sppu
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Hi I use class M119 : CannonCore { modes[] = {"manual","close"}; class manual : CannonCore { }; class close : manual { }; }; Good luck
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"sppu_realsound" -mod2, for OA (only with ArmA2) released
sppu replied to sppu's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
...hmmm... thanks for your individually impressions. I have tested the files with -OA(Patch1.52+ArmA2(Patch1.7)- (without other addons) and I did not get any error messages. @ Konrad1 - I did not use any shot-sounds from (other) games (malicious insinuation!), because they are not realistic enough. I do not know sounds from CS, because no comparative, i have precaution the download-link deledet. By the way "de gustibus NON discutandum" -
"sppu_realsound" -mod2, for OA (only with ArmA2) released
sppu posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
"sppu_realsound" -mod2, for OA (only with ArmA2) released. Install: -create "Addon folder" in ArmA2 register (if not done) and paste the .pbo file -start OA and add/activate ArmA2 (if not done) and the user "Addon folder" under OA options I have put all "Cfg-Data" together. Thus it can happen, that in "Data Load" (Eg. Start, in the editor or in missions) a message box appears "no entry bin/.....". Please confirm this message and continue as usual. Definitely all data will be loaded and there will be no further error messages. Reworked sounds: all weapons, armored vehicles, planes, helicopters, hits and explosions, bullet and rocket fly by sounds and environment sounds. Config changes: -eye zoom disabled -depending on the distance, different shot sounds: near, average and far -Landvehicles: added motor sound in short distance -Planes and helicopter: different engine sounds for short and large distance -APC-vehicle and tank: different engine sounds for motor and exhaust (combination depending on the distance) -t55 driver out location set lower -t72 driver out location set up higher -Su34 available again -AH64_Sidewinder in editor selectable -weapon scope-range and vehicle optic-range revised -iron sight range: weapons without scope max.300m, with scope max.800m -projectile penetration and vehicle material/armored resistance reworked -explosion power and range changed -bullets and rockets velocity adapted -M249 with 5,56mm ammo -Ka52 and Mi24P with Gsh302 mgun -added damage model for cars and trucks in heavy crashes -3d Person view in all difficulty levels disabled (in favor of vehicles in/out view compatibility and more reality) and much more... Download: http://hotfile.com/dl/77483094/0dda468/sppu.rar.html Have fun sppu -
Sound-Mod for ArmA2 OA (ArmA2 is required and must be enabled) hi all, this release is without promo-video, but this Mod is do not commercial.;) Tester be rewarded with good gamesounds. Sorry for my english, my german or polish is better.:o Downloadlink: http://hotfile.com/dl/55695740/6b588de/sppu_realsound.rar.html