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Everything posted by 1para{god-father}
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BAF vehicle class names ?
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Where can I find a list of BAF vehicle class names ? thanks -
BAF vehicle class names ?
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
OK found them now Please Ignore ! -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
1para{god-father} replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have installed this and it is showing the version on front screen also in TS but when i connect to the game I get "WARNING! ACRE is not connected to teamspeak!" everyone else on the server is fine but for some reason my one will not connect - any idea where I start looking to resolve this ? Looks like I have all the plug-ins Thanks -
Civilian kill Counter
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you so much it works perfect ! ---------- Post added at 08:04 PM ---------- Previous post was at 07:28 PM ---------- If I wanted to expand this and count Offor Kills as well i know i need to change iskindof to the correct type but what to I tried "offor" and "Solider" but they are not correct many thanks -
Civilian kill Counter
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks you for your work on this ! I am very new to this - do i add this to the Init.sqf ? Thanks -
Moving Multiple Objects/Units to Random Locations
1para{god-father} replied to fatty86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I cannot seem to get this to work, do you have a demo mission i can download to see it working ? Thanks Paul -
Can i start another trigger from a trigger ?
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is there a way I can activate a trigger via another trigger? i.e if trigger 1 goes off - it then activates another trigger with a timer and when that timer fires is activates another trigger and so on ? Thanks paul -
Can i start another trigger from a trigger ?
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Many thanks Paul -
Can i start another trigger from a trigger ?
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
how would I make Trig1Fired a publicvariable then ? set it in the init.sqf ? like publicvariable Trig1Fired,Trig2Fired, etc.. ? thanks paul -
Waypoints for Multiple Squads
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have made about 6 squad groups , and I have synced each squad all to my trigger now is there a way to set up a waypoint for all of them at the same time or do I have to select set a waypoint for each squad ? Thanks paul -
Can i start another trigger from a trigger ?
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
very cool thanks a million simple when you know how :) -
How to work out if 1st town is clear ?
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have put a lot of enemy in 2 separate towns how can I tell if 1 town is clear so I can proceed to the next town ? I presume I need a trigger biut what code ? Many thanks ---------- Post added at 08:12 AM ---------- Previous post was at 08:10 AM ---------- sorry no idea how to delere this as i posting it twice - sorry please ignore -
How to work out if i am spotted
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have a enemy spotter and I need him to trigger air support in if he spot me , how can i do this ? is this possible ? Many thanks Paul -
Some help with my Trigger and calling for support
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks it for the Opfor to call in support if i do not take a tower down within 5 min , if it is taken down within 5 min no support , if it is still there they send support in Paul -
Some help with my Trigger and calling for support
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi Guys, Need some help with a trigger I now have my trigger working so when I am spotted I get the following :- Hint"You have been spotted you now have 5 min to take the tower down and kill everyone before they call in Support†Basically I then have a group of Offor I have a waypoint set to them to come in for support and have synced that to my trigger – the bit i am stuck on is how can i wait 5 min before they start moving to the waypoint – and to not come if all Offror in the trigger have been killed Do I need more that 1 trigger for this ? Thanks Paul -
Some help with my Trigger and calling for support
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Many thanks that will do the Job the only question is that if I put 300 in the min max , how can I display a message to alert me that I have been spotted as I presume it will not show until the 300 seconds have finished ? would I need another trigger just for the message ? Thanks paul -
How to work out if i am spotted
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
All working now not sure what I done but when I redone it , it works ! Many thanks Guys ! -
Revive Script
1para{god-father} replied to norrin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It might be me but I only get a respawn when I die , I do not get the option to wait for a medic to heal ? Am i missing something ? i have :- // description.ext settings for revive /////////////////////////////////////////////////////////////////////////////////////////// respawn = "BASE"; respawndelay = 4; disabledAI = 0; Cheers Paul -
How to work out if i am spotted
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i have some hint text but it does not come up , I can walk right up to him and let him fire at me , still no text ? any idea ? -
How to work out if i am spotted
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Still having a problems , I have me grouped to the trigger now but when he see me he shots but the Hint text does not come up ? -
How to work out if i am spotted
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi sorry still have problems can you please give me exact details how I can do this ? I have set activation to blufor and then set detected by opfor Then in the act on I have put hint “found you†just to see if it works Then I group the enemy AI to the trigger and set it for anyone in the Group But I never see the message - so I know it is not working. Where am I going wrong? -
How to work out if i am spotted
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Many thanks, this is going to be a coop game so I need it to work if he spots anyone in my team as it might not be me there, is this still the same? Thanks for your help Paul -
How to work out when enemy is dead in 1 town
1para{god-father} replied to 1para{god-father}'s topic in ARMA 2 & OA : TERRAIN - (Visitor)
opppss -
How to work out when enemy is dead in 1 town
1para{god-father} posted a topic in ARMA 2 & OA : TERRAIN - (Visitor)
I have put a lot of enemy in 2 separate towns how can I tell if 1 town is clear so I can proceed to the next town ? I presume I need a trigger biut what code ? Many thanks -
How to work out if 1st town is clear
1para{god-father} posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have put a lot of enemy in 2 separate towns how can I tell if 1 town is clear so I can proceed to the next town ? I presume I need a trigger biut what code ? Many thanks