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Everything posted by 1para{god-father}
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Import Objects - TB crashing
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
how are you reducing or increasing the individual objects in Bulldozer as i cannot seem to get that bit to work ? -
Import Objects - TB crashing
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
is there a way to higher /lower objects in bulldozer ? -
Import Objects - TB crashing
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
Have a another Bug i think ? I am importing a lot of trees (brg_africa) from worldtools they import fine but in bulldozer you cannot see them however if i select 1 and move it slightly i can then see it - anyone else having that issue >? This is a pain if i import a few thousand trees ! (you can highlight them all but then i have to move the slightly which takes ages!) -
Import Objects - TB crashing
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
Cool that looks like brg_Africa :) or is that your own ? I like the dead tree ! -
Worth trying to learn terrain creation now?
1para{god-father} replied to mordeaniischaos's topic in ARMA 3 - TERRAIN - (BUILDER)
if you are using L3DT when you export the heightmap are your resizing it ? As i am sure that is the issue as i have done that before and had the same issue in v3 what default size does it say ?? -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
Yep Sorry I do not see them in TB but in Bulldozer i can see all the objects fine, so at lest you can move them and set them to the correct highest s etc.. :) a work around until they fix it at least -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
this might help : http://www.armamapmaking.info/forum/viewtopic.php?f=9&t=2 -
Import Objects - TB crashing
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
ahh thanks i did not know A3 objects were not working - lets hope for an update soon :) -
I 2nd that !
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I thank you, it must have been my config as this one after changing to my setting works great after Packing ! Many thanks !
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ZGM Arma 3 Terrain Editing Suite
1para{god-father} replied to ZeroG's topic in ARMA 3 - TERRAIN - (BUILDER)
OK have them all sitting in my library -But how do I now import from my .biedi (.csv) as cannot seem to work out where that bit is anymore ? -
ZGM Arma 3 Terrain Editing Suite
1para{god-father} replied to ZeroG's topic in ARMA 3 - TERRAIN - (BUILDER)
@ZeroG - I have made a lot of villages etc.. using your Suite - any idea how we can now get them into V4 ? Cheers -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
OK complete reinstall of tools and Extracted all the A3 again and its working now :) -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
hmmm still no luck :( getting this in my .rpt No product.bin found, using defaults for a core engine. -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
Thanks ,that how it is set up - i will redo ArmA3P just in case! -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
Yep i run ArmA3P and I have a config file in the P:\bin ( the one that was there ) Where does my Island config.cpp go ? -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
I am getting ".cfgworlds No entry" , when starting Bulldozer any ideas ? -
Quick Terrain Builder Tutorial
1para{god-father} replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
Ahhh many thanks guys at least i have my stuff in V4 :) Just need to work out how to import all my objects next ! Again thanks for the very quick work on this ! -
NEW Visitor for A3!?
1para{god-father} replied to mr pedersen's topic in ARMA 3 - TERRAIN - (BUILDER)
Yep a new TUT would be awesome................... hint hint Bushlurker :) -
NEW Visitor for A3!?
1para{god-father} replied to mr pedersen's topic in ARMA 3 - TERRAIN - (BUILDER)
yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -
Extraction Example
1para{god-father} replied to cobra4v320's topic in ARMA 3 - MISSION EDITING & SCRIPTING
very nice :) -
AI Caching and Distribution System
1para{god-father} replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
is there anyway to see this working on the HC as i am getting the same fps on my dedi when using and not using HC so need to work out if it is transferring the AI -
AI Caching and Distribution System
1para{god-father} replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Naugh, So if i use this this, will it auto detect and run all AI from my HC or do i need to change anything in my mission spawns to run via HC ? Not really looking to use the cached Units so would it still run all from HC? Many thanks -
Sorry have looked but cannot find the answers ! I have set up a HC , but now how do i offload all the AI to the HC ?
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Headless client Setup
1para{god-father} replied to 1para{god-father}'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks meatball that is very helpful did not see that one, ill check it out now