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=S8= -UGC- FlyDoggie

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About =S8= -UGC- FlyDoggie

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core_pfieldgroups_3

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    Information Technology
  1. =S8= -UGC- FlyDoggie

    Arma2 dedicated server howto

    Does anyone have any input on this. I am needing a little help on the server config.
  2. =S8= -UGC- FlyDoggie

    Arma2 dedicated server howto

    I have had this server up for some time now. We have found a map that appears to work however when the server stops or crashes I would like for the server to start with specific settings. Can someone help me and show me what I am doing wrong? Like: Main Targets = Random 16 Initial Viewdistance: = 5000 m Maximum Viewdistance: = 10000 m Skill Enemy: = Low With isle defense: = No Base sabotage: = No Enemy recaptures targets: = No Armor at main targets: = Less ArtiOp. max. strike dist: = Infinite Artyillery reload time: = 5 secs Artillery avail. after: = 10 secs Max. # ammo boxes: = 30 Delete wrecks after: = Never Player maker: = Name only Player marker with dir: = YES Vehicle marker with dir: = YES Airdrop max. dist: = Infinity Revive max respawns: = 1000 Response button after: = 30 secs Revive time limit: = 120 secs Revive # of heals: 10 Negative TK points: = 1 Current config that will not work: // GLOBAL SETTINGS hostname = "]UGC[ United Gamers Community's Public Domination Server"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin="Not Givin"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP="arma2pc.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers logFile="myserver.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "Welcome To ]UGC[ United Gamers Community's Public ARMA2 Server!", "Feel Free To Check Out Our Website: www.Unitedgamerscommunity.com.", "If You Like It Support It Donate Now At Unitedgamerscommunity.com!", "Follow All Of Our Rules And Have Fun!!", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", }; motdInterval = 10; // Time interval (in seconds) between each message maxPlayers = 64; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 1; // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 2.00; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 6; // Quality from 1 to 10 persistent = 1; // Persistent mode is not allowed, if changed to 1 the server will be disabled. // SCRIPTING ISSUES onUserConnected = ""; // self-explaining onUserDisconnected = ""; doubleIdDetected = ""; regularCheck = "{}"; // some ArmA specific stuff - signature verification onUnsignedData = ""; // unsigned data detected onHackedData = ""; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected BattlEye = 1; //Server to use BattlEye system /* Specifies the mission rotation and related difficulty settings. leave blank i.e class Missions {}; to enable player's selection from mission list & difficulty settings (voted on if no admin logged in) */ class Missions { class Carrier_Domination_211 // name for the mission, can be anything { template = co40_Carrier_Domination_2_11A2_RA.Chernarus; // omit the .pbo suffix /* difficulty: recruit, regular, veteran & expert as specified in *.Arma2profile */ difficulty = "recruit"; /* The following options are seen in the lobby of a multiplayer game. These options can be useful for setting time limits and score limits in such games as Capture the Flag and Death Matches. Other popular uses include accelerate time, setting the mission difficulty or switching the intro on/off. */ Main Targets = Random 16 Initial Viewdistance: = 5000 m Maximum Viewdistance: = 10000 m Skill Enemy: = Low With isle defense: = No Base sabotage: = No Enemy recaptures targets: = No Armor at main targets: = Less ArtiOp. max. strike dist: = Infinite Artyillery reload time: = 5 secs Artillery avail. after: = 10 secs Max. # ammo boxes: = 30 Delete wrecks after: = Never Player maker: = Name only Player marker with dir: = YES Vehicle marker with dir: = YES Airdrop max. dist: = Infinity Revive max respawns: = 1000 Response button after: = 30 secs Revive time limit: = 120 secs Revive # of heals: 10 Negative TK points: = 1 }; };
  3. =S8= -UGC- FlyDoggie

    Squad/Clan looking for player

    The United Gamers Community is seeking players and clans to join the community.We are a Multi Gaming Community who strives to make game play enjoyment for everyone, as a Multi-Gaming Community, we support several games and provide servers to play on for each of those games. Currently we are supporting 4 multi player games, which are: Arma II, Battlefield Bad Company 2, Battlefield 2 & Americas Army. With all the new games coming out, UGC is looking to expand their foot print in the gaming world by providing servers for these games as they come out. Medal of Honor and CoD: Black Ops are 2 of the most anticipated multi-player games to be released fall of 2010. We welcome all players to enjoy our servers, in every game we support and we welcome other clans to be a part of our community. We have made some changes to our community by switching to a new dedicated server so we can provide more game servers for our dedicated players and our members. Register at: the UGC Site for more information, and help support this great game as well and all the other games we support through the servers we provide. Dual Quad Core 5520 Nehalems with Hyperthreading 500GB Sata II HDD 12GB DDR3 RAM 100Mbps Switchport Dedicated and not shared 18IPs Operating System: Windows Server 2003 Standard x64 Hosted by: Low Ping Game Servers - Chicago, IL The various servers we currently offer can be found on the UGC Site: Question or concerns feel free to email me.
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