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Everything posted by avengerzx
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ACE 1.5 Beta (Advanced Combat Environment)
avengerzx replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Err, I can't connect to Six Updater Network Main while trying to update ACE for OA I get this error Solutions anyone? Or I shall wait for the final stable release? -
I rather they bring more OpFors [Terrorists] other than always depending on Russian Even though they were Communist and strongest country last time [soviet Union]
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You have to be Gunner when entering Zargabad coz somewhere north of the Mosque, a T-72 will appear.. Need to destroy it with TOW missile I'm lazy to play this mission Huge loss of FPS in town
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ACE 1.5 Beta (Advanced Combat Environment)
avengerzx replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Err, I can't connect to Six Updater Network Main while trying to update ACE I get this error -
ACE 1.5 Beta (Advanced Combat Environment)
avengerzx replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wait after the RC of 1.5 is released I think. -
So it is going be released in the next update p.s. I like the dust effect from the helo take off
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US Basic Troops reskin
avengerzx replied to Bushidozeb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the flag was correct, seen in the video he mentioned. Training video of U.S Army. Not guranteed, coz the 10th Mountain Division has black grey flag on the right arm. I though the epulette rank should be hook up infront near the chest on the newest Army Combat Uniform? It is seen on the box art, the soldier with the desert tan M4 has a coporal rank near the shoulder. Same in my country, SAF [singapore Armed Forces*] has been using similar unifrom as US Army since 2009, it has digital camo very similiar to USMC just that a little more light green and lesser black pixels. *Wikipedia tells you mord about SAF http://en.wikipedia.org/wiki/Singapore_Armed_Forces -
to blow it completely, plant stachels in between the space of 2 tanks. Dun place it too near the T72 anyway.
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I get 30FPS Lock in singleplayer. In multiplayer avg fps is 56 High 85 Lowest 12 Blame my CPU too slow, cant handle SP Campaign heavy scripts. Smooth, but sometimes uneven lags.
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US Basic Troops reskin
avengerzx replied to Bushidozeb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is really nice -
It seems to work in OA Standalone.
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Arrowhead: Mission 4 defuse the bomb?
avengerzx replied to Didrik's topic in ARMA 2 & OA - OFFICIAL MISSIONS
lol my way is to on FRAPS took a SS of it, pause the game [ESC] Alt+Tab, check the SS [Note it down on a piece of scrap paper] then continue, took me 2 tries to continue mainly because the 2 & 3 are alike and the 6 & 9 is confusing.. -
Dude, I didnt bought CO, cuz it was not on the racks yet [when OA is released] FYI Combine Ops package much worth though. Since it was my friend recommend me this game duh I got to buy another set of Arma 2 for it, but im broke now... so need to wait But pls, do me a favour.. I really appreciate it.
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alright man, stay tuned for next update. Just a small request, can organize a special pack for OA Standalone when you release the upcoming update? Cuz I really don't know which are A2 weapon sounds, the warning message during startup is giving me a terrible headache... (P.s. Reject this request if you do not have enough time do it by next update, it is not compulsory anyways :] )
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ARMA2 weapon addons compatible with OA?
avengerzx replied to LetJimiTakeOver's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I installed all RH Addon on OA Standalone, it works fine no errors. Note: each addon has its seperate ammobox in the editor I have HK416, M14, Mk.18, M4/M16 repack & RH SMG installed. E.g. Go to units >select empty>then ammo>hk416 ammobox etc. -
To have more manpower maybe, A.I would be smart enough to think about that.
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Okay, but this is still beta phrase not even Release Candidate (RC) or Final release.
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you wont be able to control guys from other unit. Either you set the so-called 'other unit**' team leader as playable, or you set the medic in the 'other unit' as playable. Then in the preview, press T to switch between the playable characters. ** take this unit as Unit B P.s. Switch to the unit B's leader, select medic, point to your injured guy and heal them.
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there is a sound bug from original BI Sounds. That is either Mk 16 CCO SD or Mk 17 CCO SD (either one i forgot) has the NORMAL sound instead of SUPPRESSED, I'm not sure whether it is reported in CIT. This video, JSRS Sound mod test on OA Scenario E02: Laser show w/Special forces(weapon should be Scar-L Mk16 cco sd, but the sound is non suppressed) http://www.youtube.com/watch?v=9ojlRIwPyzA
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FRL Airforce Addons release thread
avengerzx replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
okay, stand by for those nice animated gauges. -
FRL Airforce Addons release thread
avengerzx replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How do you install this gauge mod to F-16C? -
Okay man, Nice to hear that. Great Sounds thanks alot, coz so far no Sound Mods for OA standalone damn, I should have bought Combine Ops instead of OA only
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Starting vehicle engine.
avengerzx replied to BlueOne's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
In the editor, u must select Flying instead of In Formation for script I dont know -
Yes, Error with OA only Need to seperate those gun sounds from A2, in order to make it no error with OA only I could only suggest that you could pack the files seperately for easy install Coz I dont know which are OA sound and which are A2 gun sounds
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It could be problem with the A2 content in CO. That would make it have problem with ONLY CO instead of Only OA. P.s. That was just a guess.