Pipetka
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Everything posted by Pipetka
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M9, PM, Glock, Mp-5, UZI and Bizon are very very and very bad dammage - its cant kill effective. As example, to kill somebody with Beretta M92FS, need 3 bullets per chest or back minimum. M9 have terrible acuracity in game and its really hard hit guy with AK in Multiplayer. Fix it pls in next path for Arma 2 (OA) my respect BIS, thanks a lot!
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Very bad dammage of 9-mm bullets
Pipetka replied to Pipetka's topic in ARMA 2 & OA - TROUBLESHOOTING
I dont wanna fix accuracy, but stop power of 9-mm rounds IRL highest than in A2, and its have hight power energy - 570 J (vs. 559 .45 ACP). IRL .45 ACP have 270-300 m\s vel. 9-mm para have 380-400 m\s. SD bullets for rifles have 290-320 m\s IRL, but in game its have dammage more and more effective than normal FMJ 9-mm bullets for M9 or PM. I did not expect rifle round power, but its must kill effective in a close combat firefight. Now only Colt M1911 and Revolver .45 have good kill power. But if guy with M9 or PM will met with guy who's have Colt M1911 in the battle, he will be dead. I saw it many times in MP. -
Falanga missile in Mi-24 doesn't hit targets
Pipetka replied to Vipera's topic in ARMA 2 & OA - TROUBLESHOOTING
Missile controlable on 1,5-2 km in most oldest version 9M17. Speed = 150 mps. Thrust time i think is 10-12 sec. New versions 9M17P (Mi-24D) have 4 km radius of action. Thrust time 20-25 sec. -
Falanga missile in Mi-24 doesn't hit targets
Pipetka replied to Vipera's topic in ARMA 2 & OA - TROUBLESHOOTING
I agree. Falanga is absolutely useless againts any targets - cars, trucks, tanks... Falanga is a verry slow and hard controlable (maneurability = 3.5 its best parameter) rocket in RL - only 150 mps. The most oldest versions have 1500 m range radius of action, newest more than 4 km. All versions Falanga or Shturm-V have 500-600 mm armor penetration (like PG-7VR missile for RPG-7V or Konkurs AT-6 for BMP-2). Why it's so weak in-game? Cause its have thrust time only 2 sec. BIS, pls make it for 10 sec or more. I think most players will agree with me, if i will say CDF and Takistani Mi-24D not effective against most targets... -
hi BIS i have suggestion - what about special slot for single-using weapons ammo, like RPG-18 or M136? Ammo for that weapon takes 6 slots in soldiers inventory like Metis or Stinger. Its will be much better for balance. is it real? and what about holster function for pistols, like in OFP? would be nice
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Hi, its me again. Pls fix the damn ATGM Falanga at Mi-24D. Its imposible to hit something with this missile. set this params pls: hit = 360 maneurability = 4.5 thrust time = 6.6 I think its optimal... thanks.
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Hello BIS:), my respect to you all. I like Arma 2 and I love your games from OFP time. In OFP Mi24 was powerfull and greatest chopper. But now - its a peace of crap :(by some reasons: 1) Uncontrolable AT2 missiles. This reason makes Mi-24D absolutely useless against any armored targets and cars. Do not change dammage and speed of this missile just fix the maneurability and range. 2) Terrible radar. All versions of Hind (Mi24D, Mi24V, Mi24P) cant see any enemy targets far than 1000 m. But Mi8 and MH-6 can see very far. Pls fix Mi24 radar for 4km or more. 3) Yakb 12,7 this is not automatic gun. Take out the explodes from hits. So... This reasons makes Hind useless against enemy tanks and choppers . East cant be effective in the air in C&H and CTI Warfare games. Please, fix it in next path. My respect...
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All Mi-24's need to fix scan radar. Its impossible fight with 800-1000m visibility. Mi-24V and Mi-24D need to fix explodes from MG hit. AT2 Swatter (3M17 Falanga in rus) need to fix range (2,5km as max) and set up maneurability like AT6. Thats all we need i think...
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i think takistani army have not newest versions of this rockets. oldest rocket got a 2.5 km max range. but if give them 4km shooting range as lastest versions its will be not bad. Because rockets Falanga now in arma useless against any targets - have only 500m un\ effective range in game now. I checked that addon of mi24 fixing - greatest scan radar, but most servers blocking me when i try to connect and it doesnt work with Mi-24D of taki army. So, its will be better if BIS fix mi24 in next Arma2 and AO patch.
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Some information about it. http://en.wikipedia.org/wiki/Mi-24 Yakb 12,7 - its heavy machinegun, have 4000-5000 rpm firing speed. Uses 12,7x108 round, like DShK, and not explodes, its like heavy minigun. In Arma 2 its uses 3 rounds for burst, but i saw only 1 bullet. Some info about AT2 as Falanga... http://en.wikipedia.org/wiki/3M11_Falanga Speed: 150–170 m/s Max range: 2.5 km Time to maximum range: 17 seconds Guidance: Radio command MCLOS Warhead: 5.4 kg HEAT 500 mm vs RHA