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Everything posted by zooloo75
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Had fun playing this! Seems very authentic and looks to have had good amount of work put into it! Good job!
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It's still very early in development, and that sounds close to how I planned on making it. Jobs will be in-depth; they won't seem like a bunch of waypoint missions with different names.
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No, only one faction. The police force will be a job rather than an entire faction. Everyone is a citizen. This helps break away from the Cops vs Robbers feel of previous life missions. Much more RP oriented.
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Updated - Inventory, and trading complete!
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VTS Simple weapon resting
zooloo75 replied to l etranger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work! -
I'm currently redoing inventory management. Inventory array will be much more organized and optimized for stat saving. Money is now part of the inventory. Working on trading now! Inventory redone! Added jumping (C key while sprinting)
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Let's just hope BIS doesn't make the same mistake as they did with ArmA2:Free. Although it's the best F2P game IMO :P, it made multiplayer impossible to play due to script kiddies being able to unban themselves by just getting a new key or changing their IP.
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If people feel the need to purposely wreck stuff instead of roleplaying, then they don't belong in the server in the first place. ---------- Post added 05-25-2013 at 01:12 AM ---------- Previous post was 05-24-2013 at 11:44 PM ---------- Expanded upon the food system; added item dropping and inventory is cleaned up.
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Making progress with the inventory. Items are displayed and can be used now. Also made a food system. ---------- Post added at 03:21 AM ---------- Previous post was at 01:57 AM ---------- Added some walls to the market.
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http://www.twitch.tv/zooloo75 I am currently streaming development on Twitch! Check it out if you're interested! ---------- Post added at 02:19 AM ---------- Previous post was at 12:42 AM ---------- Made some progress tonight. Finished the market. I made the GUI for the inventory/trade. I'm ahead of schedule - wasn't planning on starting the inventory until this weekend! Thanks to everyone who watched the live stream.
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Thanks for hosting :)
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IniDB is only needed on the server. Just load it up like any other mod and it will work. I do plan on releasing all the requirements with the final mission.
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I usually host this every night, except for tonight (I did a live stream instead, showing my workflow) Thanks to the 20+ or so people who were on the stream! I redid the notification box code. It was very confusing, even to me! So I cleaned it up a lot, and now it should be much more accessible to anyone that wants to modify it, and it is much more optimized! I also cleaned up some other code. I am also working on a market. Pic of the market (WIP) ---------- Post added at 03:04 AM ---------- Previous post was at 02:58 AM ---------- Thanks! I haven't decided upon resources and the whole industrialization aspect yet, but it will definitely be there!
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Good job Soolie.
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Please elaborate upon each job and give a description in the format seen in the first post please :) Job Name - Description
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Thanks everyone for the encouragement! Development is going smooth - next goal is to create the inventory system.
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Thanks! You can host a server if you like, but the mission is no where near complete, so it's pointless unless you're testing it out.
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Added clothes shop! Inside are mannequins in which the player can walk up to and open the interaction menu to purchase its outfit! ---------- Post added at 02:42 AM ---------- Previous post was at 02:26 AM ----------
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Just added money dropping when a player dies.
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I haven't played the mission, but after reading your thread, (DO NOT TAKE OFFENSE) you should take the time to learn the scripting language in order to bring your features to life.
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Thanks!
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Working on gas stations. ---------- Post added at 03:55 AM ---------- Previous post was at 03:07 AM ---------- Gas stations complete! Drive near a pump and stop to pump gas!
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Yea, I've experimented with this and found it successful when I was developing my hostage rescue mission. I'm glad that jpg's work for retextures; keeps file size low :) ---------- Post added at 10:25 PM ---------- Previous post was at 08:42 PM ---------- Added vehicle hijacking! Scroll next to an unlocked, occupied vehicle to attempt a hijacking.
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Interest rate added. Some GUI improvements too among purchasing and vehicle interactions.
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It's a common bug when joining servers. I noticed that this happens when joining a server with a high ping, or if the server went down the moment you decided to join. Best thing to do is to refresh the list and find a different server.