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starvin

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About starvin

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  1. thanks worked great after seeing how you called script helped a lot i now know were i went wrong i had the _nul part and had a _caller but did not have the other one _obj i just kept it as it originally said to call with "this" instead of _obj now all i need to find is a script like yours to call in some para troopers instead of ammo lol i seen a few on here so im gonna take a look at them once again thank you very much for your help m8
  2. thanks m8 ill take a look the current script im using to fill crates with at the moment is the universal crate filler and in my stationary ammo init boxes i got nul = [this,"west","user",false,20,75,10] execVM "crateFiller.sqf" would this be possible to pass this statement to the crate filler script like you said above as the above statement needs to pass variables to the crate filler script and in your script it just says tbr_airdrop\explode.sqf sorry to be a pain but im new to all this and i have tried all different variations to get it to work so any help again would be much appreciated thanks again m8 and like i said sorry to be a pain
  3. "Note that it is possible to use the "script to run on touchdown" to customize the load-out of any ammo/weapons-crate. " sorry to be a pain again but does that mean just execute a new script after box has landed ie after desrats fix i could just execute a ammo filler script thanks desrat and thebarricade for the help and a great script
  4. thanks very much m8 that worked great now i can open the ammo crates and get stuff out thanks again
  5. thanks again m8 ill keep checking here hopefully they will fix when they have got time
  6. thx m8 i am new to all this not sure how to delete and add create again via script any help would be grateful thanks again m8
  7. nice script but when ammo creates land i cant open them which is strange as when you go to gear the box is full you just cant take any thing out of the box am i doing anything wrong thanks m8
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