major_shepard
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Everything posted by major_shepard
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LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Could open a ticket here https://dev.withsix.com/projects/lea/issues and attach a sample mission with no mod required that reproduce the bug. Thanks ---------- Post added at 10:37 PM ---------- Previous post was at 09:24 PM ---------- Ok so I was able to reproduce and yes it is an ArmA 3 bug that has been reported for months, got fixed and broken back from update to update => http://feedback.arma3.com/view.php?id=15885 Using massive number of x addItemToUniform/Vest/Backpack instead for adding items seems to work hopefully as a workaround. Will be fixed into next Update of LEA. -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
It only works when mission is run on a server (not SP, no ArmA 3 Editor). -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Your addon must have @Name\addons\*.pbo file tructure otherwise it won't be detected. -
A dedicated server crashes running BWMod with error message "BWMod\userconfig\..." if the mod is not into ArmA 3 root installation directory. This is because the mod makes a hard definition of the path to userconfig folder within the @BWMod. It should use reference to userconfig\bwmod\filename.hpp where userconfig is at ArmA 3 root installation directory.
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LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
It is the revision number for the LEA addon. When you create the first time the LEA addon you must put "1" then "2" and etc every time you make a new update. Revision number is needed for hosting on public repository. Could be yeah. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Are your addons into the ArmA3 installation root directory? If not you have to specify the directory into Addon Options panel => http://www.sonsofexiled.fr/wiki/index.php/ArmA3Sync_Wiki_English -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Have you set the path to arma3.exe from Launcher Options panel ? If all your mods are listed into the ArmA3 installation directory, they should then appear into the Available addon tree. => -
HAFM more realistic NVGoggles view
major_shepard replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks guy, it was badly needed since ACE 2 ^^ Why not simply use Page Up/down rather than adding Shift key? -
Thanks guy :)
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@A3MP - ArmA 3 Map Pack
major_shepard replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can also use ArmA3Sync to build custom repo on Web server for Windows/Linux host machine. It provides differential updates too. -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
EricJ updates his addon every single day. So you are welcome I you like to provide us with the updated LEA addon. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
The online section is to launch server side configured modset, that's all. For any other purpose use custom group selection. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
The all point of server side modset (Repository modset, Event modset) is to make it easier for the user to launch their game without missing to select and addon. Which would ends with in game script error or unability to join the server. So the ability to associate a modset to a favorite server is to be used if you want to run the all modset content with this server. If you want to add more addon to launch with the game, just create a new group and add those addons. Of course the game server must not have signature enabled otherwise you would be ejected. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Set the same login and password for http://olikow.pl and http://olikow.pl/a3sync/repo in ArmA3Sync. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
@prykpryk URL http://olikow.pl is protected by login and password that's why ArmA3Sync failed to connect to your repository. Surprisingly URL http://olikow.pl/a3sync/repo has public access ? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Could you give me your http repository login info by PM? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
ArmA3Sync 1.2 Update 8 Download Use Check for Updates in the Help menu Changelog - Added: user can now set a default event/sub repository modset to a favorite server. - Added: Web hosted repository: support for repository with hidden indexes. - Added: Additional run paratemers: -malloc automatically set at first place of ArmA 3 startup parameters. -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
xMedsys update done ;) -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Another weird bug from ArmA 3 that won't get fixed ? :rolleyes: There is no use to add "Briefing = 1;" into description.ext since Briefing is enabled by default. ---------- Post added at 07:10 PM ---------- Previous post was at 07:09 PM ---------- ok thnaks -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
You can delete the "analyse folder" once you have checked that eveything works fine. For the "Apply loadout" as it says in the Wiki: In case of multiplayer game, player can change their loadout as long as he stay 100 meters around his spawning location. The is no restriction for singleplayer game or in ArmA 3 Editor. -
LEA - Loadout Editor for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
@Papanowel, could you check this one too => https://dev.withsix.com/issues/74376 -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Write scripts with < java -jar ArmA3Sync.jar -build "Name of the repository" > command line to perform a build and -check for checking the repository -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I guess you miss to add the @folder when building the repository, it should look something like this http://www.sonsofexiled.fr/a3s-repository/ -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Many reasons for this: - Physical error on server hard drive - Anti-virus/firewall shit on the server - Proxy server blocking small binary file ... -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
major_shepard replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
The file /.a3s/sync on your repository is corrupted from the HTTP server url you gave.