-
Content Count
63 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by cirav
-
Version 1.1 Download : http://addons.ofcra.org/cirav/@Kidal-v11.7z ------------------------------------- Map size : 60km x 60km Serverkey inclued Google map Requirements: -Community Upgrade Project - Terrains Core Description : Kidal is a town and commune in the desert region of northern Mali. The town lies 285 km northeast of Gao and is the capital of the Kidal Cercle and the Kidal Region. Spécial thanks: -Mikero for his tools -Liv2Die for RSPN Cave Systems Known Issues : -Edit texture mod RSPN Cave -Improve the land on roads -Add details in the city Changlog 1.1 : -add electric pole, floor lamp, garbages and other objects -add vegetation in the city -changed all the ground textures and clutters -add the names of certain areas -add new mosque -improvement airfield -cleaning roads Screenshots : http://img15.hostingpics.net/pics/755777kidal01.jpg http://img15.hostingpics.net/pics/425138kidal02.jpg http://img15.hostingpics.net/pics/504679kidal05.jpg http://img15.hostingpics.net/pics/496017kidal06.jpg http://img15.hostingpics.net/pics/216283kidal12.jpg http://img15.hostingpics.net/pics/756536kidal14.jpg
- 39 replies
-
- 14
-
Version 1.1 By Cirav & [301]Hubabobube Download: http://addons.ofcra.org/cirav/@Wake-v12.7z Make Arma Not War : http://makearmanotwar.com/entry/1QI8Olt481#.VEqnyfmsXh5 Serverkey included Map size : 10km x 10km Wake Island requires no additional addons. Google map : https://www.google.fr/maps/@19.2911446,166.6358416,14z Description : Wake Island is a coral atoll just north of the Marshall Islands. It is an unorganized, unincorporated territory of the United States, administered by the Office of Insular Affairs, U.S. Department of the Interior. There are about 150 people living on its 2.85 square miles. Access to the island is restricted, and all activities on the island are managed by the United States Air Force. There is also a missile facility operated by the United States Army. The largest island, Wake Island, is the center of activity on the atoll and is the location of Wake Island Airfield, which has a 3 000 m runway. Spécial thanks: -[301]Flap32 for help -F.S.F for Wiki Labs -Mikero for his tools -Fullerpj for USAF Mod on my screenshots and video -F/A-18 X Black Wasp on my screenshots and video -Ivory Aircraft - F-15/C Eagle on my screenshots and video -AV-8B Harrier II on my screenshots and video Changlog v1.2: -Modified Map Grid -Remove errors factory_main_part2_f.p3d Changlog v1.1: -Add Normal Map -Add texture Seabed -Improve underwater topography -Improve ILS runway for IA -Delete Cargo Tower addons
-
Version 1.2 Download : http://addons.ofcra.org/cirav/@Bozcaada-v12.7z ------------------------------------- Serverkey included Map size : 20km x 20km Bozcaada requires no additional addons. Google map Description : Bozcaada is an island of Turkey in the northeastern part of the Aegean Sea. Administratively, the island constitutes the Bozcaada district of Çanakkale province. With an area of 39.9 km² it is the third largest Turkish island after Imbros and Marmara. In 2011, the district had a population of 2,472. The main industries are tourism, wine production and fishing. The island has been famous for its grapes, wines and red poppies for centuries. Source Dev Team : -Cirav -Ruskoff -Arthyc -Vincent Spécial thanks : -F.S.F for Wiki Labs -Mikero for his tools -Bohemia Interactive Studio Changelog v1.2 : -Modified Map Grid -Modified entrance airfield -Remove building on road -Remove errors factory_main_part2_f.p3d Changelog v1.1 : -Modified satellite map -Modified texture map -Add karting track -Add checkpoint -Improve miltary post -Improve airfield -Improve the city of Merkez -Improve roads -Add some objects Screenshots v1.0 : http://img15.hostingpics.net/pics/349646bozcaada01.jpg http://img15.hostingpics.net/pics/773117bozcaada02.jpg http://img15.hostingpics.net/pics/886041bozcaada03.jpg http://img15.hostingpics.net/pics/558433bozcaada04.jpg http://img15.hostingpics.net/pics/577990bozcaada05.jpg http://img15.hostingpics.net/pics/774234bozcaada06.jpg Screenshots v1.1 : http://img11.hostingpics.net/pics/5027004801.jpg http://img11.hostingpics.net/pics/7542195002.jpg http://img11.hostingpics.net/pics/4412749203.jpg http://img11.hostingpics.net/pics/1922537604.jpg http://img11.hostingpics.net/pics/8417488105.jpg http://img11.hostingpics.net/pics/5420923506.jpg
-
Wake Island - Version 1.2 Download : http://addons.ofcra.org/cirav/@Wake-v12.7z Changelog 1.2 : -Modified Map Grid -Remove errors factory_main_part2_f.p3d
-
Bozcaada - Version 1.2 Download : http://addons.ofcra.org/cirav/@Bozcaada-v12.7z Changelog 1.2 : -Modified Map Grid -Modified entrance airfield -Remove building on road -Remove errors factory_main_part2_f.p3d
-
Thank you for your work, it's the kind of addons that was missing on Arma.
