKA blood4odin
  6. G’day All, Myself and a mate have had a few problems with a dedicated server (16 slotter) that we have started, and it is hosted by Hypernia. We are trying to get Insurgency 0.72 to work. Everything looks to be fine on the server end, eg server config server command line, and Hypernia has advised us multiple times that everything is OK at their end. But these problems still exist. The problems are in game and sometimes do not show up for 5-10 mins, sometime the problem start as soon as the map begins. They comprise of the following (that we aware off). 1. Some enemy just will not die. Unless a 40mm is used (and sometimes this does not work either). 2. Re-spawn at base for no reason at all. Sometimes after driving for only 100mts or so. 3. Unable to enter any vehicle after re-spawning (weather killed by enemy or re-spawning at base). 4. Unable to see other players at times even if they are standing right in front of you. 5. Unable to hear other players fire weapons (no bullet strikes or explosions seen as well from said other player). However, when we start a map through the server browser (with the Insurgency map), all is ok and we play for hours. No issues at all. We have replaced the pbo maps on the Hypernia server to try and combat this problem, but to no joy. Any help would be greatly appreciated to help us figure this out. Cheers Jason AKA HULL_CREATURE And Steve AKA blood4odin
  7. G'day All, I'm trying to find servers hire here in Australia where I can start my own OA server. Most companies don't want to look at me. I want about 12-18 slots. Any help would be appreciated. Regards Jason aka HULL_CREATURE
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