Newabortion
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Still looking forward to the next version!
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http://tactical.nekromantix.com/forum/viewtopic.php?f=32&t=21164 Hello, I'm trying to play PMCs' Tank hunter mission but for the life of me I can't find "patch CAVS vehicles" and with out it I find the mission unplayable because The game keeps playing the Objective updated sound and it drives me nuts.
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sorry to press the issue, perhaps you could just include Group like 3+ the wounding system? The stable issues related to SLX was the wounded vehical model changes IIRC. GL3+Wounds made slx. could you atleast look into them?
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sorry to request this workload but could you include a SLX+ECP+WW4 config? or work GL3+wounds into ecp? After playing slx+wargames it bothers me running around a battlefield and not hearing anyone scream, see guys squirming on the ground, or seeing people drag their buddys to safety.
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SLX Replacement Pack, Mod, and Addons
Newabortion replied to Solus's topic in ADDONS & MODS: COMPLETE
I'm getting this to, any help please? -
That is fantastic, thank you!
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Hey I've been playing around watching both sides act as AI commanders for a while now and I've noticed when I have an APC in the group of infantry the infantry don't really have time to get out before they're killed, is it possible to have AI in a transport to disembark as soon as there is a contact reported or if they're 300m from an objective? I'm useing SLX+WGL5.12, maby thats the problem, you just die to damn fast in those mods.
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thats some good looking stuff there Hellcatz, keep it up.
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alright, sorry i didn't post back last night, i started digging in the scripts then found howto make AI commander for the west and spent all night watching epic battles with slx+wgl, good times. anyways I'm not sure if this is the one but you can turn off the timer in the Victorycheck.sqs script, also you can just turn off victory conditions in your preferances.sqs script file. I don't know to turn the captureing messeges into radio so I couldn't tell you the command but I'm sure its around your Objectives folder. If you just read the scripts he has some discriptions in there to help you. Also, to address you want of re-enforcements there is already a re-enforment commandscript in the main folder.
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Hey Bronze, I'm sure you can take the timer off, I'm no scripter but I'll play around with it tonight to find which script the timer is in and the radio messages. If you want to simulate back up just make a few triggers with one adding the Addgroup command in the units command line. or if you want the cheap and easy way, get SLX+everymodyoucanthinkof to get group link 3.
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thanks alot, you system is something to be feared
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got it working, thanks alot :) Any tips or tutorals howto get the Radio chatter from ECP working with WGL?
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Sorry to bump, but I just tried this and am thrilled about how easy it is to use, a chopper land script is needed though please. If you could do a "land and disembark", move and disembark, or an eject script that would be fantastic and would keep down unit txt juggling. the first would work for chopper of course. the second would work for an APC, and the third would work for pilots or maby crews. maby a paradrop script aswell that would eject crews with 'chutes?
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Thanks alot.
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As the Title says, Ive serched for days and found nothing but broken links, I would appreciate it if someone could help me out. I'm looking for the Campaigns aswell as the WGL CTI which I want to play so bad. or is there any tutorals on howto edit a CTI?