mycatsaid
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Posts posted by mycatsaid
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Well not complaining, at least they patch it :P
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The games been out 5 seconds and already patching?
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Downloading :D
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Hope springs eternal...AS long as it's pretty soon then it's better than what steam can offer.
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Well pre-ordered from BIS. I agree with the fact that steam ain't so reliable on Arma patches and updates so yeah best choice. Hopefully early release!
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Steam is always super slow, currently slated for tomorrow around 18-19:00 GMT+1. BIS' own store is usually quite fast, I think ArmA 2 was released pretty earlier the day before.Does the BIS store just give you a key and allow you to download? There isn't any like download manager or any funny install system. I hate things like that.
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I would buy it on BIS but I'm worried if I buy it there then steam pops up saying you can buy there would be like :butbut:
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It's not out :O
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BI Store. That's where all the pre-orders are happening as far as I know.I wish the devs would say something. They really need to update us on the times of release and if steam is going to get it before or not.
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1 hour ahead since our clocks went forward. If that's the case we may get it at 11pm GMT, fingers crossed :)Where are people pre-ordering from then since no steam atm?
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This sucks. I want it on steam -,- No pre-load still. What is the hold up with bringing to steam, I don't want delay :(
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Would be nice to see the British in this, follow in the footsteps of ArmA with BAF!
But all fronts would be good, if they keep expanding the game there is no saying where it could end up. Looks like they did a nice job with it so far anyway.
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I can understand you don't want to work on IF, but why refusing any port ?I agree with that one.
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Does anyone have an update to this? I really wanna pre-order and not get left behind on the release date.
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Sucks. Maybe we will see something similar by someone else then.
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Surely can't be that much work to port over the current domination, being the Arma 2 engine. But then again, I've seen domi code and it's a job just editing the thing never mind recoding lol.
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I agree, I hope they get the steam preorder page working, there seems to be no buy button. I hope they don't charge extra for the steam edition either, one price for all.
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Wondering have the developers made anything similar to the popular cooperative gamemode 'domination' from ArmA 2. Would be very exciting to see something like that in this game.
Thanks!
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Can't wait to pre-order on steam :)
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Weather script: Try disabling internal weather system in description.ext.Spawn shield: Try using the object name itself rather than GVAR(ProtectionZone). I don't know why he did that when it's the only one of its type, but the actual object class is "ProtectionZone_Ep1".
Hey that fixed my shield problem, thanks! But I searched in i_common and I think it says this.
#ifdef __OA__ GVAR(ProtectionZone) = "ProtectionZone_Ep1"; #endif
Could change that to CO? But it's fixed anyway by changing what you said.
Also I already tried that disabling the weather system in the description but didn't fix it unfortunatly.
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I've had no answers on the offical thread pages so I'll ask here since I run a domi mission.
Wondering if any of you can help me with these problems.
http://forums.bistudio.com/showthread.php?t=114679&highlight=force+time
Does anyone know how to get this script working with domination? I think the script conflicts with the weather/time system already in the game. Does anyone know how to fix this?Thanks!
http://forums.bistudio.com/showthread.php?t=103525
Did anyone ever get this working with this script?_box addAction ["Save gear layout" call d_fnc_BlueText, "x_client\x_savelayout.sqf"]; _box addAction ["Clear gear layout" call d_fnc_BlueText, "x_client\x_clearlayout.sqf"];
Would be good to get it thanks.
Also I created a new mission on Chernarus CO and for some reason the spawn shield don't work. I have the same code for the spawn shields in the playersetup and serversetup but no luck with getting it working even though it works fine with the same code on my OA Takistan map.
Example shorter one I have it set on helipad1.
#ifndef __A2ONLY__ if !(__TTVer) then { _shield = GVAR(ProtectionZone) createVehicleLocal (position FLAG_BASE); _shield setDir -211; _shield setPos (position FLAG_BASE); _shield setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"]; _shield = GVAR(ProtectionZone) createVehicleLocal (position helipad1); _shield setPos (position helipad1); _shield setDir -211; _shield setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"]; if (GVAR(ShowBaseSafeZone) == 0) then { _shield = GVAR(ProtectionZone) createVehicleLocal (position FLAG_BASE); _shield setDir -211; _shield setPos [getPosASL FLAG_BASE select 0, getPosASL FLAG_BASE select 1, -28.48]; _shield setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0.7,ca)"]; }; }; #endif
Sorry for long post but need some help urgently.
Thanks for anyone who helps!
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Does anyone know how to get this script working with domination? I think the script conflicts with the weather/time system already in the game. Does anyone know how to fix this?
Thanks!
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Did anyone ever get this working with this script?
_box addAction ["Save gear layout" call d_fnc_BlueText, "x_client\x_savelayout.sqf"]; _box addAction ["Clear gear layout" call d_fnc_BlueText, "x_client\x_clearlayout.sqf"];
Would be good to get it thanks.
1.61 patch question?
in IRON FRONT: LIBERATION 1944 - GENERAL
Posted
Good question, I downloaded the patch just incase anyway :P