-
Version 1.1 Télécharger http://addons.ofcra.org/cirav/@Kidal-v11.7z Changlog 1.1 : -add electric pole, floor lamp, garbages and other objects -add vegetation in the city -changed all the ground textures and clutters -add the names of certain areas -add new mosque -improvement airfield -cleaning roads http://img15.hostingpics.net/pics/755777kidal01.jpg http://img15.hostingpics.net/pics/425138kidal02.jpg http://img15.hostingpics.net/pics/504679kidal05.jpg http://img15.hostingpics.net/pics/496017kidal06.jpg http://img15.hostingpics.net/pics/216283kidal12.jpg http://img15.hostingpics.net/pics/756536kidal14.jpg
-
I'll try to make it compatible with my map ALIVE mod. But I do not guarantee the result is a mod that I never use.
-
The map is still under development. I am finalizing version 1.1 with a lot of work on the city. I also changed all the ground textures and add the names of certain areas. I think I can release a new version in 1 to 2 weeks.
- 39 replies
-
- 12
-
Hello, I want to get our server in Apex Sneak Preview Build versions. We use Arma3server.cmd to update our server. I successfully passed in Build DEV (only Tanoa map) with SET A3serverBRANCH = 107410 -beta development. But impossible to pass in Apex Sneak Preview Build versions. Is it possible to move in this version via Arma3server.cmd ? Thank you for your help
-
Hi Papanowel, thank you for your return. For the moon, I 'll try to change that. I used the config.cpp file Stratis so I thought not having this kind of problem. For objects on the road, it's one of the things I upgraded to the next version. It's a long job given the size of the card.
-
Server - Apex Sneak Preview Build
cirav replied to cirav's topic in ARMA 3 - SERVERS & ADMINISTRATION
No, it's just a server test to organize some COOP. -
Server - Apex Sneak Preview Build
cirav replied to cirav's topic in ARMA 3 - SERVERS & ADMINISTRATION
It works perfectly thank you for your help. :wub: -
Bozcaada - Version 1.1 Download : http://addons.ofcra.org/cirav/@Bozcaada-v11.rar Changelog 1.1 : -Modified satellite map -Modified texture map -Add karting track -Add checkpoint -Improve miltary post -Improve airfield -Improve the city of Merkez -Improve roads -Add some objects Screenshots v1.1 : http://img11.hostingpics.net/pics/5027004801.jpg http://img11.hostingpics.net/pics/7542195002.jpg http://img11.hostingpics.net/pics/4412749203.jpg http://img11.hostingpics.net/pics/1922537604.jpg http://img11.hostingpics.net/pics/8417488105.jpg http://img11.hostingpics.net/pics/5420923506.jpg
-
@Redphoenix : Yes it's part of the things to see in a future release. @tinter : I do not think adding other villages. I voluntarily expanded the map to give importance to the vehicles. The battle in the desert is a few very special. There are already many Arma map with lots of small villages and I do not see the interest to do the same. @Jack Ost : yes I think improving the airport in a future release by trying to stick to reality. For the military base, I think I'll change in depth to meet the current version. @tpw : Is your script is on Armaholic to do my own tests and to resolve this problem quickly. @Jack Ost : yes I think improving the airport in a future release by trying to stick to reality . For the military base, I think I'll change in depth to respect the reality .
