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ajfarrell

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About ajfarrell

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  1. ajfarrell

    I remember.

    Hi Ian, Can you post/pm your documented shape data structure/language, I'll try parsing it.
  2. ajfarrell

    Star Trek Addons

    Whats going on with the star trek add ons? are these part of the/a game yet? cheers, anthony
  3. ajfarrell

    I remember.

    Hi Ian, That's great, could you dump the co-ordinates (x,y,z) on screen for each craft so I can then generate 3d images directly in an ACAD package from which developments for creating models could be produced (i'll post photos online when done!). You mentioned that you've now rebuilt PC Carrier Command from source (using wine on Linux) and have run the .exe in dosbox, have you resolved the major sound difference between amiga and pc version at all? If so could you make it available for download? Cheers, Anthony
  4. ajfarrell

    I remember.

    Hi again Ian, I'm currently looking at making a plastic model of the carrier and support craft, could you mail me drawings you used with approximate dimensions for the 3d models in the game? a diorama would be cool to get a real idea of what the carrier looked like :-D
  5. ajfarrell

    I remember.

    Hi Ian, I join fellow CC veterns and salute you for a turely emersive and enjoyable game that time just stopped when playing! I noticed that if the carrier was reversed into a corner of an Island, the buildings could be blasted from the cannon - was this a purpose made cheat (and does the enemy carrier do this or is there simply a time period related to the enemy carrier once it enters landing range of an Island)? I'm kinda sorry I found it as it made the game allot easier than sending in the air attacks! I wasn't aware the PC version had a time warp, whats the significance of it? I had an ST and CC was the best game by far in my collection (and still is most memorable game to date, in fact just recieved an original PC version from ebay with tape, but 5.25" discs!), fond memories, thanks! Anthony
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