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Double Doppler

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Everything posted by Double Doppler

  1. Double Doppler

    Arma 2 Addon request thread

    Starlight city? I used to love that map!!! It would be great if someone could port/make an ArmA equivalent for ArmA2 !! the good old days lol :cheers:
  2. Double Doppler

    UV mapping cloned selections

    I made a UV map for one wheel, and want to apply it to the others. I am making a car.
  3. This is all very interesting. I am curious to how this is done too. My group are working on an RPG and look to saving stats after the server restart. There are many ways it can be done, but most of them require time and effort and a little bit of external coding AFAIK.
  4. Hey I have the same problem! When I try to load textures of a model, even ready made ones with the textures already in paa and assigned, it still refuses to load!
  5. Double Doppler

    Emita City

    nice map dude
  6. Is it possible to attach an object through the vehicle's init with just the classname? The reason for this is I have a dynamic mission I am working on where the vehicle has its init set before being bought by a player. like instead of _l1 = createvehicle "red_light" [this,[0,0,0]]; could be: createvehicle "red_light" [this,[0,0,0]]; Or somthing like that so I dont have to name stuff (it gets messy when a unit buys a vehicle if objects are named..) Remember I want to do this in the vehicle's init only with out naming objects preferably. Just by classname. I would be greatly pleased if someone would help out!
  7. Double Doppler

    Attachto with classname

    Will not work! gives me a missing bracket error. And If I reverse createvehicle and "red_light" it will give me a "Error Type Object, expected number before the "createvehicle" space. these syntax errors driving me nuts!
  8. Double Doppler

    Steel (ahem..take inspiration) from the popular mods!

    AI features from the SLX mod should be intergrated too. And the wounding system
  9. Double Doppler

    Skoda Octavia Addon

    Tried this out, the variety of police cars is nice.
  10. Offtopic but I have to say that the soldier in the first pic is almost invisible! Ontopic: It would be hell for addon makers being how demanding it is to make addons for Arma 2 as it is...
  11. Double Doppler

    Thx for Summer chernaurus !

    From what I can gather, BIS might be making a new Chernarus campaign with Czech in it and possiblly a summer Chernarus to make things more exciting. Either way, Chernarus is without doubt, my favourite map in the ArmA series, and seeing it in summer vegetation and moving back to the "in" crowd would be awesome!
  12. Double Doppler

    Thx for Summer chernaurus !

    Is this a mod or actually in game now?
  13. Double Doppler

    Who are this Time the Enemies ?

    Those tanks look like Israeli Merkava IVs to me...
  14. I am using Windows 7 and it had an error "squint has stopped working" There is a button called "View problem details" the choices are limited, the information it contained is what I posted above.
  15. Double Doppler

    Arma 3 Officially Announced!

    Looking fantastic! Cant wait!
  16. Double Doppler

    SimCopter anyone?

    Haha I know what you mean SimCopter was fun back in the day!
  17. The signature of the error that my windows reported Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: squint.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 4ced817f Problem Signature 04: mscorlib Problem Signature 05: 4.0.0.0 Problem Signature 06: 4d53693b Problem Signature 07: 3dab Problem Signature 08: 105 Problem Signature 09: System.IO.DirectoryNotFound OS Version: 6.1.7600.2.0.0.256.4 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
  18. I want to retexture my units in my mission by classname so that they are retextured automatically whenever any script calls them (be it buying a unit, or respawning as one). I know in a way that this might be possible, but I do not know what parameters to set. I am hoping to make it in a trigger, that is JIP compatable. Like if "BAF_Soldier_DDPM" was set to retexture automatically using SetObjectTexture, so that it would never show its original textures for the duration of the MP mission. I really need to be pointed in the right direction, I have been trying this for some time and getting it to work :confused:
  19. Double Doppler

    Reskin by classname

    The thing is that the unit I want to retexture doesn't have an init (I want to set a command in the mission, perhaps by trigger, so that if that unit is called in when bought by a player, it automatically reskins it). What I am trying to do is reskin normal vehicles to be ,say woodland LAVs into Desert LAVs for a warfare mission. Then If I buy them in the game, they turn into desert ones as the command automatically retextures them by the paa in the mission file.
  20. Looking forward to this! just what my mission in progress needs :)
  21. yeah I tried repairing it too no effect :confused:
  22. Hi I want to use this great tool but I get a System.IndexOutOfRangeException error everytime I launch the installer or launcher :confused::confused::confused:
  23. Double Doppler

    SetObjectTexture for respawn?

    I tried this with a friend in a mission later on and it seems it only affects the players model so the player will see his unit retextured but his friends remain untextured but they see themselves as re-textured :confused:
  24. Double Doppler

    SetObjectTexture for respawn?

    I tried the first method that Celery suggested, and put "IsKindof ""players'model"" " into the condition and it did just what I wanted. Though I suppose it will cause alot of lag when the players join the mission. What I want it to do is to retexture specific units when they die, so they keep the texture all round, preferably defined by the unit's name. Maybe an event handler could do the trick.
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