jsmuk
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Everything posted by jsmuk
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UNA Targets - Realistict target board script
jsmuk replied to Walker001's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I noticed something similar, on the demo mission it works fine, if I copy that (and the una folder) into my mission it doesn't work. However in a new mission it seems to work fine. -
UNA Targets - Realistict target board script
jsmuk replied to Walker001's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I am getting the same error as soon as I load a mission with this in it. Anyone got a fix for it? It used to work fine before, it would be a shame if I cannot use this any more as its ideal for what I need. -
I dunno if anyone else has come across this "issue" and reported it or if its just me, but it seems that the co-pilot's head is connected with the pilots. It makes being the co-pilot absolutely impossible. Not sure if this is just me or the addon or what though. Also does "ARMORY issue (gets stuck when trying to load F/A-18)" mean the armoury "hanging" when its loaded? I have that issue and I it would be great to know if this is causing it because its been driving me mad trying to figure out why its not working.
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
jsmuk replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah thanks, I feel dumb now I was trying alt shift a for some reason. -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
jsmuk replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have a quick question, which I fear might be a dumb question at the same time. In a previous version there used to be a key command for cycling between all of the radios you are carrying, has the command changed or the feature gone away? Its quite a pain to go through the menu to change every time. -
I would love for a feature like this, at the moment VON fairly limited. The ability to have custom VON groups would be awesome.
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A.C.R.E - Advanced Combat Radio Environment - 1.2 Stable (TS3 pre) - Release Thread
jsmuk replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I was about to come and post something identical to this. I was thinking some sort of "force centre" (I think this is the correct terminology) button for channel admins that allows them to talk to every single person. -
Project Reality - WIP Discussion
jsmuk replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Firstly, apologizes in advanced if I missed the answer to this question in the past 3 or 4 pages I only skim read them. Is "NOT require BAF" meant in the same sense that you don't need BAF to play missions in vanilla ArmA2 with the BAF content but it will look bad or does it mean that the textures etc will look like those in the screenshot with and without the BAF DLC? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
jsmuk replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This sounds interesting. I take it you aren't ready to say anything about future plans at the moment? -
Confusion regarding the "Reinforcements" DVD rom
jsmuk replied to stefos71's topic in ARMA 2 & OA - GENERAL
I am slightly confused by one aspect of this, and I think its been cleared up already but I am still confused. If I was to purchase this and install it on top of my already existing ArmA2 and OA install would it install the DLC as if I had downloaded it? Iv been looking at the DLC for a while and this seems to be an ideal way to get it. -
Insurgency ACE - COOP/PVP 24 - Swedge
jsmuk replied to Swedge's topic in ARMA 2 & OA - USER MISSIONS
I played this last night with a couple of people and it was pretty fun, apart from the fact we got horribly owned. I was wondering, is there a Zagrabad version planned? If not, how hard do you think it would be for someone to apply the ACE stuff to the Zagrabad version of Fireballs version? -
You must be doing something wrong (or using a rubbish web browser), there's one fake popup which can be closed easily by clicking the X on it and then the download link is quite clear and obvious.
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I tried to play on your server the other night and while it seemed good I just lagged endlessly and got stuck in a chinook. I did see/hear other people complaining about the lag, was it just an unlucky time to join?
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I have played a couple of games of a slightly modified insurgency mission with a bradley and tbh while it was fun it way too easy. We just drove around shooting anything that moved and then searched buildings when it was safe. Is there anything that is below a bradley but above the HMMWV in terms of armour?
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Does this version happen to work with ACE (I should probably just try)? I cannot seem to find any version of insurgency (apart from Odens COIN mission) that the AI actually spawns on. It used to work and then it just suddenly broke. Also is there any gameplay changes in this latest version or is it just fixes?
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I have been using this for a couple of days now (with an xbox live vision cam) and its mostly been great but I have had a few issues. (I don't think any of them are related to FaceTrack it self) My first problem is that my web cam runs at a low FPS in FaceTrack, but in the FaceAPI demo (I had to install it to get the ippm stuff to work) I can get it up to an FPS that turns it green by changing settings (Disabling auto exposure, changing brightness). As far as I am aware changing those settings isn't possible in the free version of FaceAPI (so in turn isnt possible in FaceTrack) is it? So I am wondering is there any way to change these settings, by way of another bit of software maybe? I know that some cameras come with software that can change these settings globally, but mine doesn't so am I completely out of luck? My second problem (it's actually two problems I guess) is that if I look left or right slightly my view pans all the way in that direction, is this meant to happen or is something set-up wrong? Ideally I would like to be able to look left/right slightly and have my view stay there at the moment it is impossible to do so. Also my view moves around in game with the slightest head movement making it almost impossible for me to keep my view straight and level in game, do I just need to tweak some settings to get it to stop doing that? Apart from these minor issues I have been having, this is a great bit of software (and really easy to set up, compared to trying to get Freetrack to work with LEDs etc).
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Interesting, every time I have tried with ACE so far no AI has spawned. (At first I thought my modifications to add the ACE weapons were causing it, so I tried without any modifications and it still didn't work :\) If you do have a working version of it, the Zagarbad and Takistan versions would be great to have. Edit: I just had a thought, I think I might have been running Zeus AI as well. I'll have to check later.
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Just out of interest do you have any plans to figure out why it seems not to be working with ACE (I am assuming it works without ACE, I haven't had much time to test, it did seem to stop working after the latest ArmA patch was released)? AI inf seems to fail to spawn which is a shame as its a great mission, and was really fun to play with all the stuff ACE adds for the brief period of time it worked.