-
Thank you eltyranos, we have to wait for the release of your VAB. :rolleyes: @tpw : I'll try to watch it . Your script works well on other map with CUP buildings ?
-
Yes if it can motivate them to publish their mod. ;)
-
Imrali Island - Version 1.4 Download http://addons.ofcra.org/cirav/@Imrali-v14.rar ----------------------------- Serverkey included Map size : 10km x 10km Imrali Island requires no additional addons. Google map : https://www.google.fr/maps/@40.5382723,28.5367465,13z Description : İmralı is a small Turkish island in the south of the Sea of Marmara, west of the Armutlu-Bozburun peninsula within Bursa Province. It measures 8 kilometres in the north-south direction with a width of 3 kilometres, and has an area of 9.98 square kilometres. The highest peak is Türk Tepesi at an altitude of 217 metres above sea level. It is currently a prison island, so it is prohibited to fly over the island or fish near its shores. Notable inmates of the prison 1935–present : Billy Hayes, American writer, who wrote the book Midnight Express and the documentor of episode of "Locked Up Abroad: The Real Midnight Express" @29:30. Was serving a life sentence for drug trafficking until his escape. Abdullah Öcalan, founder of the Kurdistan Workers' Party (PKK). Serving a life sentence for treason since 1999. Source Wikipedia Special thanks : -F.S.F for Wiki Labs -Mikero for his tools -[301] Airborne for help Changlog 1.4 : - Add Spring version - Remove misplaced objects Changlog 1.3 : -Add Normal Map -Add texture Seabed -Improve underwater topography -Remplace all rocks -Delete Cargo Tower addons Changlog 1.2 : - Improve the lights streetlights - Improve Skybox Changlog 1.1 : - Improve the vegetation from the satmap - Trees too close to each other in the forest - Trees on the road East of island's main buildings - No track at the entrance of communication tower - Trees on the road at the entrance of communication tower - "Air boat" on the West and South coast - Add some bushes in the forest - Add some objects
-
Version 1.0 Download : http://addons.ofcra.org/cirav/@Kholm-v1.rar ------------------------------------- Serverkey included Map size : 5km x 5km Kholm requires no additional addons. Description : Kholm is a small desert map of 25km². It is composed of canyons and caves for ambushes. Spécial thanks : -F.S.F for Wiki Labs -Mikero for his tools -Bohemia Interactive Studio Screenshots : http://img11.hostingpics.net/pics/397943kholm01.jpg http://img11.hostingpics.net/pics/153684kholm02.jpg http://img11.hostingpics.net/pics/170209kholm03.jpg http://img11.hostingpics.net/pics/168981kholm04.jpg http://img11.hostingpics.net/pics/113805kholm05.jpg http://img11.hostingpics.net/pics/720784kholm06.jpg http://img11.hostingpics.net/pics/950345kholm07.jpg http://img11.hostingpics.net/pics/991066kholm08.jpg
-
Imrali Island - Version 1.4 Download : http://addons.ofcra.org/cirav/@Imrali-v14.rar Changlog 1.4 : - Add Spring version - Remove misplaced objects
-
Wake Island - Version 1.1 Download : http://addons.ofcra.org/cirav/@Wake-v11.rar Changlog 1.1 : -Add Normal Map -Add texture Seabed -Improve underwater topography -Improve ILS runway for IA -Delete Cargo Tower addons
-
Imrali Island - Version 1.3 Download : http://addons.ofcra.org/cirav/@Imrali-v13.rar Changlog 1.3 : -Add Normal Map -Add texture Seabed -Improve underwater topography -Remplace all rocks -Delete Cargo Tower addons
-
Thank you Gowan for your very interesting feedback. We intend to review the city Merkez best to try to reproduce reality and we will increase the density of buildings. This is a first version and we will continue to improve different areas.
-
Thank you for your feedback we will fix it for the next release.
-
We are doing the latest adjustments and we believe release a first version in September.