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Everything posted by LoupVrt
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Authentic Gameplay Modification
LoupVrt replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok, now I get the LSD part of the name, thanks Flummi. :cool: -
Authentic Gameplay Modification
LoupVrt replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry if the answer have already been posted but despite my best efforts, I haven't been able to find it. What is the AGM_ModuleLSDVehicles for? -
Rooftop Static Weapons Script
LoupVrt replied to Gudsawn's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Goodson, I would like to spawn statics in several places, do I have to declare several markers in one fame logic (thus how do I seperate each marker name?) or is it best to use several game logics? -
(SMA) Specialist Military Arms
LoupVrt replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome, thanks a lot SMA crew! -
Jul 17 2014, 23:23 Today, 15:58 :confused: Errr... is it the same or a new 1.2 version have been released?
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(SMA) Specialist Military Arms
LoupVrt replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could you please make your range longer than 1000m? About 2500m would make it amazingly useful for sniper training. -
Drongos Artillery (an advanced artillery system)
LoupVrt replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Drongo, what about a stringtable so the interface can be translated? That would help english impaired folks to enjoy your work better and may even make it ubiquitous among some communities. I, of course, am willing to translate it in the obscure language thatFrench is (we have a french artilleryman among us so I better have to to do it right ^^). -
ballistics ArmA III Ballistics Overhaul WIP
LoupVrt replied to Spartan0536's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Good to know, thank you Spartan and thank you SMA crew. I then assume that the point to use an AP bullet in Arma 3 would be to get through some surface before hitting the actual target, right? (By the way, are you providing Ruthberg with data for his Advanced Ballistics project?) Nevermind, I just have read your input to his thread. KUTGW Spartan, all the difficulties you are facing and going through will only make the final result more valuable to the community. Hopefully BI will take care not to ruin your efforts with the Sniper DLC. ;) -
US Helicopters (HAFM OVerhaul) MOD
LoupVrt replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RobertHammer's OA heli sounds would fit great imho. http://forums.bistudio.com/showthread.php?102545-RH-heli-sounds-for-OA -
(SMA) Specialist Military Arms
LoupVrt replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great details! You guys are Bullpup heroes! Could you please release an MP Showcase or even just an MP firing range? -
(SMA) Specialist Military Arms
LoupVrt replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Your weapons are great gents, especially the rare ones, and I just love you Shooting Range, remind me Kronzky's shooting range from Arma2. -
IgiLoad script - logistical support
LoupVrt replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Igi, do you intend to make your Load script works on RichardsD's Up Armored HMMWV Modification and Medium Tactical Vehicle Replacement (MTVR)? http://forums.bistudio.com/showthread.php?178191-Up-Armored-HMMWV-Modification-Release http://forums.bistudio.com/showthread.php?177497-A3-Medium-Tactical-Vehicle-Replacement-(MTVR)-Mod-Release -
Burnes Armories Tanks and Deployment Vehicles
LoupVrt replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Don't want to look under your skirt Burnes, just trying to figure out what mods may influence the perceived damage levels so we, public folks, can enjoy your tanks as they are carefully designed to be. ;) Keep up the good work! -
Burnes Armories Tanks and Deployment Vehicles
LoupVrt replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
What mods are you guys using? -
Burnes Armories Tanks and Deployment Vehicles
LoupVrt replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Burnes, could you please list the addons you guys at the 15th are using? I'm having kind of a disturbing issue when I do use your groundbreaking Abrams along our own pack, see screenshot below. Since we are using a shitload of addons, knowing what actually works first will help us feed you back with a better report. http://i.gyazo.com/72b248e354384bffcfae7676fe459666.png (Driver POV) -
Burnes Armories Tanks and Deployment Vehicles
LoupVrt replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yay! -
Drongos Artillery (an advanced artillery system)
LoupVrt replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Drongo, what would it take to make RDS Static Weapons Pack recognized? -
[WIP] X39s Medical System 2 (XMS2)
LoupVrt replied to x39's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Patriot821, just peaking in this thread with no practical experience on that mod but "fal se;" seems to be a typo and is probably causing some misbehaviours. -
The 11e Regiment de Dragons Portes officialy loves it! http://i.gyazo.com/031cb24f919402908423bbf30d165429.png (2208 kB)
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Have you tried T-800A's patch Baconide?
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Multiupload links leads me to a page where I can do nothing but download some suspicious download manager. Would anybody have it hosted somewhere else? Downaloded it on Armaholic but I'm facing same issue as Charles1109 is ("Warning Message: Cannot load texture life_backpacks\data\env_co.paa."), an dthus I'm trying to redownload it directly at the source: http://www.armaholic.com/page.php?id=22548#comments
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US Helicopters (HAFM OVerhaul) MOD
LoupVrt replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A mate of mine noticed the same issue regarding altitude difference, he spotted that flying the Mohawk and Wildcat, on Daryah and on Altis. -
Toadie's SmallArms and Animations for Arma3
LoupVrt replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If I had an harem, I would grant you a VIP access to it just to have GPMG like MG-3, MAG and PKM made by you Toadie! Proper firing posture and reloading animations would be so immersive that it's depressing to play with currently available MGs. -
Toadie's SmallArms and Animations for Arma3
LoupVrt replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome work Toadie! Just one minor thing I want to bring to your attention is the suppressor's config: Here's a sample of yours on the left and one of BI's on the right: As you can see BI's ain't reducing muzzle velocity, hit and so forth anymore. If you are doing it by design, all fine though. Hope it helps. -
ArmA III Ballistics Overhaul
LoupVrt replied to Spartan0536's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Get well Spartan and glad to hear you didn't loose your research. We are excited too that you finish off all these ammos (HLCs AR-15 does have neats .300 rifles btw). For which barrel length(s) have you tailored the 7.62x51 ballistic?