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Everything posted by zooloo75
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I'm all open for new ideas, but CoD seems to own the whole zombie idea. It would be foolish for the ArmA series to head in that direction. If they do it right, then go for it, but they will also need to advertise the game alot more. I came to ArmA for the realism, not to play a kiddie game.
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I don't care if there is a DLC for zombies, but I would rather not have it or leave it to the modding community. The last thing I want to hear is "OMG I am going to get A3 for ZOMBIES!!! Do you want to play zombies with me in ARMA3?!" That's the day the ArmA series' reputation goes down the drain. Leave it to CoD to cater to the children and ArmA to cater to the mature military-sim community.
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The ultimate thread about Arma 3 anti-cheat discussion
zooloo75 replied to nuxil's topic in ARMA 3 - BETA DISCUSSION
All I know is that I would not want BE used as the AC. It is just too easy to bypass. -
As a music producer/audiophile, sound is a very big factor in games to me. BFBC2 completely blew me away with their sound engine. I would like to hear delay, phasing, reverb, etc. It will allow greater immersion.
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If there was dismemberment, it would make battles much more graphic and realistic (if kept to a certain degree) and would make a shootout last either longer or shorter, because you want to use more tactics and take more cover so you don't end up getting your brains blown away or your arm blown off from some high caliber weapon.
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I would like to see an urban/city map. I really want a map based off of somewhere in America.
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I had this problem too, and I think I found a solution. Disable GL4 - Grouplink.
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Hell yes I would buy this. I like to have a physical copy of my game. The combined operations box looked nice :D Releasing this will combine the now seperated DLC community with the vanilla community.
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How do I combined CBA_Extended_Eventhandlers with a pbo?
zooloo75 posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
I'm working on an addon, and I'm wondering how I can combined extended eventhanders with my own pbo. I hate having multiple addons... -
How do I combined CBA_Extended_Eventhandlers with a pbo?
zooloo75 replied to zooloo75's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Can I have permission? -
How do I combined CBA_Extended_Eventhandlers with a pbo?
zooloo75 replied to zooloo75's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Why is it not allowed? I extracted the pbo and put the extended eventhandlers folder in my pbo, now what? How do I get this working? -
How do I combined CBA_Extended_Eventhandlers with a pbo?
zooloo75 replied to zooloo75's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
No offense, but why is it that when I ask how to do something here, I just get excuses or something irrelevant? I just want to combine extended evenhandlers with my own personal pbo. -
I'm working on a MP Optimization mod. I am finished with it, but there's one problem... I can't find out how to get it to load up in the lobby of a MP game. My optimizer does its work before it loads the game, improving loadtimes and performance.
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The hackers are actually adults, and not kids like we all think.
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Loki, one of those hackers made your loki work in multiplayer! The hacker nuked everyone. He built FOB's, etc...
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ACE 1.6 (Advanced Combat Enviroment) for OA/CO
zooloo75 replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
After updating ACE 1.6 in Addonsync, I get an error message when I start up CO. I did troubleshoot this, such as loading just ace with cba, without cba, without mods, with mods. But I still get this same error. "Include file x\cba\addons\main\script_eventhandlers.hpp not found." -
http://www.youtube.com/watch?v=COUuwH3pmSo&feature=related IDK if this is the right place to post this, but check this out. I haven't seen this in Arma2, but if it's there, then sorry for this post. But this is pretty cool/interesting and I would like to see this in a future patch or mod.
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Are there more/new arty's? Also are there new features?
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Correct. DJing is simply just playing the songs/ or mixing them together.
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Add me on xfire - zooloo75
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ACE 1.5 (Advanced Combat Environment) for OA/CO
zooloo75 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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I will make a mix, since I'm a music producer. www.gavina.bandcamp.com
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Will the PMC addon be sold retail along with DLC? I have Combined Operations, and can't get BAF or any future DLC's because I don't have a credit card. Will PMC be sold retail? It looks like a very good expansion! It would be great if it were sold retail along with BAF included. + I like to actually have a physical copy of my games.
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ACE 1.5 (Advanced Combat Environment) for OA/CO
zooloo75 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok I used that Arma addon launcher, and it works! Now one last issue, whenever I go in the editor and preview, it goes back and says "no entry .modeloptics". ---------- Post added at 01:20 AM ---------- Previous post was at 12:27 AM ---------- NVM, I found out the problem. It was the australians at war mod that caused that error. @AAW_InfPack and @AAW_WeapPack_ACE -
ACE 1.5 (Advanced Combat Environment) for OA/CO
zooloo75 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Manzilla, I use the ingame addon activation. I tried to do it the shortcut way, but I can't add all my mods to it because it won't let me write out enough letters in the target line. ---------- Post added at 10:12 PM ---------- Previous post was at 10:11 PM ---------- Basically, all I'm asking is how can I use this properly with Combined Operations? I need to use the OA version of ACE, not the original Arma2 version which is outdated.