Paintface
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Everything posted by Paintface
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SupportCall - "Cheat" module
Paintface replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
so no MP compatible alternatives out? dont know what the issue is with public servers having signature checks. -
SupportCall - "Cheat" module
Paintface replied to kronzky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same request here, my brother isnt very good at arma and i hoped we could play MP co op missions together with us using this addon so no matter the skill level we can finish the missions. also could it be possible to implement a close air support function? where you set a position on the map and can select from a range of bombs to be dropped ( jdam like ) from 500 to 2000 pound or multiple bombs on multiple targets. And maybe possiiblity to spawn at least transport choppers. Thank you very much -
also pre ordered :) i wondered if the weapons and vehicles announced are the complete list or will we see retextured T72s ( or slightly remoddeled since they are czech built T72s which would give East German NVA mods alot less work to adapt )
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ARMA 2: OA beta build 93415 (1.60 MP compatible build, post 1.60 release)
Paintface replied to ArmAriffic's topic in ARMA 2 & OA - BETA PATCH TESTING
does this need the server to be patched also? cause i just lost weapon + all my ammo without being able to pick it up when switching weapons from bag..... very frustrating -
DayZ Zombie RPG (Unofficial Mod) Alpha
Paintface replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
well updated the addon , spawned at the beach and got spotted by a zombie. shot the zombie and 20 more arrived, as expected i did not survive. edit: just tried again, couldnt even approach a town, got 25+ zombies after me and i cant do anything with makarov. -
ARMA 2: OA beta build 92477 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
getting some hard spiking polygon artifacts in cities on chernasus with a 6950 latest beta drivers for AMD and this latest beta. -
ARMA 2: OA beta build 91138 (1.60 MP compatible build, post 1.60 release)
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
since i installed latest beta i cant seem to connect to any server, be it wiht the beta or vanilla, all i see before getting the constant loading screen is a red message in the console but it fades too fast for me to reconize what it is about, someone mentioned battleye so i updated that manually, no go though. -
ARMA 2: OA beta build 89606 (1.60 MP compatible build, post 1.60 release)
Paintface replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
same issue here -
ARMA 2: Operation Arrowhead 1.60 RC #2 (Release Candidate)
Paintface replied to maruk's topic in ARMA 2 & OA - BETA PATCH TESTING
i seem to have the same problem. fresh install of ARMA II + OA + BAF + PMC and then installed 1.60RC2 straight away, cant join any servers. Either kicked right away or session lost. would you able to explain me how i can get the weapons_pmc.pbo out of the RC1? thanks -
MCC Sandbox - Mission making the easy way
Paintface replied to spirit6's topic in ARMA 2 & OA - USER MISSIONS
hi excuse my noobquestion. i am not familiar with the editor. i saw the video about close air support, can i basicly load this addon doing any mission and use the UI sort of like a computer to call in close air support like JDAMs? thank you -
depends if its only future equipment and if it becomes more COD than arma 2
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ARMA 2: OA beta build 81921
Paintface replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
same here , getting out of memory crashes frequently with this beta -
What do you think off the "future" setting
Paintface replied to paecmaker's topic in ARMA 3 - GENERAL
but i hope we will still have the option to use all the ARMA 2 content ( current gear ) in arma 3, even if its the exact same model / texture / sound -
that server admins can put urls to downloads of required mods in the server settings, this way the arma client can download any required mod and stay up to date. this would enhance the experience greatly and keep mods a viable option to use on the server so enough people can enjoy it. should honestly be patched into arma 2 ( as excuse to beta test it for arma 3 )
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MOD question - how to see f22 or f16 in editor
Paintface replied to uberMcLovin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
thank you that did the trick, havent used mods alot so usually i only had to extract the zip file and copy paste the ready to go folder. -
MOD question - how to see f22 or f16 in editor
Paintface replied to uberMcLovin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
hi i got same issue but i cant seem to resolve it i cant find the F16s anywhere in the editor, checked factions on blufor and opfor -mod=@F16;@CBA;@Missilebox is how my shortcut looks like, i changed the order also. when i start arma i dont get any errors, and the 3 mods show up on the mainscreen on the top right. what am i doing wrong? many thanks for helping me out ( using editor for the first time ) -
wish there was no foilage, would improve the framerate and more importantly it would be possible to lay down and still see something, wich makes weapons like machineguns useless at the moment.
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ARMA 2: Operation Arrowhead & Reinforcements, version 1.59 - Patch released
Paintface replied to Dwarden's topic in ARMA 2 & OA - GENERAL
i see so few players on 1.59, is the message getting out about the release? -
I really enjoy the showcase missions for every faction, it helps testing all the vehicles and weapons. I have Arma 2 + arrowhead + BAF + PMC and i wondered if someone has an all in one showcase for all the factions in the same spot? basicly every weapon and vehicle ingame + all the different textures versions to play with. Also would it be possible to make this multiplayer? cause i will use it to teach new players what is in the game and how to use it. thanks
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Paintface replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
the 6870 is the sweetspot performance/price at the moment http://www.newegg.com/Product/Product.aspx?Item=N82E16814141124 -
http://www.newegg.com/Product/Product.aspx?Item=N82E16814141124 I would get the 6870 instead, i would personally not buy a new card that is any slower, cause 5850/6870 performance is where arma starts to run pretty smooth, 5770 would just be ok to play it at medium settings.
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ArmA 2 holiday bargains! Up to 75% off!
Paintface replied to Colossus's topic in ARMA 2 & OA - GENERAL
http://www.amazon.com/ArmA2-Combined-Operations-Game-Download/dp/B003UV8RRE/ will it be possible to extract the Cdkeys and use them on my regular DVD installs? Since the deal is only valid for US citizens and i would like to use the non download install for arma. -
http://www.newegg.com/Product/Product.aspx?Item=N82E1681450018 back in stock :)
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http://www.newegg.com/Product/Product.aspx?Item=N82E16814500184 BAck in stock:)
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i get the warning when starting the game that i need extended eventhandlers, i downloaded CBA and used the @cba approach + copied the pbo file in the warfx folder to no avail. What am i doing wrong?