major_shepard
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Everything posted by major_shepard
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I'am pretty sure you have Microsoft .net framework installed on your machine with is barrely the same thing than Java and that doesn't seem to worry you. Interesting ^^
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LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Try running your game with @LEA and @CBA only. I expect you have some mess in your mods list. -
When could we expect ArmA 3 Linux server?
major_shepard replied to major_shepard's topic in ARMA 3 - GENERAL
up :/ -
Compass on map and player name displayed in Elite mode
major_shepard posted a topic in ARMA 3 - BETA DISCUSSION
Hi all, As a former ArmA 1-2 player I get a bit desperated by not seeing compass on map as we used to. Also I would like to see player's name displayed when aimed in Elite mode. I know all about stuff like Shacktac Hud but it I don't want to use it as it kills even more the immersivity. Hope to see these options back to ArmA3 Thanks -
Compass on map and player name displayed in Elite mode
major_shepard replied to major_shepard's topic in ARMA 3 - BETA DISCUSSION
Take in mind that ArmA is a sand box. Mods picturing older decades will comes for sure. Also being able to do accurate topography, triangulation and so on with a compass on a map is a major requirment for this game. -
Compass on map and player name displayed in Elite mode
major_shepard replied to major_shepard's topic in ARMA 3 - BETA DISCUSSION
Yes I saw this script the other day but I guess it will be a pain in the ass for mission maker to add it all the time in a mission. For red circle I think they should blow this away. Eventually they could replace it as an option displaying accurate GPS position of player/team leader. Something like ACE marker position we have in arma 2. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
no such trouble here :confused: -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Update of the cms arma2? Which update :confused: ---------- Post added at 10:38 PM ---------- Previous post was at 10:37 PM ---------- Are you British or something? ;) -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
I didn't reproduce your error. Anyway CMS has been added to LEA Repository: Help menu -> Install new addons -> Repository -> CMS Help Manage Addons -> CMS Faction is US (CMS) You will find First Aid Kit into the Item tab and all other stuff into the Equip tab ;) -
Simply because Intel compiler have a better usage of Intel processors special instructions (MMX etc) which I guess are not enough documented for Microsoft (or others) to achieved it. But one can also expect Intel compiler to have lower performance on AMD processors suprisingly :rolleyes:
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LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
http://www.sonsofexiled.fr/wiki/index.php/2._Wiki_English#Addons Checkout Addons section. -
Mod list saved into Arma3Alpha.cfg and permanently launched
major_shepard posted a topic in ARMA 3 - BETA DISCUSSION
Hi all, Have Just decovered with the last update o.58 that mods list is now saved into Arma3Alpha.cfg file. Let say you launch ones our game with mod @A then relaunch the game the with no mod. The mod @A will still be launched. So I must go into the game and disable the mod into Expansion interface or into Arma3Alpha.cfg and delete the lines. That's really painful. Hope we can expect a rollback with next update. :( -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
no plan at all, but you can do it :) ---------- Post added at 08:54 AM ---------- Previous post was at 08:51 AM ---------- I would prefer ACE 1.14 stable comes out I must say. But I expect to do some tweek like this if finally ACE doesn't. -
Mod list saved into Arma3Alpha.cfg and permanently launched
major_shepard replied to major_shepard's topic in ARMA 3 - BETA DISCUSSION
Deleting class ModLauncherList{...} in Arma3Alpha.cfg file seems to work for me. Mods still appear in Expansion but they are no more selected. -
Squint - the sqf editor and error-checker
major_shepard replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
Check out: http://forums.bistudio.com/showthread.php?128696-LEA-Loadout-Editor-For-ArmA-2-Combined-Operations-and-ACE-2&p=2397623&viewfull=1#post2397623 ;) -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
EOD Mod has been added to Repository. http://www.armaholic.com/page.php?id=15127 Help menu -> Install new addons -> Repository EOD Mod Help Manage Addons -> EOD Mod Faction is INS (EOD) ACE 2 is required. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Thanks guys, LEA repository has been updated with your file :) -
Just gave it a try and it's quite interesting for now. I notice 1 or 2 things: - missing sound when reloading Famas F1 mag - no real difference of recoil when the famas bipod is deployed - script error message regarding missing R3F stuff blabla. Would appreciate to have no external dependences. ;) Do you plan any HK416/HK417/MS2000 ? Could you also make some Daguet like camo for the Famas? Looking forward :)
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LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Yeah this would required to unpack OFrP addon and then break OFrP's EULA: All of this for a bunch of config files and paa pictures... You should go and tell what you think here: http://forums.bistudio.com/showthread.php?154487-Operation-FrenchPoint-3-2 -
ArmA 2 Game Launcher
major_shepard replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Speaking to me the result is already achieved ;) -
ArmA 2 Game Launcher
major_shepard replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I have done a rewrite of ArmA 2 launcher to ArmA 3 for my team usage => http://s191.photobucket.com/user/Bazooca1/media/a3s_screen_zps4a256363.png.html Waiting to know what SpiritedMachine intend to do. If he agree I could made it public (credit given to him of course) ;) -
Australian SOTG - Commandos
major_shepard replied to sabre's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi guys, SOTG config for LEA has been added to the public repository (Help -> Install new Addons -> Repository). The faction is AUS (SOTG). Enjoy the cool stuff :) -
Swedish Army Mod (SAM) Public Beta
major_shepard replied to mr. bravo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi guys, You can download SAM config for LEA right now (Install new Addons -> Repository). The faction is SE (SAM) http://i191.photobucket.com/albums/z155/Bazooca1/lea_sam_addon_zpsa31cab22.png Enjoy ;) -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
It's the last ACE dev update that breaks. Ask ace team to push out ACE 1.14 stable. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
major_shepard replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Added a bunch of video about basic LEA usage in first page. Thanks to those guys :) Player usage and installation: By Hajimoto, English language By TheJackal94, German language http://www.youtube.com/watch?v=MzB3BCNxeDc Mission maker usage: By RiflingMatters, English language