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major_shepard

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Everything posted by major_shepard

  1. There is a wiki page accessible from the Help menu => http://www.sonsofexiled.fr/wiki/index.php/ArmA3Sync_Wiki_English You have to install ArmA3Sync on the host machine and run script ArmA3Sync-console.sh from installation directory. Try first with your ftp server and use any directory you want within the ftp shared folder to create a repository. Note that you can also build the repository on your Windows PC on upload it to the remote url using built-in ArmA3Sync repository uploader.
  2. major_shepard

    The new ARMA 3 DLC system - debate

    +1. What people want is content that missing to this game. Having to pay for every small amout of stuff into DLCs is fucking ridiculous. Come on BIS with all the stuff we use to have in ArmA 2 with high resolution, clean PhysX, full 3D vehicules interior, you've got my money right now.
  3. major_shepard

    SCAR rifles ported from Arma 2

    Best ArmA 2 scar port I have seen so far on ArmA 3. Great work guy, keep going ^^
  4. When using AiA (do not miss with AiA standalone), Game Version must be set as "ArmA 3 - AiA" (see the wiki). I didn't try AiA for a while, will try to see If something has change. There is no way, you must have the external port open. Before using ArmA3Sync, you must check that your FTP/HTTP repository is accessible from a client Web browser. Thanks guy ;)
  5. ArmA3Sync v1.3 Download Check from update from the help menu. Changelog - Added: Repository upload through configurable dedicated FTP connection. Only new and changed files against remote repository are transferred during upload. - Added: Events upload through configurable dedicated FTP connection. - Added: Favourite servers list attached to a repository is now automatically updated at ArmA3Sync start and repository connection. - Added: TFAR and ACRE installer now automatically prompt to update installation on repository synchronisation. - Added: Console mode: user can now set files to exclude from build and folders content to exclude extra local content when sync. - Added: Donation by Papal. - Changed: Addon synchronisation: folder colouring is back! - Fixed: Switching between default destination folders does not automatically check for addons.
  6. major_shepard

    The Nvidia DLC

    That's the new business guys One single DLC for one single bug/single asset missing in this game...:rolleyes:
  7. Hey guys do you intend to add also a third side like para military units we used to have in ArmA 2? Thanks for this awesome stuff so far :)
  8. It depends on how many guys your are, the size of the repo and how much you update the repo content each month. Let say you are 10 guys, 10 GB repo size and you change 1 GB of the content repo every month. This would required 10*10 = 100 GB for each one at first time then 10*1 GB max every month.
  9. Nice. I guess this is a Linux host machine that's why. Anyway next update of ArmA3Sync will comes with repository upload capability through FTP.
  10. Could you give me your repo info by pm as well as the @CBA you have on your hard drive, thanks.
  11. Checkout your targeted @CBA location on the disk, I expect you have several of them.
  12. I have made a try with /@RMCC_Utils_v2/addons/cba_common.pbo file which make issue with your server Here is the Range bit request sent with HTTP GET by ArmA3Sync for this file: 0-8192,8192-16384,16384-24576,24576-32768,32768-40960,40960-49152,49152-57344,57344-65536,65536-73728,90112-98304,114688-122880,155648-163840,163840-172032,172032-180224,196608-204800,204800-212992,212992-221184,221184-229376,229376-237568,237568-245760,245760-253952 Now this is the HTTP server header response from my server (Apache wamp v2.2.22): {null=[HTTP/1.1 206 Partial Content], ETag=["2000000019f04-3d159-4fa9e241020f3"], Date=[Fri, 30 May 2014 13:45:21 GMT], Content-Length=[170208], Last-Modified=[Fri, 30 May 2014 13:37:03 GMT], Keep-Alive=[timeout=5, max=100], Content-Type=[multipart/byteranges; boundary=4fa9e41bb59c9c], Connection=[Keep-Alive], Accept-Ranges=[bytes], Server=[Apache/2.2.22 (Win64) DAV/2 mod_ssl/2.2.22 OpenSSL/1.0.1c PHP/5.4.3]} This is yours: {null=[HTTP/1.1 406 Not Acceptable], Date=[Fri, 30 May 2014 13:26:56 GMT], Content-Length=[226], Keep-Alive=[timeout=10, max=500], Content-Type=[text/html; charset=iso-8859-1], Connection=[Keep-Alive], Server=[Apache]}
  13. major_shepard

    MRB - ArmA 3 - Kartinator

    It's not like ArmA 3 where not missing HUGE amount of content and diversity if we compare to ArmA 2 at release (not even say OA). Know people out there they would pay 50 euro and more straight away for a DLC/Expansion/Whatever the hell that gives significant amount of quality content to this game. Please BIS stop this DLC policy selling assets in small pieces and come on with content. You will get your money for sure.
  14. major_shepard

    MRB - ArmA 3 - Kartinator

    Player MoveInDriver ^^
  15. What kind of http server is it? Do you have access on the host machine and manage the server conf? You may have a server conf that reject Ranges request (i.e do not allow downling part of a file).
  16. ok so I was able to reproduce the issue using @RMCC_Utils_v2 you gave me by PM against your Repo. I also take @RMCC_Utils_v2 from your repo and put on my HTTP repo and build the repo. Then I sync @RMCC_Utils_v2 from MP against my repo -> no error. So it seams that issue is on your server. You should investigate what happens in the server console log when trying to sync.
  17. I would need a file (addon whatever) that reproduce the issue when sync with your server. 406 error may be a problem from your server with Ranges request.
  18. I have no problem to sync with your server here. Are you the only concerned?
  19. I guess your server does not accept MIME type pbo file. Just remove MIME filter on the repository url from your server conf.
  20. major_shepard

    LEA - Loadout Editor for ArmA 3

    @AGM addon with medics items is now available in the LEA repository.
  21. It's already the case normally not for it. I'm pretty sure some gonna make bullshit with the path and whine around :rolleyes: Could be down yeah. At least they succeed on clicking the Start Game button ;) ---------- Post added at 04:46 PM ---------- Previous post was at 02:53 PM ---------- Repository upload is coming for next update => ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/development/screens/arma3sync_upload.png
  22. As long as your mod is launched and available in the game, ArmA3Sync as nothing to see with it. Loading of pbo files with the game are determined by the config file of the addon, see init.sqf, config.cpp file from this addon.
  23. major_shepard

    LEA - Loadout Editor for ArmA 3

    You can fix it right now. Go menu Help -> Install new Addons -> ArmA3 -> Edit -> Items -> Find Sound Suppressor (.45 ACP) using Browse button -> change Attachement to Rifle Silencer -> ok
  24. They have to import the autoconfig then the online panel will be updated ^^
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