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phoenixegmh

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About phoenixegmh

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  1. I am also having this problem with a custom built mission. Confirm that the ARTY units are synced only to the Combat Support Module and not the Profile system. Also having significant performance hits using the Civ Placement on Altis (Default values for units numbers etc, using two blacklist markers)
  2. Hello folks, OK, here's the scenario: Trying to do a crashed helicopter rescue mission. Am trying to set a random injury level for everyone on the helicopter so that you will have different gameplay each time. Have used setDamage (random 1) and this shows the physical damage on a unit, however, when I examine using ACE, it says they are fine, even if they are very badly injured. Anybody have any thoughts on how to make the injury run through the ACE wounds system?? Thanks in advance!
  3. phoenixegmh

    Random creation of markers

    All sorted! Thank you very much for your help! :)
  4. phoenixegmh

    Random creation of markers

    I'm not looking to create the start marker from one of the hidden markers. That is a base. The (very) basic theory behind the mission is that players are dropped off randomly at a start location relative to their team (Blue/Yellow), must navigate to a specific (randomly generated) target location appropriate to their team and then on to the Base (The marker chosen from a hidden marker).
  5. phoenixegmh

    Random creation of markers

    SHK, Cheers for the response. Had seen that bit of code but wasn't sure exactly what it did. Still slightly confused if I'm honest (I am a simple sole!!). I will give you the full story of what I want, it may help! I have a selection of hidden markers from which one is selected and a HQ Marker is generated at that location. From there I want to create one Blue Start Marker and one Yellow Start marker somewhere within a 4000m-6000m range from the Base. Players will then be distributed to the appropriate start marker dependant upon their team. Sorry if I can't see the wood for the trees on this one! Thanks In Advance Edit: Just seen your edit, will give it a spin and report back!
  6. Hello! Hope someone can help. Have been racking my brains for a couple of days about trying to randomly generate a handful of markers around one "Base" marker. Found SHK's SHK_pos script and have used it to create a unit along those lines but have been unable to mod the script for creating a marker or even naming the unit so I can use that unit's location to place a marker. Any help is greatly appreciated! BRgds
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