LaughingPineapple
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How to make a single L-G artillery request?
LaughingPineapple replied to LaughingPineapple's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
For some reason, an error shows up when I insert the code to the unit: "Missing ]". ---------- Post added at 21:49 ---------- Previous post was at 20:31 ---------- Can anyone help out? I really would like to use this. -
How to make a single L-G artillery request?
LaughingPineapple posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
In a certain mission (name in spoiler tag at bottom), you are required to use an LD to guide artillery shells, which when you order, come and destroy wherever you lazed. I de-pbo'ed the mission and put in in the editor, and found nothing related, so I searched the folder holding the entire mission and found several SQF files. The problem is, I am not sure how to activate these SQFs and use the feature. Any thoughts? Mission: -
ARMA 2 Sniper Ballistics Question
LaughingPineapple replied to LaughingPineapple's topic in ARMA 2 & OA - GENERAL
I looked up ACE and it looks pretty good. It even has a ballistics computer. -
I was playing ARMA 2 the other day and was sniping on a server and found another enemy sniper looking away from me, that I found was a ridiculous 1900 meters away. I was thinking whether or not to try to shoot, then I remembered I don't know the ballistics I should go by. I then decided to shoot 1 bullet to see where that goes, then correct the shot using that. When I fired, I found the bullet landed a good 5 meters away from him, and corrected the shot as I wanted to, and it was a hit. But I want to know if there is anyway I can calculate ballistics so I can get it in 1 shot. I tried the technique a few times after and none of them worked, because the shot landed in front of them so the enemy quickly got up and ran for cover.
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How to make a wall that kills you when you touch it?
LaughingPineapple replied to LaughingPineapple's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yeah, that works. It is hard to put everything in place, since you do one thing, then you forget something else, and it goes on and on until you find you find out you don't know the code to do the most important thing. I'm not sure how to kill ANYONE who comes to the fence (even animals). When I test it out with another soldier, I am the one who gets killed. How can I fix that? -
How to make a wall that kills you when you touch it?
LaughingPineapple posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I was trying to make this kind of wall that kills you when you touch it. I tried using triggers but I want to be able to enable and disable it at any time. I want to be able to just walk into it, and I instantly die. Is this possible at all? I'm trying to make an electric fence that can be enabled or disabled from a laptop (the prop) inside a base. If for some reason that is not possible, I wouldn't mind radio. Thanks! -
Using LD for Hellfires
LaughingPineapple replied to LaughingPineapple's topic in ARMA 2 & OA - GENERAL
If that's the case, I bet it would also work with the Mavericks on the A-10. My Macbook Pro can run this game perfectly. It is truely a miracle for such a thing to happen. Intel Core 2 Duo 2GB RAM 320GB HDD at $1200 CAN -
Using LD for Hellfires
LaughingPineapple replied to LaughingPineapple's topic in ARMA 2 & OA - GENERAL
Why didn't I think of that before, it even shows it in the target area for the radio thing. I feel like a useless hobo. :butbut: BTW, your rig is awesome... How much did it cost? -
Hi, Does anyone know if it is possible to control Hellfires that were fired from a Apache via LD? I am planning to get Operation Arrowhead in a month or two, but due to watching that "Death from Above" video demonstrating the Little Bird fearlessly lazing all those tanks makes me want OA NOW. But as I said before I'm not getting it yet. But does anyone know how to use the laser designator to control hellfires? Please and thank you? :bounce3: