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Everything posted by exikutioner

  1. I am trying to set a script/init for playable vics. Basically I want to check if there is a player in the slot (driver for a kart), and delete if there is not. No point in cluttering the start line with karts that have no driver! Thanks for the help.
  2. exikutioner

    Check player script help

    I get a local variable error with that. I am probably deploying it incorrectly though. Tried as an init on a kart, but cant even click ok with that. Then tried it in as a script, but got an error on the first line; something about encountering a { instead of =.
  3. exikutioner

    Grand Theft Auto V

    Parachutes alone make TBGT a worthwhile purchase!
  4. exikutioner

    Beta wont show up on Steam

    Update Arma through steam. Will upgrade you to the beta.
  5. exikutioner

    Proposal for a new Game Engine

    It's a long shot but I do agree. Headless client does some of the AI offloading you discussed. Would also be nice to have underground structures.
  6. exikutioner

    Dust Storm Composer WIP

    Can't wait for this mod!
  7. exikutioner

    ARMA 3 - Steam or arma3.com?

    Buy it from the BIS Store. Steam will take a percentage of sales for themselves.
  8. Holy crap! Amazing map!!!! Can't wait to try this out.
  9. Do you have 3D positions turned on? And what format is the output set to? Needs to be on Stereo.
  10. I feel like such an idiot. Thanks a bunch!!!!
  11. Thanks for that tip! Found the ladder and a few other goodies in there, however, I still cannot seem to find the FLIR SOFLAM in that list. Keep up the great work though!
  12. Any chance we could get the ACE thermal soflam in LEA? Could really use that in a few of my kits. Also, the ACE ladder could be useful too. ACE_TacticalLadder_Pack
  13. I can confirm Mirror 2 has the corrupt pbo. Checking Mirror 4 now. ---------- Post added at 04:23 PM ---------- Previous post was at 04:12 PM ---------- Mirror 4 worked for me. No pbo error.
  14. Another thought for ya, try reinstalling the latest GPU drivers, but do it per this post: Evga Forums
  15. That just made the first week of classes tolerable! Looking forward to trying it out.
  16. If you need reference photo's or textures, please let me know. Eager to see this in game!
  17. Agreed on Speedstep doing its thing. You have VSync set to off in game, what about your actual GPU profile for the game? Have you set that to force off as well? Whatever program you are using to launch Arma with, is it set to run as administrator?
  18. exikutioner

    Wounding script issues

    You are the man! Thanks a ton!!!!
  19. I am trying to create a group and have them unconscious and in need of varying medical needs, but am having a hard time simply getting them to spawn wounded. I am trying to accomplish this using the ACE wounding system as well. This is what I have so far: //Create Men _WestGrp01 = CreateGroup West; _leader1 = _WestGrp01 createUnit ["USMC_Soldier_Pilot", [(getMarkerPos "spawn1") select 0,(getMarkerPos "spawn1") select 1,0], [], 3, "FORM"]; _unit1 = _WestGrp01 createUnit ["USMC_Soldier_Pilot", [(getMarkerPos "spawn1") select 0,(getMarkerPos "spawn1") select 1,0], [], 3, "FORM"]; //Wounding _WestGrp01 = this setUnconscious true; Any help/ideas/thoughts as to why its not working?
  20. exikutioner

    Wounding script issues

    Placed the module down, and tried it without it placed as well. Had this in the init, and tried without as well: ace_sys_wounds_enabled = true; // activates wounds ace_wounds_prevtime = 200; // time limit (in seconds) ace_sys_wounds_all_medics = true; // everybody can heal
  21. exikutioner

    Wounding script issues

    Not sure why, but it is still not working. I have show script errors enable with no warnings. They spawn perfectly healthy.
  22. Ok, I know that you can use setFuel # to adjust the fuel for that vic, but what about if I wanted to set the fuel for the actual refuel truck? I want to limit the amount of refueling done in my mission. Thanks for the help!
  23. exikutioner

    Are you going to upgrade because of ARMA 3?

    Waiting to see what Haswell has to offer. Probably going to hop on that bandwagon with a 600 series GPU.
  24. exikutioner

    E3 2012 - About new communications system

    For MP use, I have my speakers plugged into my soundcard, and TS is run through the onboard audio to my headset. Works flawlessly, and I feel is much closer to realism than output just from the speakers.