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major_shepard

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Everything posted by major_shepard

  1. major_shepard

    LEA - Loadout Editor for ArmA 3

    You need to add a script in your mission for that and disable LEA respawn option.
  2. Are you able to browse the repository content by using your web browser?
  3. You can try but you may get the same problem.
  4. You have currently a write resctriction acces on the ArmA3Sync isntallation directory (no Admin right, UAC....) Easiest way: Reinstall ArmA3Sync from here http://www.armaholic.com/page.php?id=22199 to somewhere else on you hard drive. Then copy past "profiles" and "resources" folder from the old to the new install.
  5. Don't run Arma3Sync-Updater.jar but ArmA3Sync-console.bat and remove Windows UAC shit you will be happy.
  6. Which version is it? Try running ArmA3Sync-console.bat -> update.
  7. In this case you just have to create an Event modset for each case from the Admin repository panel. User will be able to acces this modset from the Modsets button of the Addons Panel. The generated modset will be automatically updated as the user sync with the repository. In the online panel, I just have to add available Event modset into the dropdown list to link with the favorite server. ---------- Post added at 09:37 AM ---------- Previous post was at 09:28 AM ---------- What happens when you try to launch ArmA 3 from Steam?
  8. ok so we made some tests last evening on a II 7 server and finally sync successfully. - Authentication module is not installed by default on a IIS 7 server. It results to a 400 http error when ArmA3Sync will try to download the first .zsync file (i.e the authentication request is not understood). - IIS user must set "*" as MINE filter on the repository or add every file extension (pain in the ass) otherwise it will result in a http 500 error - File browsing (indexes) must be enabled on the repository, by default it is disabled on the whole server. ---------- Post added 04-08-2014 at 12:05 AM ---------- Previous post was 04-07-2014 at 11:34 PM ---------- ArmA3Sync 1.2 Update 7 Download Use Check for Updates in the Help menu Changelog - Added: user can now set a default repository modset to a favorite server. - Fixed: Web hosted repository: 400 http error with IIS server and anonymous connection.
  9. major_shepard

    LEA - Loadout Editor for ArmA 3

    Do you run your game with the showScript error option? If you use ArmA 2 weapons it means you load an addon with ArmA 3 for that. So could you make tests without addon in a mission an ArmA 3 only stuff?
  10. Incoming in next update: ability to set a default repository to a server to join at game start => ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/development/screens/arma3sync_favorite_server_with_attached_repository.png WIP stuff: 1- Build repository options - set files to exclude from the build - set repository content to ignore client side at check for addons (i.e userconfig) - add favorite server login info to autoconfig 2- Simultaneous files download - client can perform simultaneous files download, default will be set to 10 - max number of clients connections can be set repository side from Build options 3- Repository upload - upload a local repository through FTP - if remote repository already exists, only changed files will be uploaded
  11. major_shepard

    LEA - Loadout Editor for ArmA 3

    LEA 2.0 Update 2 available Download Use Check for Updates in the Help menu Changelog - Fixed: missing rifle/launcher/pistol primary magazine for naked unit. - Fixed: missing rifle/launcher/pistol primary magazine for unit with full up uniform/vest/backpack. - Fixed: deprecated exit sqf command removed from loadout-init.sqf script.
  12. major_shepard

    LEA - Loadout Editor for ArmA 3

    Yep seams to work hopefully. I don't think they gonna fix it quickly like the addUniform issue and some others shits. Zombie monkeys is a more lucrative business nowadays :(
  13. major_shepard

    LEA - Loadout Editor for ArmA 3

    When LEA can't find pictures most of the time it's because the addon use hard reference to ArmA 3 pictures (see the .hpp extracted files). All pictures from the game can be found in /resources/addons/ArmA 3 folder of LEA installation. FHQ M4 v1.9 added to repository.
  14. Copy ArmA3Sync into your NAS then run from the terminal ArmA3Sync-console.sh script from installation directory. You should be prompt to something like this http://www.sonsofexiled.fr/wiki/images/arma3sync/arma3sync_console.png
  15. Try to find a way to open a terminal on the NAS, I'm pretty sure it's possible on most of them.
  16. Can you install ArmA3Sync on your NAS or not? Can it be run from GUI on the NAS? Do you have access to a console that ArmA3Sync can be run from it?
  17. major_shepard

    LEA - Loadout Editor for ArmA 3

    Because of this => http://feedback.arma3.com/view.php?id=14255 ok so LEA still workaround the case when the unit has a full backpack with missiles but yeah it fails when the unit doesn't have a backpack or the backpack is full up without missile. Fixed in next update of LEA.
  18. major_shepard

    LEA - Loadout Editor for ArmA 3

    Exactly. If you select "Keep default uniform" for a unit, you will have the default unifom in game but backpack and vest will be set as it is in the LEA Editor.
  19. major_shepard

    LEA - Loadout Editor for ArmA 3

    Normal since units from this addon have not been added to the corresponding LEA addon. Just select the "keep default uniform" and use any uniform in LEA instead for all unit you have.
  20. major_shepard

    LEA - Loadout Editor for ArmA 3

    I have just tried: - mk18 EBR (srifle_EBR_F) + 7.5 mm sound suppressor (muzzle_snds_B) -> no problem - Mk200 (LMG_Mk200_F) + 6.5 mm sound suppressor (muzzle_snds_H_MG) -> no problem
  21. major_shepard

    LEA - Loadout Editor for ArmA 3

    Could you be specific with classnames, thanks
  22. Select all the mods (the @folders) you want to update or you want to get and click Start download. Colors or only here for information: - Blue = local file that's does not exists anymore on the repository - Red = new or updated file - Black = no change, select it or not it won't matter
  23. In which interface do you want to see this? That could be possible. From the Admin panel, adding a Options button which would open a new interface that let user attach description data to each mod. Now in my team we have 2 repositories like this: - Main one with all stable approuved mods used by everyone for regular missions. - A second one that contains under tests mods, only use by our hardcore members to perform tests during non official mission day. So the "casual" members never mess up with mods on regular mission day.
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